文件修改回放剧场:/replay 像看视频一样逐帧重播 Claude 对文件的每一次修改,随时一键回滚(纯本地,零 Token)

十个给 Claude Code 用的 Mod。只能装在 Claude Code(终端和桌面 App 的 Code 页)。Codex、Anti-Gravity 没有 Mod 接口,装不了。
先装 switchboard(总控台),其余随意挑。
终端里:
/plugin install switchboard --marketplace weizhongl/claude-code-mods
第一次会问 Add marketplace?,回 y,再选 user scope。其余 Mod 把名字换掉即可:usage-gauge、brain-dump、helper-desk、cache-clock、handoff、reflect、chat-inventory、screen-share、replay-theater。
在 shell 里:
claude plugin install switchboard --marketplace weizhongl/claude-code-mods
桌面 App(/plugin 在那里不能用):点输入框旁的 +,选 Plugins → Add marketplace,填 weizhongl/claude-code-mods,再逐个 Add plugin。
| Mod | 怎么用 | 注意 |
|---|---|---|
| switchboard | 输入 /mods 打开总控台。每个 Mod 一行:On/Off、Hide UI Panel。输入框上方那一行条(额度、缓存倒计时、任务进度、👁 按钮)也是它画的:平时只占一行,别的 Mod 有事才在它旁边多出一行。条的右端有按钮:「收起」变成一小行(只剩几个百分比和倒计时),再点「隐藏」只留一个「📊 展开」按钮;也可以输入 /bar(或 /bar full、/bar mini、/bar off)切换,你的选择会记住。进度条在桌面版是细线,在终端里是小方块。也可以 /mods off 名字、/mods on 名字、/mods hide 名字、/mods show 名字。新放进同一个文件夹的 Mod 会自动出现。 | Off = 该 Mod 的钩子立刻停手;Hide = 后台照跑,只收起面板。 |
| usage-gauge | 自动。显示在总控台那一行条里:对话上下文用了多少、5 小时(会话)额度、本周额度,各有短进度条、颜色(绿 / 黄 / 红)和重置时间,最后是本次对话花费。/gauge 看文字版。 | 读的是引擎自己的数字(和状态栏同一份),零 Token。额度数字要等发过一条消息、引擎读到后才出现。 |
| brain-dump | 直接打字或语音说一大段(默认 180 字以上、没有排版)。它会拦住,先问你 2–3 个问题;你在输入框直接回答(回「跳过」= 不补充),然后重写成 The Task / The Why / Guardrails / What Done Looks Like 再发给 Claude。输入框上方有 跳过提问 / 原话直接发 / 放弃 三个按钮,也可用 /dump skip、/dump raw、/dump cancel。消息开头加 >> 可以跳过拦截。 | 会用到两次小的模型调用(提问用 haiku,重写用 sonnet)。 |
| helper-desk | 自动。Claude 有待办清单时,一行条里显示「任务 n/m」和短进度条;Claude 派出子代理时,侧边栏出现 Helper Desk,每个子代理一张卡(进度、正在做什么、读入/输出 token、花费)。/helpers 手动打开。 | 子代理花费是按公开标价估算;整段对话总花费取自引擎账本。零额外 Token。 |
| cache-clock | 自动。第一条回复之后,一行条里显示「⏱ mm:ss」。点旁边的 Keep Warm 或输入 /keep warm,快冷之前会自动发一条极小的心跳续命。你发下一条真实消息,或连续保温满 2 小时,会自动关闭。 | 拿不到服务器的缓存时间,所以倒计时是推算(订阅登入 60 分钟,API 5 分钟,并按真实缓存命中自动校正)。设置里的「缓存有效分钟数」可固定。 |
| handoff | 对话累计到 250,000 token、或缓存变冷时,输入框上方提醒你。按「生成交接」或输入 /handoff,会写出一份详细的交接提示词(存在 ~/.claude/handoffs/,可直接发给同事),再按 Start Fresh Chat with Handoff 带去新对话。 | 生成会花 Token,默认只提醒、不自动生成(设置里「触发后做什么」选 generate 才会自动生成)。桌面 App 不允许自动开新对话时,会改成复制到剪贴板。 |
| reflect | 你在对话里说「以后永远不要…」「每次都要…」「记住…」这类话,输入框上方弹出小卡片,一键存进:内置 Memory / 项目 CLAUDE.md(没有就 AGENTS.md)/ 你指定的文件 / 仅本次忽略。 | 只在句子里有规则关键词时才调用一次小模型判断。设置里可填默认的第二大脑文件路径。 |
| chat-inventory | 自动。侧边栏「In this chat」:目标与待办、调用过的连接器(含次数)、用过的技能、读过和新建/修改过的文件(点文件在文件管理器里定位)。/inventory 手动打开。 | 纯追踪,零 Token。 |
| screen-share | 输入 /screen share 开或关,或点一行条右端的 👁 按钮。开启后,画面上的邮箱、电话、金额、API key、公司名、人名遮成灰条。 | 只改画面,不改真实数据;不遮输入框里正在打的字。人名只遮设置里填的名单和「客户:xxx」「陈小姐」这类写法,没有真正的人名识别。 |
| replay-theater | 自动录下 Claude 用 Edit / Write / NotebookEdit 对文件做的每次修改。输入 /replay 打开:选文件、播放/暂停、上一步/下一步、点步骤号跳转,看每一步的 diff。Revert 按钮按一次变成「再按一次确认」,第二次才会写回文件。/replay clear 清空。 | 用 Bash 改文件(如 sed)录不到;单个文件超过 20 万字不录。记录只在当前会话。 |
每个 Mod 一个文件夹:.claude-plugin/plugin.json、hooks/hooks.json、hooks/register.tsx,有状态的还有 types/index.d.ts。switchboard、screen-share、replay-theater 带自动测试(claude plugin test <文件夹>)。
各 Mod 里的 hooks/flag.ts 是同一小段代码(读总控台的开关),Mod 之间不能共享文件,所以每个放一份。
hooks/register.tsx 262 lines1import { atom, read, update } from 'claude-code'
2import type { EngineInterface, Register } from 'claude-code'
3
4import { countChanges, diffOps, toLines, unified } from './diff'
5import { flagOf } from './flag'
6import type { ReplayFrame } from '../types'
7
8const MOD = 'replay-theater'
9const PANE = 'replay-theater'
10const MAX_FRAMES = 300
11const MAX_CHARS = 200_000
12const STEP_MS = 1400
13const WINDOW = 24
14
15const frames = atom({ plugin: 'replay-theater', key: 'frames' } as const, [])
16const selected = atom({ plugin: 'replay-theater', key: 'selected' } as const, null)
17const index = atom({ plugin: 'replay-theater', key: 'index' } as const, 0)
18const isPlaying = atom({ plugin: 'replay-theater', key: 'isPlaying' } as const, false)
19const armed = atom({ plugin: 'replay-theater', key: 'armed' } as const, null)
20
21let timer: { cancel: () => void } | undefined
22
23const baseName = (path: string) => path.split(/[\\/]/).pop() ?? path
24
25const clock = (ms: number) => {
26 const d = new Date(ms)
27 const two = (n: number) => String(n).padStart(2, '0')
28
29 return `${two(d.getHours())}:${two(d.getMinutes())}:${two(d.getSeconds())}`
30}
31
32async function addFrame(
33 $: EngineInterface,
34 path: string,
35 tool: string,
36 before: string | null,
37 after: string | null,
38) {
39 if (before === after) return
40 if ((before?.length ?? 0) > MAX_CHARS || (after?.length ?? 0) > MAX_CHARS) {
41 $.ui.toast(`Replay:${baseName(path)} 太大,这一步没有录制`)
42
43 return
44 }
45 const at = await $.clock.now()
46 const frame: ReplayFrame = {
47 id: `${at}-${(await read($, frames)).length}`,
48 at,
49 path,
50 tool,
51 before,
52 after,
53 isTrimmed: false,
54 }
55 await update($, frames, list => [...list, frame].slice(-MAX_FRAMES))
56 if ((await read($, selected)) === null) await update($, selected, () => path)
57}
58
59async function stopPlay($: EngineInterface) {
60 timer?.cancel()
61 timer = undefined
62 await update($, isPlaying, () => false)
63}
64
65async function stepPlay($: EngineInterface) {
66 const all = await read($, frames)
67 const path = (await read($, selected)) ?? all[all.length - 1]?.path
68 const count = all.filter(one => one.path === path).length
69 const at = await read($, index)
70 if (at >= count - 1) {
71 await stopPlay($)
72
73 return
74 }
75 await update($, index, () => at + 1)
76}
77
78async function togglePlay($: EngineInterface, atEnd: boolean) {
79 if (await read($, isPlaying)) {
80 await stopPlay($)
81
82 return
83 }
84 if (atEnd) await update($, index, () => 0)
85 await update($, isPlaying, () => true)
86 timer = $.clock.every(STEP_MS, () => void stepPlay($).catch(() => undefined))
87}
88
89async function pick($: EngineInterface, path: string) {
90 await stopPlay($)
91 const count = (await read($, frames)).filter(one => one.path === path).length
92 await update($, selected, () => path)
93 await update($, index, () => Math.max(0, count - 1))
94}
95
96async function jump($: EngineInterface, to: number) {
97 await stopPlay($)
98 await update($, index, () => Math.max(0, to))
99}
100
101// First press arms, second press writes: a revert overwrites the file.
102async function revert(
103 $: EngineInterface,
104 mark: string,
105 path: string,
106 content: string | null,
107) {
108 if ((await read($, armed)) !== mark) {
109 await update($, armed, () => mark)
110
111 return
112 }
113 await update($, armed, () => null)
114 if (content === null) {
115 $.ui.toast('那一步之前这个文件还不存在,没办法回滚成「不存在」。')
116
117 return
118 }
119 const current = await $.fs.read(path).catch(() => null)
120 await $.fs.write(path, content)
121 await addFrame($, path, 'Revert', current, content)
122 const count = (await read($, frames)).filter(one => one.path === path).length
123 await update($, index, () => Math.max(0, count - 1))
124 $.ui.toast(`已回滚:${baseName(path)}`)
125}
126
127export const register: Register = on => {
128 on('session.start', async ($, e, next) => {
129 await $.command.register({
130 name: 'replay',
131 description: '打开回放剧场:逐帧重播文件修改,可回滚',
132 argumentHint: '[clear]',
133 })
134
135 return next(e)
136 })
137
138 on('command.run', { command: 'replay' }, async ($, e) => {
139 if (e.args.trim() === 'clear') {
140 await stopPlay($)
141 await update($, frames, () => [])
142 await update($, selected, () => null)
143 await update($, index, () => 0)
144
145 return { text: '回放记录已清空。' }
146 }
147 await $.ui.open({ id: PANE, title: 'Replay Theater', focus: true, closeOnEscape: true })
148
149 return { text: 'Replay Theater 已打开。' }
150 })
151
152 on('tool.call', async ($, e, next) => {
153 if (!(await flagOf($, MOD)).isOn) return next(e)
154 const path =
155 e.tool === 'Edit' || e.tool === 'Write'
156 ? e.file_path
157 : e.tool === 'NotebookEdit'
158 ? e.notebook_path
159 : undefined
160 if (path === undefined) return next(e)
161
162 const before = await $.fs.read(path).catch(() => null)
163 const ran = await next(e)
164 if (ran.deny === undefined && ran.isError !== true) {
165 const after = await $.fs.read(path).catch(() => null)
166 await addFrame($, path, e.tool, before, after)
167 }
168
169 return ran
170 }).catch(($, e, next) => next(e))
171
172 on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e) => {
173 const { Box, Text, Button, Code } = $.ui.resolve(e)
174 const flag = await flagOf($, MOD)
175 if (!flag.isOn || flag.isHidden) {
176 return <Text dimColor>Replay Theater 已{flag.isOn ? '隐藏' : '关闭'}(/mods 可重新打开)</Text>
177 }
178
179 const all = await read($, frames)
180 if (all.length === 0) {
181 return <Text dimColor>还没有录到任何文件修改。让 Claude 改个文件,再回来看。</Text>
182 }
183
184 const paths = [...new Set(all.map(one => one.path))]
185 const path = (await read($, selected)) ?? paths[paths.length - 1] ?? ''
186 const mine = all.filter(one => one.path === path)
187 const at = Math.min(await read($, index), mine.length - 1)
188 const frame = mine[at]
189 const playing = await read($, isPlaying)
190 const arm = await read($, armed)
191 if (frame === undefined) return <Text dimColor>这个文件没有记录。</Text>
192
193 const ops = diffOps(toLines(frame.before), toLines(frame.after))
194 const { added, removed } = countChanges(ops)
195 const first = mine[0]
196 const from = Math.max(0, Math.min(at - Math.floor(WINDOW / 2), mine.length - WINDOW))
197 const toTo = `${frame.id}:to`
198 const toOrig = `${frame.id}:orig`
199
200 return (
201 <Box flexDirection="column" gap={1}>
202 <Box gap={1} flexWrap="wrap">
203 {paths.map(one => (
204 <Button
205 key={`file:${one}`}
206 label={baseName(one)}
207 variant={one === path ? 'primary' : 'secondary'}
208 onPress={() => pick($, one)}
209 />
210 ))}
211 </Box>
212 <Box gap={1} flexWrap="wrap">
213 <Button key="first" label="⏮" onPress={() => jump($, 0)} />
214 <Button key="prev" label="◀" onPress={() => jump($, at - 1)} />
215 <Button
216 key="play"
217 label={playing ? '⏸ Pause' : '▶ Play'}
218 variant="primary"
219 onPress={() => togglePlay($, at >= mine.length - 1)}
220 />
221 <Button key="next" label="▶" onPress={() => jump($, Math.min(mine.length - 1, at + 1))} />
222 <Button key="last" label="⏭" onPress={() => jump($, mine.length - 1)} />
223 </Box>
224 <Box gap={1} flexWrap="wrap">
225 {mine.slice(from, from + WINDOW).map((one, k) => (
226 <Button
227 key={`step:${one.id}`}
228 label={String(from + k + 1)}
229 variant={from + k === at ? 'primary' : 'secondary'}
230 onPress={() => jump($, from + k)}
231 />
232 ))}
233 </Box>
234 <Text bold>
235 第 {at + 1}/{mine.length} 步 · {frame.tool} · {clock(frame.at)} ·{' '}
236 <Text color="green">+{added}</Text> <Text color="red">−{removed}</Text>
237 </Text>
238 <Code
239 source={unified(frame.before, frame.after, baseName(path)) || '(这一步没有文字差异)'}
240 format="diff"
241 path={path}
242 />
243 <Box gap={1} flexWrap="wrap">
244 <Button
245 key="revert-to"
246 label={arm === toTo ? '再按一次:确认回滚到此版本' : '[Revert to this version] 回滚到此版本'}
247 variant={arm === toTo ? 'primary' : 'secondary'}
248 onPress={() => revert($, toTo, path, frame.after)}
249 />
250 {first?.before != null && (
251 <Button
252 key="revert-orig"
253 label={arm === toOrig ? '再按一次:确认回滚到最初版本' : '回滚到最初版本(第 1 步之前)'}
254 onPress={() => revert($, toOrig, path, first.before)}
255 />
256 )}
257 </Box>
258 </Box>
259 )
260 })
261}
262hooks/diff.ts 114 lines1// Pure: two texts -> a unified diff with 3 lines of context.
2
3type Op = { t: ' ' | '+' | '-'; line: string }
4
5const same = (lines: string[]): Op[] => lines.map(line => ({ t: ' ', line }))
6
7const lcsDiff = (a: string[], b: string[]): Op[] => {
8 const n = a.length
9 const m = b.length
10 if (n * m > 4_000_000) {
11 return [
12 ...a.map((line): Op => ({ t: '-', line })),
13 ...b.map((line): Op => ({ t: '+', line })),
14 ]
15 }
16 const table = Array.from({ length: n + 1 }, () => new Uint32Array(m + 1))
17 for (let i = n - 1; i >= 0; i--) {
18 for (let j = m - 1; j >= 0; j--) {
19 table[i]![j] =
20 a[i] === b[j]
21 ? table[i + 1]![j + 1]! + 1
22 : Math.max(table[i + 1]![j]!, table[i]![j + 1]!)
23 }
24 }
25 const ops: Op[] = []
26 let i = 0
27 let j = 0
28 while (i < n && j < m) {
29 if (a[i] === b[j]) {
30 ops.push({ t: ' ', line: a[i]! })
31 i++
32 j++
33 } else if (table[i + 1]![j]! >= table[i]![j + 1]!) {
34 ops.push({ t: '-', line: a[i]! })
35 i++
36 } else {
37 ops.push({ t: '+', line: b[j]! })
38 j++
39 }
40 }
41 while (i < n) ops.push({ t: '-', line: a[i++]! })
42 while (j < m) ops.push({ t: '+', line: b[j++]! })
43
44 return ops
45}
46
47export const toLines = (text: string | null): string[] =>
48 text === null || text === '' ? [] : text.split('\n')
49
50export const diffOps = (a: string[], b: string[]): Op[] => {
51 let head = 0
52 while (head < a.length && head < b.length && a[head] === b[head]) head++
53 let ea = a.length
54 let eb = b.length
55 while (ea > head && eb > head && a[ea - 1] === b[eb - 1]) {
56 ea--
57 eb--
58 }
59
60 return [
61 ...same(a.slice(0, head)),
62 ...lcsDiff(a.slice(head, ea), b.slice(head, eb)),
63 ...same(a.slice(ea)),
64 ]
65}
66
67export const countChanges = (ops: Op[]) => ({
68 added: ops.filter(op => op.t === '+').length,
69 removed: ops.filter(op => op.t === '-').length,
70})
71
72export const unified = (
73 before: string | null,
74 after: string | null,
75 path: string,
76): string => {
77 const ops = diffOps(toLines(before), toLines(after))
78 const changed = ops.flatMap((op, at) => (op.t === ' ' ? [] : [at]))
79 if (changed.length === 0) return ''
80
81 const CONTEXT = 3
82 const ranges: [number, number][] = []
83 for (const at of changed) {
84 const from = Math.max(0, at - CONTEXT)
85 const to = Math.min(ops.length - 1, at + CONTEXT)
86 const last = ranges[ranges.length - 1]
87 if (last !== undefined && from <= last[1] + 1) last[1] = to
88 else ranges.push([from, to])
89 }
90
91 // old/new line number of each op's start
92 const oldAt: number[] = []
93 const newAt: number[] = []
94 let o = 1
95 let n = 1
96 for (const op of ops) {
97 oldAt.push(o)
98 newAt.push(n)
99 if (op.t !== '+') o++
100 if (op.t !== '-') n++
101 }
102
103 const out = [`--- a/${path}`, `+++ b/${path}`]
104 for (const [from, to] of ranges) {
105 const slice = ops.slice(from, to + 1)
106 const oldCount = slice.filter(op => op.t !== '+').length
107 const newCount = slice.filter(op => op.t !== '-').length
108 out.push(`@@ -${oldAt[from]},${oldCount} +${newAt[from]},${newCount} @@`)
109 for (const op of slice) out.push(`${op.t}${op.line}`)
110 }
111
112 return out.join('\n')
113}
114hooks/flag.ts 14 lines1import type { EngineInterface } from 'claude-code'
2
3const FLAGS = { plugin: 'switchboard', key: 'flags' } as const
4
5export type Flag = { isOn: boolean; isHidden: boolean }
6
7// Switchboard owns the flags. A mod it has never heard of counts as on, shown.
8export async function flagOf($: EngineInterface, mod: string): Promise<Flag> {
9 const { value } = await $.state.get(FLAGS)
10 const own = value?.[mod]
11
12 return { isOn: own?.isOn ?? true, isHidden: own?.isHidden ?? false }
13}
14types/index.d.ts 24 lines1export type ReplayFrame = {
2 id: string
3 at: number
4 path: string
5 tool: string
6 before: string | null
7 after: string | null
8 isTrimmed: boolean
9}
10
11declare module 'claude-code' {
12 interface PluginState {
13 'replay-theater': {
14 frames: ReplayFrame[]
15 selected: string | null
16 index: number
17 isPlaying: boolean
18 armed: string | null
19 }
20 // Read-only view of Switchboard's value (it alone writes it).
21 switchboard: { flags: Record<string, { isOn: boolean; isHidden: boolean }> }
22 }
23}
24