SLOPSHOPPER

huginn

Huginn, Odin's raven of thought: matches model and effort to each step. Skills that set the effort for the rest of the turn without breaking the prompt cache…

newstatusprompt
v0.1.0MITupdated 2026-10-20tauantcamargo/claude-mods/plugins/huginn
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README

tauan-mods

My Claude Code mods in one marketplace. /mods opens one pane with a tab per mod: no per-mod slash commands to remember.

ModSourceWhat it does
modstauantcamargo/claude-mods-hub (fork of mvacoimbra's, plus a Muninn tab)The /mods pane
muninnplugins/muninnMuninn, Odin's raven of memory: your ai-memory in a /muninn pane and a /mods tab (the project's memory, the last handoff, search, recent pages), a count in the status line and a toast when a handoff arrives. Also for the Codex app, below
huginnplugins/huginnHuginn, Odin's raven of thought: matches model and effort to each step. /huginn:deep (xhigh), /huginn:quick (low) and /huginn:max (max) set the effort for the rest of the turn and keep the prompt cache; the huginn:light, huginn:deep and huginn:max subagents take delegated work on Sonnet, Opus and Fable; a session-start policy tells Claude when to use which, and a ᚺ deep·xhigh chip in the status line shows the tier until the next prompt
cache-taxmvacoimbra forkKeeps the prompt cache warm (costs tokens)
skinsmvacoimbra forkThemes and richer tool rows
filetreemvacoimbra forkFile tree of what Claude touches
savvy-progressmvacoimbra forkSubagent progress and agents panel
replay-theatermvacoimbra forkReplay the last turn's edits
blast-radiusmvacoimbra/claude-code-playgroundHolds risky shell commands for confirmation
reflect-modmvacoimbra/claude-reflectSaves your corrections to CLAUDE.md

Install

claude plugin marketplace add tauantcamargo/claude-mods
claude plugin install mods@tauan-mods
claude plugin install muninn@tauan-mods
claude plugin install huginn@tauan-mods
claude plugin install cache-tax@tauan-mods
claude plugin install skins@tauan-mods
claude plugin install filetree@tauan-mods
claude plugin install savvy-progress@tauan-mods
claude plugin install replay-theater@tauan-mods
claude plugin install blast-radius@tauan-mods
claude plugin install reflect-mod@tauan-mods

Restart Claude Code, then open /mods. Uninstall the same mods from their original marketplaces first so nothing loads twice.

Codex

The same marketplace serves Codex (.agents/plugins/marketplace.json). Muninn there is an MCP App (codex/muninn): the Codex app draws its panel, and the $muninn skill points Codex at it.

codex plugin marketplace add tauantcamargo/claude-mods
codex plugin add muninn@tauan-mods
Source 1 files
hooks/register.ts 32 lines
1import type { Register } from 'claude-code'
2
3// Huginn, Odin's raven of thought: a chip in the status line naming the tier a huginn skill set
4// (`ᚺ deep·xhigh`). The skill's effort lasts for the rest of the turn, so the chip goes on the
5// next prompt. Skills, subagents and the session-start policy need no code; this is all of it.
6
7const PLUGIN = 'huginn'
8const RUNE = 'ᚺ'
9
10export const register: Register = on => {
11  on('skill.prompt', async ($, e, next) => {
12    const done = await next(e)
13    const ours = e.pluginName === PLUGIN || e.skill.startsWith(`${PLUGIN}:`)
14
15    if (ours) {
16      const tier = e.skill.slice(e.skill.lastIndexOf(':') + 1)
17      const effort = typeof e.frontmatter.effort === 'string' ? e.frontmatter.effort : undefined
18      $.ui.status(effort ? `${RUNE} ${tier}·${effort}` : `${RUNE} ${tier}`)
19    }
20
21    return done
22  })
23
24  // A typed `/huginn:deep` passes here before the skill expands, so its own chip survives.
25  // Never in a prompt's way: should clearing fail, the prompt goes on as sent.
26  on('prompt.submit', async ($, e, next) => {
27    $.ui.status(undefined)
28
29    return next(e)
30  }).catch(($, e, next) => next(e))
31}
32