Three daily quests from the repo's TODOs, open issues and failing tests, in a pane, with a toast for each one cleared

Small mods for Claude Code: status lines, a band above the prompt, a docked pane, and a radio. Each one is a plugin of function hooks.
claude plugin marketplace add sivori/claude-mods
claude plugin install radio@claude-mods # or any mod below
Update later with claude plugin marketplace update claude-mods.
To try one without installing, clone the repo and run claude --plugin-dir ./plugins/<mod>.
/tune streams internet radio inside Claude Code: SomaFM, lo-fi, classical and choral. (The command is /tune because Claude Code has a built-in /radio.) All your sessions share one player, so music started in two sessions never plays twice. Switching stations in any session replaces the current stream, and the status line shows what's playing everywhere. While something plays, a row of buttons sits above the prompt: ◀ ■ ▶ to change or stop, − + for volume. Stopping keeps the row, with a play button that resumes the last station.
/tune toggle (resumes the last station); /tune listen just plays
/tune groove pick by name, genre ("jazz", "choral") or number
/tune next | prev | stop | list
/tune vol 30 also vol +10 / vol -10
/tune band hide or show the buttons
Plays through mpv (brew install mpv), which changes volume without a gap; otherwise ffplay from ffmpeg, which restarts the stream on each volume change.
By default the music keeps playing after you close Claude Code, until /tune stop. Turn on stopWithLastSession in /config to have it stop once no session is open; a watchdog catches a crashed session too, within about a minute.
Session cost, context fill and 5-hour rate-limit use in the status line ($1.23 · ctx 42% · 5h 24%). It toasts once as spend passes $5, $10, $25, $50 and $100.
Uncommitted file count and time since the last commit in the status line, for whichever repo you're editing. After an editing turn on a tree that hasn't been committed for 30+ minutes, it nudges you (at most every 10 minutes).
Shows the open ## Now items of the active repo's BACKLOG.md above the prompt. /later <item> appends to ## Next, and /backlog-band hides or shows the band. It expects this format:
## Now
- [ ] Blocking or imminent work
## Next
- [ ] The normal queue
## Someday
- [ ] Ideas
## Done
- [x] 2026-08-01 Completed
So you never start cold. While you work it records your prompts, the files edited and the commits made. Once the session has been quiet for 10 minutes, it asks the model for a two-line recap (what got done, the next step) and saves it per repo. When you next open Claude Code in that repo, the recap sits above the prompt until your first message:
↩ Last time in dash · yesterday 5:12pm
Done: Added the spend chart and matched its colors.
Next: Write a test for the empty-data case.
/recap writes it now, and /recap last brings back the one from last time. A session that did nothing leaves the earlier recap in place. If you quit before the recap is written, the next session writes it from the recorded activity with Haiku.
Three daily quests in a pane, drawn from the active repo: a TODO/FIXME comment to resolve, an open GitHub issue to close (needs gh), and a test command that failed to get passing. It picks one of each kind when it can, keeps the same board all day, and draws a new one tomorrow. A quest clears by itself when the TODO line is gone, the issue is closed or the test command passes. Each cleared quest gets a toast, and clearing all three gets a bigger one. The status line shows ⚔ quests 1/3.
/quests open the board
/quests reroll swap the unfinished quests for new ones
/quests check re-check the issues now (otherwise every 10 minutes)
A docked pane of public-domain paintings from the Art Institute of Chicago. Its "weather" follows your repo: calm landscapes while the tree is clean, overcast as changes pile up or commands fail, shipwrecks in a storm. The painting rotates every 20 minutes, and /commonplace next hangs a new one.
The images need a terminal with the kitty graphics protocol (kitty, Ghostty); elsewhere the pane shows the title and artist. It uses macOS sips to convert images. Paintings are cached in ~/.cache/commonplace-pane/, which keeps the newest 30 and deletes the rest after each new painting. Two optional settings live in /config:
AIC-User-Agent header, as the Art Institute asks of API clients.seed-*.jpg paintings to fall back on when the museum is unreachable.Each mod is plugins/<name>/ with .claude-plugin/plugin.json, hooks/hooks.json and a hooks/register.ts(x) module. To check one:
claude plugin validate plugins/<name>
claude plugin test plugins/<name>
MIT
hooks/register.tsx 312 lines1import { atom, read, update } from 'claude-code'
2import type { EngineInterface, Register } from 'claude-code'
3
4import type { Board, Quest, QuestKind } from '../types'
5
6const board = atom({ plugin: 'quest-board', key: 'board' } as const, null)
7
8const PANE = 'quest-board'
9const QUESTS_PER_DAY = 3
10// Issues are checked over the network: no more often than this.
11const ISSUE_CHECK_MS = 10 * 60_000
12const TODO = /\b(TODO|FIXME|HACK|XXX)\b[:(\s-]*(.*)$/
13const TEST_COMMAND =
14 /\b((npm|pnpm|yarn|bun)\s+(run\s+)?test|npx\s+(jest|vitest)|pytest|go\s+test|cargo\s+test|make\s+test|rspec|mix\s+test|vitest|jest|claude\s+plugin\s+test)\b/
15const LABEL: Record<QuestKind, string> = { todo: 'TODO ', issue: 'ISSUE', test: 'TEST ' }
16const CHEERS = ['Nice.', 'Clean hit.', 'Textbook.', 'Another one.', 'Momentum!']
17
18/** The local day as `YYYY-MM-DD`. */
19export function dayOf(ms: number): string {
20 const d = new Date(ms)
21 return `${d.getFullYear()}-${String(d.getMonth() + 1).padStart(2, '0')}-${String(d.getDate()).padStart(2, '0')}`
22}
23
24/** The test invocation inside a shell command (`cd x && npm test -- -u` → `npm test -- -u`). */
25export function testCommandOf(command: string): string | undefined {
26 const part = command.split(/&&|\|\||;|\|/).find(one => TEST_COMMAND.test(one))
27 return part?.trim().replace(/\s+/g, ' ').slice(0, 80)
28}
29
30/** `git grep -n` lines (`file:line:text`) to TODO quests. */
31export function parseTodos(stdout: string): Quest[] {
32 const quests: Quest[] = []
33 for (const line of stdout.split('\n')) {
34 const at = /^([^:]+):(\d+):(.*)$/.exec(line)
35 const found = at && TODO.exec(at[3] ?? '')
36 if (!at || !found) continue
37 const text = (found[2] ?? '').replace(/\s*(\*\/|-->|#\})\s*$/, '').trim()
38 if (text.length < 4) continue
39 const [, file = '', lineNo = ''] = at
40 quests.push({
41 id: `todo:${file}:${text}`,
42 kind: 'todo',
43 title: text.length > 70 ? `${text.slice(0, 69)}…` : text,
44 where: `${file}:${lineNo}`,
45 needle: (at[3] ?? '').trim(),
46 isDone: false,
47 })
48 }
49 return quests
50}
51
52function hash(text: string): number {
53 let h = 2166136261
54 for (let i = 0; i < text.length; i++) h = Math.imul(h ^ text.charCodeAt(i), 16777619)
55 return h >>> 0
56}
57
58/**
59 * Up to `count` quests: one of each kind first (a failing test, then an issue,
60 * then a TODO), the rest round-robin; the same seed draws the same quests.
61 */
62export function pick(pool: Quest[], seed: string, count = QUESTS_PER_DAY): Quest[] {
63 const kinds: QuestKind[] = ['test', 'issue', 'todo']
64 const groups = kinds.map(kind =>
65 pool
66 .filter(quest => quest.kind === kind)
67 .sort((a, b) => hash(seed + a.id) - hash(seed + b.id)),
68 )
69 const picked: Quest[] = []
70 while (picked.length < count && groups.some(group => group.length > 0)) {
71 for (const group of groups) {
72 const next = group.shift()
73 if (next !== undefined && picked.length < count) picked.push(next)
74 }
75 }
76 return picked
77}
78
79async function run($: EngineInterface, argv: string[], cwd: string) {
80 return $.process.run(argv, { cwd, timeoutMs: 15_000 }).catch(() => undefined)
81}
82
83async function gather($: EngineInterface, root: string): Promise<Quest[]> {
84 const todos = await run($, ['git', 'grep', '-n', '-I', '-E', '\\b(TODO|FIXME|HACK|XXX)\\b'], root)
85 const issues = await run($, ['gh', 'issue', 'list', '--state', 'open', '--limit', '30', '--json', 'number,title'], root)
86 const failing = ((await $.store.get(`failing:${root}`)) as string[] | undefined) ?? []
87
88 const pool = todos?.exitCode === 0 ? parseTodos(todos.stdout).slice(0, 300) : []
89 if (issues?.exitCode === 0) {
90 try {
91 for (const issue of JSON.parse(issues.stdout) as { number: number; title: string }[]) {
92 pool.push({ id: `issue:${issue.number}`, kind: 'issue', title: issue.title, where: `#${issue.number}`, isDone: false })
93 }
94 } catch {
95 // gh printed something other than JSON: no issue quests today.
96 }
97 }
98 for (const command of failing) {
99 pool.push({ id: `test:${command}`, kind: 'test', title: `Get \`${command}\` passing`, where: command, isDone: false })
100 }
101 return pool
102}
103
104// The repo the board follows. A module variable: a reload re-reads it from state.
105let root: string | undefined
106let lastIssueCheck = -Infinity
107
108async function save($: EngineInterface, next: Board) {
109 await update($, board, () => next)
110 await $.store.set(`board:${next.root}`, next)
111 const done = next.quests.filter(quest => quest.isDone).length
112 $.ui.status(next.quests.length === 0 ? undefined : `⚔ quests ${done}/${next.quests.length}`)
113}
114
115async function celebrate($: EngineInterface, before: Board, after: Board) {
116 const wasDone = new Set(before.quests.filter(quest => quest.isDone).map(quest => quest.id))
117 const fresh = after.quests.filter(quest => quest.isDone && !wasDone.has(quest.id))
118 if (fresh.length === 0) return
119 const done = after.quests.filter(quest => quest.isDone).length
120 const total = after.quests.length
121 if (done === total) {
122 $.ui.toast(`🎉 All ${total} daily quests cleared! The board refills tomorrow.`, { timeoutMs: 10_000 })
123 return
124 }
125 const cheer = CHEERS[hash(fresh[0]?.id ?? '') % CHEERS.length]
126 for (const quest of fresh) {
127 $.ui.toast(`🏆 Quest complete: ${quest.title} (${done}/${total}). ${cheer}`, { timeoutMs: 7000 })
128 }
129}
130
131/** Today's board for `at`: kept when drawn today, else a fresh draw. */
132async function load($: EngineInterface, at: string) {
133 const today = dayOf(await $.clock.now())
134 const kept = (await $.store.get(`board:${at}`)) as Board | undefined
135 if (kept?.day === today) {
136 await save($, kept)
137 return
138 }
139 const quests = pick(await gather($, at), `${today}:${at}`)
140 await save($, { day: today, root: at, project: at.split('/').pop() ?? at, quests })
141}
142
143/** Marks TODOs that are gone and issues that are closed. */
144async function check($: EngineInterface, force = false) {
145 const current = await read($, board)
146 if (current === null) return
147 const now = await $.clock.now()
148 const checkIssues = force || now - lastIssueCheck >= ISSUE_CHECK_MS
149 if (checkIssues) lastIssueCheck = now
150
151 const quests: Quest[] = []
152 for (const quest of current.quests) {
153 if (quest.isDone) {
154 quests.push(quest)
155 } else if (quest.kind === 'todo' && quest.needle !== undefined) {
156 const file = quest.where.replace(/:\d+$/, '')
157 const found = await run($, ['git', 'grep', '-q', '-F', '-e', quest.needle, '--', file], current.root)
158 quests.push({ ...quest, isDone: found?.exitCode === 1 })
159 } else if (quest.kind === 'issue' && checkIssues) {
160 const seen = await run($, ['gh', 'issue', 'view', quest.where.slice(1), '--json', 'state', '-q', '.state'], current.root)
161 quests.push({ ...quest, isDone: seen?.exitCode === 0 && seen.stdout.trim() === 'CLOSED' })
162 } else {
163 quests.push(quest)
164 }
165 }
166 const next = { ...current, quests }
167 await save($, next)
168 await celebrate($, current, next)
169}
170
171/** Swaps the unfinished quests for new ones from today's pool. */
172async function reroll($: EngineInterface): Promise<number> {
173 const current = await read($, board)
174 if (current === null) return 0
175 const kept = current.quests.filter(quest => quest.isDone)
176 const old = new Set(current.quests.map(quest => quest.id))
177 const pool = (await gather($, current.root)).filter(quest => !old.has(quest.id))
178 const seed = `${current.day}:${current.root}:${await $.clock.now()}`
179 const drawn = pick(pool, seed, QUESTS_PER_DAY - kept.length)
180 await save($, { ...current, quests: [...kept, ...drawn] })
181 return drawn.length
182}
183
184/** A test command ran: a failure is remembered (and can become a quest), a pass can clear one. */
185async function sawTest($: EngineInterface, command: string, passed: boolean) {
186 if (root === undefined) return
187 const key = `failing:${root}`
188 const failing = ((await $.store.get(key)) as string[] | undefined) ?? []
189 const rest = failing.filter(one => one !== command)
190 await $.store.set(key, passed ? rest : [...rest, command].slice(-10))
191
192 const current = await read($, board)
193 if (current === null || current.root !== root) return
194 const id = `test:${command}`
195 const has = current.quests.some(quest => quest.id === id)
196 if (passed && has) {
197 const next = {
198 ...current,
199 quests: current.quests.map(quest => (quest.id === id ? { ...quest, isDone: true } : quest)),
200 }
201 await save($, next)
202 await celebrate($, current, next)
203 } else if (!passed && !has && current.quests.length < QUESTS_PER_DAY) {
204 const quest: Quest = { id, kind: 'test', title: `Get \`${command}\` passing`, where: command, isDone: false }
205 await save($, { ...current, quests: [...current.quests, quest] })
206 $.ui.toast(`⚔ New quest: ${quest.title}`)
207 }
208}
209
210export const register: Register = on => {
211 on('session.start', async ($, e, next) => {
212 await $.command.register({
213 name: 'quests',
214 description: "Open today's quest board; /quests reroll swaps the unfinished ones",
215 argumentHint: '[reroll | check]',
216 })
217 const started = await next(e)
218 root = (await $.session.repo())?.root
219 if (root === undefined) return started
220 await load($, root)
221 $.clock.after(0, () => void check($, true))
222 const current = await read($, board)
223 if (current?.quests.some(quest => !quest.isDone)) {
224 void $.ui.open({ id: PANE, title: 'Daily quests' })
225 }
226 return started
227 })
228
229 on('tool.call', { tool: 'Bash' }, async ($, e, next) => {
230 const ran = await next(e)
231 const command = testCommandOf(e.command)
232 if (command === undefined || ran.deny !== undefined) return ran
233 if (ran.isError) {
234 await sawTest($, command, false)
235 } else if (ran.result.backgroundTaskId === undefined && !ran.result.interrupted) {
236 await sawTest($, command, true)
237 }
238 return ran
239 })
240
241 on('turn.complete', async ($, e, next) => {
242 const done = await next(e)
243 if (e.agentId !== undefined || root === undefined) return done
244 const current = await read($, board)
245 // Past midnight: tomorrow's board.
246 if (current !== null && current.day !== dayOf(await $.clock.now())) await load($, root)
247 await check($)
248 return done
249 })
250
251 on('command.run', { command: 'quests' }, async ($, e) => {
252 if (root === undefined) return { text: 'Quests need a git repo; this session has none.' }
253 const arg = e.args.trim()
254 if (arg === 'reroll') {
255 const drawn = await reroll($)
256 return { text: drawn === 0 ? 'Nothing new to draw.' : `Drew ${drawn} new quest${drawn === 1 ? '' : 's'}.` }
257 }
258 if (arg === 'check') await check($, true)
259 await $.ui.open({ id: PANE, title: 'Daily quests' })
260 const current = await read($, board)
261 const done = current?.quests.filter(quest => quest.isDone).length ?? 0
262 return { text: `Quest board open: ${done}/${current?.quests.length ?? 0} done today.` }
263 })
264
265 on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e) => {
266 const { Box, Button, Text } = $.ui.resolve(e)
267 const current = await read($, board)
268
269 if (current === null || current.quests.length === 0) {
270 return (
271 <Box flexDirection="column">
272 <Text dimColor>No quests today: no TODOs, open issues or failing tests found.</Text>
273 <Text dimColor>Enjoy the clean slate.</Text>
274 </Box>
275 )
276 }
277
278 const done = current.quests.filter(quest => quest.isDone).length
279 const isCleared = done === current.quests.length
280
281 return (
282 <Box flexDirection="column">
283 <Text bold wrap="truncate-end">
284 {current.project} · {current.day}
285 </Text>
286 {current.quests.map(quest => (
287 <Box key={quest.id} flexDirection="column" marginTop={1}>
288 <Text wrap="truncate-end" dimColor={quest.isDone} strikethrough={quest.isDone}>
289 {quest.isDone ? '☑ ' : '☐ '}
290 <Text color={quest.kind === 'test' ? 'red' : quest.kind === 'issue' ? 'cyan' : 'yellow'}>
291 {LABEL[quest.kind]}
292 </Text>{' '}
293 {quest.title}
294 </Text>
295 <Text dimColor wrap="truncate-start">
296 {' '}
297 {quest.where}
298 </Text>
299 </Box>
300 ))}
301 <Box marginTop={1}>
302 <Text color={isCleared ? 'green' : undefined} bold={isCleared}>
303 {isCleared ? '🎉 Board cleared! ' : `${done}/${current.quests.length} done `}
304 </Text>
305 {!isCleared && <Button key="reroll" label="Reroll" onPress={() => void reroll($)} />}
306 <Button key="check" label="Check" onPress={() => void check($, true)} />
307 </Box>
308 </Box>
309 )
310 })
311}
312types/index.d.ts 29 lines1export type QuestKind = 'todo' | 'issue' | 'test'
2
3export type Quest = {
4 /** Stable within a day: `todo:<file>:<text>`, `issue:<n>`, `test:<command>`. */
5 id: string
6 kind: QuestKind
7 /** What the board shows. */
8 title: string
9 /** Where it lives: `file:line`, `#42`, or the test command. */
10 where: string
11 /** The TODO line's trimmed text, matched to tell when it is gone. */
12 needle?: string
13 isDone: boolean
14}
15
16export type Board = {
17 /** The local day the quests were drawn for, `YYYY-MM-DD`. */
18 day: string
19 root: string
20 project: string
21 quests: Quest[]
22}
23
24declare module 'claude-code' {
25 interface PluginState {
26 'quest-board': { board: Board | null }
27 }
28}
29