Experiments that probe what the rendering engine accepts: SVG, animation, interaction and every element, each in its own pane

Mods for Claude Code. A mod is a Claude Code plugin that adds interface to Claude Code itself (a pane, a slash command) through the engine's hooks API. This repository holds our own mods, forks of others' (each kept under its own license, with a link back), and is a plugin marketplace that installs them.
The panes draw in the desktop app (as a side pane, with charts) and in the terminal (a simpler pane of text cells). Tested on Claude Code 2.1.296, the version CI pins.
| Mod | What it shows | Opens with | Needs |
|---|---|---|---|
overview | the current session at a glance: context, limits, activity, agents, the branches it started and their pull requests, cost | on its own when a session starts; /overview opens it again | git for Workspaces; gh signed in for pull requests |
issues | the open GitHub issues of the session's repository, newest change first, with actions on each | on its own when a session starts; /issues opens it again | a GitHub repository; gh signed in |
launcher | the project's dev servers from .claude/launch.json (the desktop app's preview list), each with its state, URL, Start, Stop and Restart, and its output | on its own when a session starts; /launcher (or /preview) opens it again; /launcher start <name>, /launcher stop <name> | a .claude/launch.json; lsof to tell which ports answer |
lab | for mod authors: 77 experiments probing what the engine draws (SVG gradients and filters, animation, hover, Client modules, every element), with the engine's verdict on each surface in mods/lab/verdicts.json | the index on its own when a session starts; /lab, /lab <id>, /lab gallery | nothing |
Copies of other people's mods, changed here to fit these. Each keeps its original license and author; its README opens with where it came from, the upstream commit it was taken at, and what this fork changed.
| Mod | What it does | Original | License |
|---|---|---|---|
filetree | an IDE-style file tree of the session's folder: git status and lines changed per file, and a shimmer on what Claude reads, writes and commits. /filetree opens it | data-goblin/claude-code-filetree, by Kurt Buhler | MIT |
blast-radius | holds a risky shell command (rm -rf, git reset --hard, git clean, force push, migrations) and shows what it would change, with Proceed and Cancel | anthropics/claude-code-playground, by Anthropic | Apache-2.0 |
overview's Workspaces section.gh auth login), for issues and for the pull requests in overview's Workspaces. Without it overview still draws everything else, and its Workspaces section shows a note in place of pull requests (gh not installed, or gh not authenticated (run gh auth login)); issues shows the same note in place of the list.bun install, then bun build.ts). Installing from the marketplace needs nothing else./overviewOpens by itself when a session starts; /overview brings it back after you close it. Its sections, each folding open and shut:
gh every 30 seconds while any is open.A footer shows the session's share of the machine's cpu, memory and network.
/issuesOpens by itself when a session starts; /issues brings it back. Lists the open issues of the session's repository (read with gh issue list).
gh issue create).gh:refined.refined asks first whether to refine it.sprint/<date> branch, then one PR for your approval with auto-merge off.These prompts encode an opinionated way of working (worktrees, a subagent per issue, an integration branch reviewed by you). Read mods/issues/hooks/register.tsx for their exact wording before you rely on them.
/launcherThe desktop app's preview launcher, in a pane that works in the terminal too. Opens by itself when a session starts; /launcher brings it back. It lists every configuration in the project's .claude/launch.json (the session's folder, or the nearest one above it up to the git root), one row each: its name, its state, its URL once the port answers, and Start, Stop and Restart.
http://localhost:<port>); running elsewhere (green: something this session didn't start answers on the port, such as the desktop app or another session; it can't be started twice); failed (red: it exited with an error, and its row unfolds to show why).runtimeExecutable runtimeArgs… in the configuration's cwd (the project root by default) with PORT set to its port and its env over that. With autoPort, a taken port moves it to the next free one./launcher start <name>, /launcher stop <name>, /launcher restart <name>, /launcher list. Each answers in text, so they work without the pane. /preview does the same.lsof (an HTTP request to each port where lsof isn't installed), every 2 s while the pane is shown, and not at all while it isn't.npm run serve starting a node server, ending the spawn loop ends the grandchild node too, so its port was free at once.The servers it starts are children of the mod: they end when the session ends, and when the mod reloads (/reload-plugins, or a rebuild with hot reloading on). Servers started elsewhere aren't touched; Stop is only for the ones this session started.
At the prompt of a Claude Code session in a terminal:
/plugin marketplace add satoramoto/awesome-claude
/plugin install overview@awesome-claude
/plugin install issues@awesome-claude
Pick a scope when asked (user scope loads the mod in every session). Each mod is active straight away. Or from a shell: claude plugin marketplace add satoramoto/awesome-claude, then claude plugin install overview@awesome-claude.
Run these from a terminal session; a mod installed at user scope then loads in the desktop app too.
An installed mod updates only when its version changes; every release of a mod raises it. To fetch the newest versions by hand, at the prompt:
/plugin marketplace update awesome-claude
/plugin update overview@awesome-claude
or from a shell: claude plugin marketplace update awesome-claude, then claude plugin update overview@awesome-claude (and the same for each mod you installed). The new version loads after a restart or /reload-plugins.
Auto-update is off by default for marketplaces other than Anthropic's. Turn it on in /plugin → Marketplaces → awesome-claude → Enable auto-update, or with "autoUpdate": true next to source in extraKnownMarketplaces in ~/.claude/settings.json:
"extraKnownMarketplaces": {
"awesome-claude": {
"source": { "source": "github", "repo": "satoramoto/awesome-claude" },
"autoUpdate": true
}
}
Loading from a clone (--plugin-dir or CLAUDE_CODE_PLUGIN_DIRS, below) gets no marketplace updates: git pull the clone instead. To pull at every session start, a SessionStart hook in ~/.claude/settings.json:
"hooks": {
"SessionStart": [
{ "hooks": [{ "type": "command", "command": "git -C ~/Code/satoramoto/awesome-claude pull -q --ff-only" }] }
]
}
The compiled mods are committed, so a clone runs as is. A folder of plugins passed to --plugin-dir loads each one in it:
git clone https://github.com/satoramoto/awesome-claude ~/Code/satoramoto/awesome-claude
claude --plugin-dir ~/Code/satoramoto/awesome-claude/plugins
git clone https://github.com/satoramoto/awesome-claude ~/Code/satoramoto/awesome-claude
cd ~/Code/satoramoto/awesome-claude
bun install
bun build.ts
Then point every session at the compiled folder, in ~/.claude/settings.json, with the full path to your clone's plugins folder:
"env": {
"CLAUDE_CODE_PLUGIN_DIRS": "/Users/you/Code/satoramoto/awesome-claude/plugins",
"CLAUDE_CODE_PLUGIN_DIR_WATCH": "1"
}
With bun run watch running, a save under mods/ (or in zen's kit, with ZEN set) recompiles and the session reloads the mod. These two variables are what this setup uses on Claude Code 2.1.296; they may change in later versions. Don't also install the mods from the marketplace, or each loads twice.
AGENTS.md lists the commands and checks. The project's skills, which Claude Code loads when working in this repository, hold the how-to:
.claude/skills/mod-authoring/: writing a mod in this repository.claude/skills/storybook-prototyping/: designing how it looks in Storybook.claude/skills/headless-verification/: checking it works without a person watching| Folder | What it is |
|---|---|
mods/<name>/ | a mod's source: .claude-plugin/plugin.json, hooks/, types/. Imports the kit as @kit/… |
zen's src/harness/claude-code/kit/ | the kit, from the pinned @satoramoto/zen dev dependency: components (ui.tsx), colors and glyphs (tokens.ts), number formatting (format.ts), icons (icons.ts), timing a mod's own work (perf.ts), skins (skin.ts, skins.ts) |
zen.ts | where zen's kit and bench are: node_modules/@satoramoto/zen, or the zen checkout ZEN names |
plugins/<name>/ | the compiled mods: what Claude Code loads and the marketplace installs. Generated by bun build.ts; don't edit |
.claude-plugin/marketplace.json | the marketplace: each mod in plugins/, at its plugin.json version |
playground/ | a browser page that draws every mod live with sample data, on each surface, through zen's bench; playground/fixtures/ holds the sample data |
stories/ | Storybook stories: each mod's scenarios, the lab and the engine experiments |
Each mod is versioned on its own in its plugin.json. A new mod also gets an entry in .claude-plugin/marketplace.json; CI fails if a mod is missing there or its version differs from its plugin.json. Any change to a mod's compiled output in plugins/<mod>/ (a new zen pin that changes the kit included) raises its version, in plugin.json and the marketplace, since installs only update when it changes; CI fails a pull request that changes a mod's output without raising its version.
bun run playground
At http://localhost:5173 (set PORT for another). Every mod's ui.render hooks, drawn with the scenarios in playground/fixtures/<mod>.ts, side by side in desktop light, desktop dark and terminal, at any pane width. On each save it also compiles and runs claude plugin validate plugins/<mod>, and shows the result in the bar.
bun run storybook
At http://localhost:6006 (set PORT for another). Each mod scenario (stories/<mod>.stories.ts, from the playground's fixtures), drawn by zen's bench. The toolbar picks the surface (desktop or terminal), the theme, the frame and the pane width. The kit's own components and the skins have their stories in zen's Storybook, under Harness/Claude Code. Storybook is for how things look; the playground is for wiring up a whole mod with the engine's checks running.
The engine reads a mod's source as it is and refuses any import from outside the mod's folder (symlinks included). build.ts copies zen's kit into each compiled mod and rewrites @kit/… to relative paths; nothing else changes, so the output is still readable source and passes claude plugin validate.
What the desktop accepts, found by probing the engine's validator (first on 2.1.293; the mods are tested on 2.1.296): whole percentages only (25.5% is refused); flexGrow up to 10000; fractional heights and margins; no Box hover. Borders: round draws rounded corners, and single, double, bold and classic draw; dashed doesn't. SVG is drawn as an image the page scales, so it blurs as the pane resizes: draw with boxes and text.
What it paints (measured on the real pane, 2.1.295): a horizontal unit is a column (~7.8px), height a row (~19px), but vertical margin, padding and row gap half a row (~9.5px); a transparent border colour draws in the text's colour; a Button draws its label alone, never its children. zen's docs/harness-claude-code.md ("What the engine and the desktop accept") has the details, and Storybook draws by the same rules.
MIT, except the forked mods, which keep their own licenses: mods/filetree is MIT, copyright Kurt Buhler (LICENSE), and mods/blast-radius is Apache-2.0, copyright Anthropic PBC (LICENSE).
hooks/register.tsx 204 lines1import { atom, read, update } from 'claude-code'
2import type { EngineInterface, Register } from 'claude-code'
3import { flow, flowColumns, holdButtons, kit } from '@kit/ui'
4
5import { GROUPS, byId, experiments, galleryExperiments } from './experiments'
6import type { Experiment } from './experiments'
7
8const INDEX = 'lab'
9const PREFIX = 'lab-'
10const GALLERY = 'lab-gallery'
11
12/** Whether a wide app pane flows the index's groups and the gallery into columns; the footer's switch flips it. */
13const columns = atom({ plugin: 'lab', key: 'columns' } as const, true)
14
15/** The column view's switch for a render: as the state holds it, and a press that flips it. */
16const flowSwitch = async ($: EngineInterface) => ({
17 on: await read($, columns),
18 toggle: () => void update($, columns, was => !was).catch(() => undefined),
19})
20
21/** Every experiment the desktop accepts, in one pane, for checking paint by eye. */
22const openGallery = ($: EngineInterface) => $.ui.open({ id: GALLERY, title: 'Lab: gallery' })
23
24const openExperiment = ($: EngineInterface, id: string) => {
25 const x = byId(id)
26 return $.ui.open({ id: PREFIX + id, title: x ? `Lab: ${x.title}` : id })
27}
28
29/**
30 * The elements each surface's table declares (the types' `Elements`). The
31 * table `$.ui.resolve` hands back answers every name on every surface: one a
32 * surface lacks is a stand-in that draws an empty column Box, so asking it
33 * says nothing, and this list is how the pane tells.
34 */
35const TABLES: Record<string, string[]> = {
36 terminal: ['Box', 'Text', 'Button', 'Input', 'Select', 'Link', 'Code', 'Markdown', 'Client', 'Raster', 'Image'],
37 desktop: ['Box', 'Text', 'Button', 'Input', 'Select', 'Svg', 'Link', 'Code', 'Markdown', 'Client'],
38 vscode: ['Box', 'Text', 'Button', 'Input', 'Select', 'Svg', 'Link', 'Code', 'Markdown'],
39 mobile: ['Box', 'Text', 'Button', 'Svg', 'Link', 'Code', 'Markdown'],
40}
41
42/**
43 * The surface's elements, noting each one the experiment asked for that the
44 * surface's table does not declare. For an element with no constructor at all
45 * it hands the bare tag name, so the engine names it in its refusal rather
46 * than the hook failing on an undefined constructor.
47 */
48const elementsOf = (table: object, surface: string, absent: Set<string>): any => {
49 const listed = new Set(TABLES[surface] ?? Object.keys(table))
50 return new Proxy(table, {
51 get: (t: any, k) => {
52 if (typeof k !== 'string') return t[k]
53 if (!listed.has(k)) absent.add(k)
54 return t[k] ?? k
55 },
56 })
57}
58
59export const register: Register = on => {
60 on('session.start', async ($, e, next) => {
61 await $.command.register({
62 name: 'lab',
63 description: 'Open the rendering lab: experiments on what the engine draws (/lab <id> opens one)',
64 argumentHint: '[experiment id]',
65 })
66 void $.ui.open({ id: INDEX, title: 'Lab' })
67 return next(e)
68 })
69
70 on('command.run', { command: 'lab' }, async ($, e) => {
71 const id = e.args.trim()
72 if (!id) {
73 await $.ui.open({ id: INDEX, title: 'Lab' })
74 return { text: `Lab opened: ${experiments.length} experiments.` }
75 }
76 if (id === 'gallery') {
77 await openGallery($)
78 return { text: `Lab gallery opened: ${galleryExperiments().length} experiments the desktop accepts.` }
79 }
80 if (!byId(id)) return { text: `No experiment "${id}". Run /lab for the list.` }
81 await openExperiment($, id)
82 return { text: `Lab experiment ${id} opened.` }
83 })
84
85 // The index: every experiment by group, a row each that opens its pane.
86 on('ui.render', { component: 'Pane', requestId: INDEX }, async ($, e) => {
87 const sw = await flowSwitch($)
88 // Buttons keep their press handles across redraws, so a click made just before one still lands.
89 const table = holdButtons($.ui.resolve(e), e)
90 const { Box, Button, Text } = table
91 // The kit draws the footer with the column view's switch (wide app panes only).
92 const k = kit(table as never, e.surface, e.props.bodyColumns, { flow: sw })
93 return (
94 <Box flexDirection="column" gap={1}>
95 <Button key="gallery" variant="primary" label="Gallery" onPress={() => void openGallery($)} />
96 <Text dimColor>
97 {experiments.length} experiments on what the {e.surface} surface draws. Each opens in a pane of its own.
98 </Text>
99 {/* The groups in columns when the desktop pane is wide; one stack otherwise. */}
100 {flow(Box, e.surface, e.props.bodyColumns, 'groups', GROUPS.map(group => (
101 <Box key={`group-${group}`} flexDirection="column">
102 <Text bold>{group}</Text>
103 {experiments
104 .filter(x => x.group === group)
105 .map(x => {
106 const note = `${x.id}${x.surfaces.length ? ` · ${x.surfaces.join(', ')}` : ' · expected refusal'}`
107 // The desktop draws a Button's label alone, never a dim child Text: there the
108 // title is the label and the note a dim Text beside it.
109 return e.surface === 'terminal' ? (
110 <Button key={`open-${x.id}`} plain onPress={() => void openExperiment($, x.id)}>
111 {x.title}{' '}
112 <Text dimColor>{note}</Text>
113 </Button>
114 ) : (
115 <Box key={`row-${x.id}`} flexDirection="row" gap={1}>
116 <Button key={`open-${x.id}`} plain label={x.title} onPress={() => void openExperiment($, x.id)} />
117 <Text dimColor wrap="truncate">
118 {note}
119 </Text>
120 </Box>
121 )
122 })}
123 </Box>
124 )), { gap: 1, single: !sw.on })}
125 {k.footer()}
126 </Box>
127 )
128 })
129
130 // One pane per experiment, and the gallery, all drawn by this hook.
131 on('ui.render', { component: 'Pane', requestId: /^lab-/ }, async ($, e) => {
132 // One table for the whole render, the experiment's included, its Buttons keeping their press handles.
133 const table = holdButtons($.ui.resolve(e), e)
134 const { Box, Button, Text } = table
135 const absent = new Set<string>()
136 const els = elementsOf(table, e.surface, absent)
137 // An element constructor may refuse its props as it is called (a bad
138 // hotkey): that is a verdict too, drawn in place of the experiment.
139 const drawBody = (x: Experiment) => {
140 try {
141 return x.draw(els, e.surface)
142 } catch (err) {
143 return <Text color="error">{`draw threw: ${String((err as Error)?.message ?? err)}`}</Text>
144 }
145 }
146 if (e.requestId === GALLERY) {
147 const sw = await flowSwitch($)
148 const k = kit(table as never, e.surface, e.props.bodyColumns, { flow: sw })
149 return (
150 <Box flexDirection="column" gap={1}>
151 {/* The experiments in columns when the desktop pane is wide, each clipped to its column; one stack otherwise. */}
152 {flow(
153 Box,
154 e.surface,
155 e.props.bodyColumns,
156 'gallery',
157 galleryExperiments().map((x, _i, all) => (
158 <Box
159 key={`x-${x.id}`}
160 flexDirection="column"
161 {...(flowColumns(e.surface, e.props.bodyColumns, all.length, { single: !sw.on }).count > 1 ? { minWidth: 0, overflow: 'hidden' } : {})}
162 >
163 <Text dimColor wrap="truncate-end">{`${x.id} — ${x.question}`}</Text>
164 {drawBody(x)}
165 </Box>
166 )),
167 { gap: 1, single: !sw.on },
168 )}
169 {k.footer()}
170 </Box>
171 )
172 }
173 const x = byId(e.requestId.slice(PREFIX.length))
174 if (!x) return <Text dimColor>No such experiment.</Text>
175 const body = drawBody(x)
176 const listed = x.surfaces.includes(e.surface)
177 return (
178 <Box flexDirection="column" gap={1}>
179 <Box flexDirection="column">
180 <Text bold>{x.title}</Text>
181 <Text dimColor>{x.question}</Text>
182 <Text dimColor>
183 {x.group} · {x.id} ·{' '}
184 {listed ? `meant for ${x.surfaces.join(', ')}` : x.surfaces.length ? `not meant for ${e.surface}` : 'expected refusal'}
185 </Text>
186 {absent.size > 0 && (
187 <Text color="warning">
188 {`absent from the ${e.surface} table: ${[...absent].join(', ')}`}
189 </Text>
190 )}
191 <Button key="index" plain dimColor label="All experiments" onPress={() => void $.ui.open({ id: INDEX, title: 'Lab' })} />
192 </Box>
193 {body}
194 </Box>
195 )
196 })
197
198 // The Client round trip: the echo module posts a ping, this answers its next props.
199 on('ui.message', { element: 'echo' }, async (_$, e) => {
200 const data = e.data as { ping?: number } | null
201 return { props: { pong: data?.ping ?? 0, via: e.surface } }
202 })
203}
204hooks/experiments.tsx 1115 lines1import type { RenderElement } from 'claude-code'
2
3import * as S from './svg'
4
5/*
6 * The lab's catalogue: one experiment per question about what the rendering
7 * engine accepts. Each `draw` builds its tree from the elements it is handed
8 * (`$.ui.resolve(e)` in the engine, Storybook's own in a story) and the global
9 * JSX `h`, nothing else, so the same code runs in both.
10 */
11
12export type Surface = 'desktop' | 'terminal' | 'vscode' | 'mobile'
13export type Group = 'Graphics' | 'Animation' | 'Interaction' | 'Layout' | 'Text' | 'Elements'
14
15export type Experiment = {
16 id: string
17 group: Group
18 title: string
19 /** What it tests, one line. */
20 question: string
21 /** Where it is meant to draw; the tests mount it on the others too, to record refusals. */
22 surfaces: Surface[]
23 draw: (els: any, surface: string) => RenderElement
24}
25
26export const SURFACES: Surface[] = ['desktop', 'terminal', 'vscode', 'mobile']
27const REMOTE: Surface[] = ['desktop', 'vscode', 'mobile']
28const ALL: Surface[] = SURFACES
29const CLIENT: Surface[] = ['terminal', 'desktop']
30const FIELDS: Surface[] = ['desktop', 'terminal', 'vscode']
31
32/** Standard padded base64 of bytes; the environment's own `toBase64` is not everywhere. */
33const ABC = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
34export const base64 = (bytes: Uint8Array): string => {
35 let out = ''
36 for (let i = 0; i < bytes.length; i += 3) {
37 const a = bytes[i] ?? 0
38 const b = bytes[i + 1] ?? 0
39 const c = bytes[i + 2] ?? 0
40 const n = (a << 16) | (b << 8) | c
41 out += ABC[(n >> 18) & 63]! + ABC[(n >> 12) & 63]!
42 out += i + 1 < bytes.length ? ABC[(n >> 6) & 63]! : '='
43 out += i + 2 < bytes.length ? ABC[n & 63]! : '='
44 }
45 return out
46}
47
48/** Raster cells: `[codePoint, fg, bg]` u32 triplets, little-endian, base64. */
49const cells = (triplets: number[]) => {
50 const words = Uint32Array.from(triplets)
51 return base64(new Uint8Array(words.buffer))
52}
53
54/** A hue ramp across `columns` x `rows` cells, half blocks for two pixels a cell. */
55const rampCells = (columns: number, rows: number) => {
56 const t: number[] = []
57 const rgb = (h: number) => {
58 const f = (n: number) => {
59 const k = (n + h * 6) % 6
60 return Math.round(255 * (1 - Math.max(0, Math.min(k, 4 - k, 1))))
61 }
62 return (f(5) << 16) | (f(3) << 8) | f(1)
63 }
64 for (let y = 0; y < rows; y++) {
65 for (let x = 0; x < columns; x++) t.push(0x2580, rgb((x + y * 2) / columns), rgb((x + y * 2 + 1) / columns))
66 }
67 return cells(t)
68}
69
70/** 16 x 16 RGBA pixels: a radial blob. */
71const rgbaBlob = () => {
72 const px = new Uint8Array(16 * 16 * 4)
73 for (let y = 0; y < 16; y++) {
74 for (let x = 0; x < 16; x++) {
75 const d = Math.hypot(x - 7.5, y - 7.5) / 8
76 const i = (y * 16 + x) * 4
77 px[i] = 47
78 px[i + 1] = 128
79 px[i + 2] = 237
80 px[i + 3] = Math.max(0, Math.round(255 * (1 - d)))
81 }
82 }
83 return base64(px)
84}
85
86/** A 1 x 1 PNG pixel. */
87const PNG = 'iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVR42mNk+M9QDwADhgGAWjR9awAAAABJRU5ErkJggg=='
88
89const svg = (els: any, source: string, alt: string, isInteractive?: boolean, extra?: object) => {
90 const { Svg } = els
91 return <Svg source={source} alt={alt} isInteractive={isInteractive || undefined} {...extra} />
92}
93
94/** A labelled row: a dim label, then what it shows. */
95const row = (els: any, label: string, child: any, key?: string) => {
96 const { Box, Text } = els
97 return (
98 <Box key={key} flexDirection="row" gap={1}>
99 <Box width={18} flexShrink={0}>
100 <Text dimColor wrap="truncate-end">
101 {label}
102 </Text>
103 </Box>
104 {child}
105 </Box>
106 )
107}
108
109const col = (els: any, ...children: any[]) => {
110 const { Box } = els
111 return (
112 <Box flexDirection="column" gap={1}>
113 {children}
114 </Box>
115 )
116}
117
118const note = (els: any, text: string) => {
119 const { Text } = els
120 return <Text dimColor>{text}</Text>
121}
122
123const SAMPLE_TS = `export const total = (xs: number[]) =>
124 xs.reduce((sum, x) => sum + x, 0)
125
126// a very long line to see wrapping: ${'abcdefghij '.repeat(12)}
127const answer = total([40, 2])`
128
129const SAMPLE_DIFF = `@@ -1,5 +1,6 @@
130 import { a } from './a'
131-const b = a + 1
132+const b = a + 2
133+const c = b * 2
134 export default b
135 // end`
136
137const MARKDOWN = `## Markdown, as a reply draws it
138
139Some **bold**, _italic_, \`code\`, ~~struck~~ and a [link](https://example.com).
140
141| Surface | Svg | Client |
142| --- | --- | --- |
143| desktop | yes | yes |
144| terminal | no | yes |
145
146- one
147- two
148 - nested
149
150\`\`\`ts
151const x: number = 42
152\`\`\`
153
154> a quote
155
156<context>a context block, drawn as written here</context>`
157
158/** The colour strings the backgroundColor experiments try, by id. */
159const BACKGROUNDS: [string, string][] = [
160 ['hex', '#2f80ed'],
161 ['hex-short', '#28e'],
162 ['hex-alpha', '#2f80ed55'],
163 ['named', 'tomato'],
164 ['ansi-name', 'blueBright'],
165 ['theme-key', 'success'],
166 ['rgb', 'rgb(47, 128, 237)'],
167 ['rgba', 'rgba(47, 128, 237, 0.3)'],
168 ['transparent', 'transparent'],
169 ['hsl', 'hsl(140 60% 40%)'],
170 ['linear-gradient', 'linear-gradient(90deg, #2f80ed, #9b51e0)'],
171 ['radial-gradient', 'radial-gradient(circle, #f2994a, transparent)'],
172 ['css-var', 'var(--accent)'],
173]
174
175export const experiments: Experiment[] = [
176 // Graphics
177 {
178 id: 'svg-linear-gradient',
179 group: 'Graphics',
180 title: 'Linear gradients',
181 question: 'Does an Svg draw linearGradient fills, horizontal and vertical, with stop-opacity?',
182 surfaces: REMOTE,
183 draw: els => svg(els, S.LINEAR, 'Two linear gradient bars and a vertical gradient'),
184 },
185 {
186 id: 'svg-radial-gradient',
187 group: 'Graphics',
188 title: 'Radial gradients',
189 question: 'Does an Svg draw radialGradient fills (an off-centre sphere, a fading glow)?',
190 surfaces: REMOTE,
191 draw: els => svg(els, S.RADIAL, 'A shaded sphere and a glow'),
192 },
193 {
194 id: 'svg-blur',
195 group: 'Graphics',
196 title: 'Blur filter',
197 question: 'Does feGaussianBlur draw, at stdDeviation 1 and 4?',
198 surfaces: REMOTE,
199 draw: els => svg(els, S.BLUR, 'A square sharp, slightly blurred and very blurred'),
200 },
201 {
202 id: 'svg-drop-shadow',
203 group: 'Graphics',
204 title: 'Drop shadow',
205 question: 'Does feDropShadow draw, and the older blur, offset and merge chain?',
206 surfaces: REMOTE,
207 draw: els => svg(els, S.SHADOW, 'Two cards with drop shadows'),
208 },
209 {
210 id: 'svg-masks',
211 group: 'Graphics',
212 title: 'Clip, mask, opacity',
213 question: 'Do clipPath, a gradient mask, opacity and fill-opacity draw?',
214 surfaces: REMOTE,
215 draw: els => svg(els, S.MASKS, 'A clipped circle, a masked fade and translucent bars'),
216 },
217 {
218 id: 'svg-text',
219 group: 'Graphics',
220 title: 'SVG text and fonts',
221 question: 'Which font families, weights, styles, anchors and textPath does Svg text draw?',
222 surfaces: REMOTE,
223 draw: els => svg(els, S.FONTS, 'Text in sans, serif and mono, and text along a path'),
224 },
225 {
226 id: 'svg-pattern-use',
227 group: 'Graphics',
228 title: 'Pattern, marker, use',
229 question: 'Do pattern fills, markers and symbol + use (internal href) draw?',
230 surfaces: REMOTE,
231 draw: els => svg(els, S.PATTERN, 'A hatched box, an arrow and two reused dots'),
232 },
233 {
234 id: 'svg-size',
235 group: 'Graphics',
236 title: 'Svg width and height',
237 question: 'Do the width and height props scale the same markup (CSS pixels)?',
238 surfaces: REMOTE,
239 draw: els =>
240 col(
241 els,
242 row(els, 'markup size', svg(els, S.RADIAL, 'Sphere at its own size')),
243 row(els, 'width 120', svg(els, S.RADIAL, 'Sphere at 120 wide', false, { width: 120 })),
244 row(els, '480 x 40', svg(els, S.RADIAL, 'Sphere stretched', false, { width: 480, height: 40 })),
245 ),
246 },
247 {
248 id: 'svg-limit-ok',
249 group: 'Graphics',
250 title: 'Svg at 131072 characters',
251 question: 'Is an Svg source of exactly 131072 characters accepted?',
252 surfaces: REMOTE,
253 draw: els => svg(els, S.sized(131072), 'A source exactly at the cap'),
254 },
255 {
256 id: 'svg-limit-over',
257 group: 'Graphics',
258 title: 'Svg at 131073 characters',
259 question: 'Is an Svg source one character past the cap refused, and with what reason?',
260 surfaces: [],
261 draw: els => svg(els, S.sized(131073), 'A source one past the cap'),
262 },
263 {
264 id: 'svg-not-svg',
265 group: 'Graphics',
266 title: 'Svg with no <svg> root',
267 question: 'Does the validator check that source is an SVG document at all?',
268 surfaces: [],
269 draw: els => svg(els, '<div>not svg</div>', 'An HTML fragment'),
270 },
271 {
272 id: 'svg-no-alt',
273 group: 'Graphics',
274 title: 'Svg with an empty alt',
275 question: 'Is alt required to be non-empty?',
276 surfaces: [],
277 draw: els => svg(els, S.RADIAL, ''),
278 },
279 {
280 id: 'scrub-script',
281 group: 'Graphics',
282 title: 'Scrub: <script>',
283 question: 'Is a <script> inside an interactive Svg stripped or blocked? (green text means it did not run)',
284 surfaces: REMOTE,
285 draw: els => svg(els, S.SCRUB_SCRIPT, 'A script that would rewrite the text', true),
286 },
287 {
288 id: 'scrub-onload',
289 group: 'Graphics',
290 title: 'Scrub: event attributes',
291 question: 'Are onload and onclick attributes stripped in an interactive Svg?',
292 surfaces: REMOTE,
293 draw: els => svg(els, S.SCRUB_ONLOAD, 'Event attributes that would rewrite the text', true),
294 },
295 {
296 id: 'scrub-href',
297 group: 'Graphics',
298 title: 'Scrub: external href',
299 question: 'Does an <image> or <a> with an external https href load, or is it stripped?',
300 surfaces: REMOTE,
301 draw: els => svg(els, S.SCRUB_HREF, 'An external image and link', true),
302 },
303 {
304 id: 'scrub-data-href',
305 group: 'Graphics',
306 title: 'Scrub: data: href',
307 question: 'Does an <image> with a data: URI draw?',
308 surfaces: REMOTE,
309 draw: els => svg(els, S.SCRUB_DATA_HREF, 'A data URI image'),
310 },
311 {
312 id: 'scrub-foreign',
313 group: 'Graphics',
314 title: 'Scrub: <foreignObject>',
315 question: 'Does <foreignObject> HTML draw inside an interactive Svg?',
316 surfaces: REMOTE,
317 draw: els => svg(els, S.SCRUB_FOREIGN, 'HTML inside foreignObject', true),
318 },
319
320 // Animation
321 {
322 id: 'smil-interactive',
323 group: 'Animation',
324 title: 'SMIL, interactive',
325 question: 'With isInteractive, do SMIL animate/animateTransform blink, fade, rotate, morph d and grow?',
326 surfaces: REMOTE,
327 draw: els => svg(els, S.SMIL, 'Five SMIL animations', true),
328 },
329 {
330 id: 'smil-image',
331 group: 'Animation',
332 title: 'SMIL as an image',
333 question: 'Without isInteractive (drawn as an image), does SMIL still animate?',
334 surfaces: REMOTE,
335 draw: els => svg(els, S.SMIL, 'Five SMIL animations, as an image'),
336 },
337 {
338 id: 'css-interactive',
339 group: 'Animation',
340 title: 'CSS @keyframes, interactive',
341 question: 'With isInteractive, do CSS @keyframes in a <style> animate (spin, pulse, slide)?',
342 surfaces: REMOTE,
343 draw: els => svg(els, S.CSS_KEYFRAMES, 'Three CSS animations', true),
344 },
345 {
346 id: 'css-image',
347 group: 'Animation',
348 title: 'CSS @keyframes as an image',
349 question: 'Without isInteractive, do CSS @keyframes still animate?',
350 surfaces: REMOTE,
351 draw: els => svg(els, S.CSS_KEYFRAMES, 'Three CSS animations, as an image'),
352 },
353 {
354 id: 'client-blink',
355 group: 'Animation',
356 title: 'Client: blinking dot',
357 question: 'Does a Client surface module blink a dot with surface.every(500) + setState?',
358 surfaces: CLIENT,
359 draw: els => {
360 const { Client } = els
361 return <Client key="blink" module="./clients/blink.tsx" props={{ ms: 500 }} />
362 },
363 },
364 {
365 id: 'client-fade',
366 group: 'Animation',
367 title: 'Client: colour fade',
368 question: 'Does stepping a Text colour every 80 ms read as a fade, and dimColor toggle?',
369 surfaces: CLIENT,
370 draw: els => {
371 const { Client } = els
372 return <Client key="fade" module="./clients/fade.tsx" props={{}} />
373 },
374 },
375 {
376 id: 'client-bar',
377 group: 'Animation',
378 title: 'Client: growing bar',
379 question: 'Does a bar grow smoothly in eighth-cell steps every 50 ms, sized from surface.columns?',
380 surfaces: CLIENT,
381 draw: els => {
382 const { Client } = els
383 return <Client key="bar" module="./clients/bar.tsx" props={{}} width="100%" />
384 },
385 },
386 {
387 id: 'client-spinner',
388 group: 'Animation',
389 title: 'Client: spinner',
390 question: 'Does a braille spinner turn at 80 ms a frame?',
391 surfaces: CLIENT,
392 draw: els => {
393 const { Client } = els
394 return <Client key="spinner" module="./clients/spinner.tsx" props={{ label: 'spinning on the frame clock' }} />
395 },
396 },
397 {
398 id: 'client-fps',
399 group: 'Animation',
400 title: 'Client: frame-clock ceiling',
401 question: 'Asked for a tick every 1 ms and every 16 ms, how many ticks a second actually arrive?',
402 surfaces: CLIENT,
403 draw: els => {
404 const { Box, Client } = els
405 return (
406 <Box flexDirection="column" gap={1}>
407 <Client key="fps1" module="./clients/fps.tsx" props={{ ms: 1 }} />
408 <Client key="fps16" module="./clients/fps.tsx" props={{ ms: 16 }} />
409 </Box>
410 )
411 },
412 },
413
414 // Interaction
415 {
416 id: 'svg-hover',
417 group: 'Interaction',
418 title: 'SVG CSS :hover',
419 question: 'With isInteractive, does CSS :hover (with transitions) restyle SVG shapes?',
420 surfaces: REMOTE,
421 draw: els => svg(els, S.HOVER, 'Three cells and a circle that react to hover', true),
422 },
423 {
424 id: 'svg-title',
425 group: 'Interaction',
426 title: 'SVG <title> tooltip',
427 question: 'With isInteractive, does a <title> child show a native tooltip on hover?',
428 surfaces: REMOTE,
429 draw: els => svg(els, S.TITLE, 'Shapes with tooltips', true),
430 },
431 {
432 id: 'box-hover',
433 group: 'Interaction',
434 title: 'Box hover',
435 question: 'In a keyed Box, do hover backgroundColor, borderColor and a display none to flex reveal apply?',
436 surfaces: ALL,
437 draw: els => {
438 const { Box, Text } = els
439 return (
440 <Box flexDirection="column" gap={1}>
441 <Box key="bg" paddingX={1} hover={{ backgroundColor: '#2f80ed' }}>
442 <Text hover={{ color: '#ffffff', bold: true }}>hover me: background and text</Text>
443 </Box>
444 <Box key="border" borderStyle="round" borderColor="#3a3a3c" paddingX={1} hover={{ borderColor: '#27ae60' }}>
445 <Text>hover me: border colour</Text>
446 </Box>
447 <Box key="reveal" flexDirection="row" gap={1}>
448 <Text>hover me to reveal:</Text>
449 <Box display="none" hover={{ display: 'flex' }}>
450 <Text color="#eb5757">revealed</Text>
451 </Box>
452 </Box>
453 </Box>
454 )
455 },
456 },
457 {
458 id: 'hover-scope',
459 group: 'Interaction',
460 title: 'Hover scope groups',
461 question: 'Do elements sharing a hover scope light together, without a keyed Box?',
462 surfaces: ALL,
463 draw: els => {
464 const { Box, Text } = els
465 return (
466 <Box flexDirection="column" gap={1}>
467 <Text hover={{ scope: 'alpha', color: '#2f80ed', bold: true }}>alpha: row one</Text>
468 <Text>unrelated row</Text>
469 <Text hover={{ scope: 'alpha', color: '#2f80ed', bold: true }}>alpha: row two (lights with one)</Text>
470 <Box flexDirection="row" gap={1}>
471 <Text hover={{ scope: 'beta', inverse: true }}>beta</Text>
472 <Box display="none" hover={{ scope: 'beta', display: 'flex' }}>
473 <Text color="#27ae60">beta revealed</Text>
474 </Box>
475 </Box>
476 </Box>
477 )
478 },
479 },
480 {
481 id: 'box-absolute',
482 group: 'Interaction',
483 title: 'Absolute hover card',
484 question: 'Does a position absolute Box revealed on hover paint over the rows above without moving them?',
485 surfaces: ALL,
486 draw: els => {
487 const { Box, Text } = els
488 return (
489 <Box flexDirection="column">
490 <Text>row one</Text>
491 <Text>row two</Text>
492 <Text>row three</Text>
493 <Box key="anchor" flexDirection="row">
494 <Text color="#2f80ed">◆ hover this glyph</Text>
495 <Box
496 position="absolute"
497 top={-3}
498 left={4}
499 display="none"
500 hover={{ display: 'flex' }}
501 borderStyle="round"
502 backgroundColor="#1c1c1e"
503 paddingX={1}
504 >
505 <Text color="#ffffff">a card over the rows above</Text>
506 </Box>
507 </Box>
508 <Text>row after</Text>
509 </Box>
510 )
511 },
512 },
513 {
514 id: 'buttons',
515 group: 'Interaction',
516 title: 'Button variants',
517 question: 'How do plain, primary, secondary, dismiss, hotkey, dimColor and Text children draw?',
518 surfaces: ALL,
519 draw: els => {
520 const { Box, Button, Text } = els
521 const nop = () => undefined
522 return (
523 <Box flexDirection="column" gap={1}>
524 <Box flexDirection="row" gap={1}>
525 <Button key="default" label="Default" onPress={nop} />
526 <Button key="primary" label="Primary" variant="primary" onPress={nop} />
527 <Button key="secondary" label="Secondary" variant="secondary" onPress={nop} />
528 <Button key="dismiss" label="Dismiss" role="dismiss" onPress={nop} />
529 </Box>
530 <Box flexDirection="row" gap={1}>
531 <Button key="plain" plain label="Plain" onPress={nop} />
532 <Button key="hot" plain hotkey="1" label="Plain with hotkey" onPress={nop} />
533 <Button key="hot2" hotkey="w" label="Hotkey w" onPress={nop} />
534 <Button key="dim" dimColor label="Dim" onPress={nop} />
535 </Box>
536 <Button key="rowbtn" plain onPress={nop}>
537 A whole row <Text dimColor>2m ago</Text> <Text color="#27ae60">chip</Text>
538 </Button>
539 </Box>
540 )
541 },
542 },
543 {
544 id: 'button-bad-hotkey',
545 group: 'Interaction',
546 title: 'Button with a two-letter hotkey',
547 question: 'Is a hotkey other than one digit or lowercase letter refused?',
548 surfaces: [],
549 draw: els => {
550 const { Button } = els
551 return <Button key="bad" hotkey="ab" label="ab" onPress={() => undefined} />
552 },
553 },
554 {
555 id: 'button-box-child',
556 group: 'Interaction',
557 title: 'Button holding a Box',
558 question: 'Is a Button with a Box child refused?',
559 surfaces: [],
560 draw: els => {
561 const { Box, Button, Text } = els
562 return (
563 <Button key="boxed" onPress={() => undefined}>
564 <Box>
565 <Text>inside</Text>
566 </Box>
567 </Button>
568 )
569 },
570 },
571 {
572 id: 'input-select',
573 group: 'Interaction',
574 title: 'Input and Select',
575 question: 'Do Input (label, placeholder, value, submitLabel) and Select draw and take input?',
576 surfaces: FIELDS,
577 draw: els => {
578 const { Box, Input, Select } = els
579 return (
580 <Box flexDirection="column" gap={1}>
581 <Input key="name" label="Name" placeholder="type here" submitLabel="save" onSubmit={() => undefined} onInput={() => undefined} />
582 <Input key="prefilled" label="Prefilled" value="hello" onSubmit={() => undefined} />
583 <Select
584 key="pick"
585 label="Pick"
586 value="b"
587 options={[
588 { value: 'a', label: 'Alpha' },
589 { value: 'b', label: 'Beta' },
590 { value: 'c', label: 'Gamma' },
591 ]}
592 onSelect={() => undefined}
593 />
594 </Box>
595 )
596 },
597 },
598 {
599 id: 'select-duplicate',
600 group: 'Interaction',
601 title: 'Select with duplicate values',
602 question: 'Are duplicate option values refused?',
603 surfaces: [],
604 draw: els => {
605 const { Select } = els
606 return (
607 <Select
608 key="dup"
609 options={[
610 { value: 'a', label: 'One' },
611 { value: 'a', label: 'Two' },
612 ]}
613 onSelect={() => undefined}
614 />
615 )
616 },
617 },
618 {
619 id: 'links',
620 group: 'Interaction',
621 title: 'Links by scheme',
622 question: 'Which hrefs draw as links (https, http, file, mailto, javascript) and which as plain text?',
623 surfaces: ALL,
624 draw: els => {
625 const { Box, Link } = els
626 return (
627 <Box flexDirection="column">
628 {row(els, 'https', <Link href="https://example.com" label="https://example.com" />)}
629 {row(els, 'http', <Link href="http://example.com" label="http://example.com" />)}
630 {row(els, 'file', <Link href="file:///etc/hosts" label="file:///etc/hosts" />)}
631 {row(els, 'mailto', <Link href="mailto:someone@example.com" label="mailto:" />)}
632 {row(els, 'javascript', <Link href="javascript:alert(1)" label="javascript:" />)}
633 {row(els, 'no label', <Link href="https://example.com/bare" />)}
634 </Box>
635 )
636 },
637 },
638 {
639 id: 'link-too-long',
640 group: 'Interaction',
641 title: 'Link past 2048 characters',
642 question: 'Is a Link whose href is longer than 2048 characters refused?',
643 surfaces: [],
644 draw: els => {
645 const { Link } = els
646 return <Link href={`https://example.com/${'a'.repeat(2100)}`} label="long" />
647 },
648 },
649 {
650 id: 'markdown-links',
651 group: 'Interaction',
652 title: 'Markdown answering its links',
653 question: 'Does onLinkPress take a link press, and pressableLinks narrow which?',
654 surfaces: ALL,
655 draw: els => {
656 const { Markdown } = els
657 return (
658 <Markdown
659 key="md-links"
660 text={'Press [this one](https://example.com/mine) or [this other](https://example.com/theirs), which opens normally.'}
661 pressableLinks={['https://example.com/mine']}
662 onLinkPress={() => undefined}
663 />
664 )
665 },
666 },
667 {
668 id: 'client-pointer',
669 group: 'Interaction',
670 title: 'Client: pointer following',
671 question: 'Does onPointer report down, move, up, enter and leave in cells (and fine sub-cell positions)?',
672 surfaces: CLIENT,
673 draw: els => {
674 const { Client } = els
675 return <Client key="pointer" module="./clients/pointer.tsx" props={{}} width="100%" height={6} />
676 },
677 },
678 {
679 id: 'client-keys',
680 group: 'Interaction',
681 title: 'Client: keys',
682 question: 'Once clicked, does a Client receive keys through onKey?',
683 surfaces: CLIENT,
684 draw: els => {
685 const { Client } = els
686 return <Client key="keys" module="./clients/keys.tsx" props={{}} />
687 },
688 },
689 {
690 id: 'client-post',
691 group: 'Interaction',
692 title: 'Client: post round trip',
693 question: "Does surface.post reach the hooks module's ui.message, and its { props } answer come back?",
694 surfaces: CLIENT,
695 draw: els => {
696 const { Client } = els
697 return <Client key="echo" module="./clients/echo.tsx" props={{}} />
698 },
699 },
700
701 // Layout
702 {
703 id: 'borders',
704 group: 'Layout',
705 title: 'Border styles',
706 question: 'Which borderStyle values draw: single, double, round, bold, singleDouble, doubleSingle, classic, arrow, dashed, quote?',
707 surfaces: ALL,
708 draw: els => {
709 const { Box, Text } = els
710 const styles = ['single', 'double', 'round', 'bold', 'singleDouble', 'doubleSingle', 'classic', 'arrow', 'dashed', 'quote']
711 return (
712 <Box flexDirection="row" flexWrap="wrap" gap={1}>
713 {styles.map(style => (
714 <Box borderStyle={style} borderColor="#2f80ed" paddingX={1}>
715 <Text>{style}</Text>
716 </Box>
717 ))}
718 <Box borderStyle="round" borderDimColor paddingX={1}>
719 <Text>dim border</Text>
720 </Box>
721 </Box>
722 )
723 },
724 },
725 {
726 id: 'border-unknown',
727 group: 'Layout',
728 title: 'Unknown border style',
729 question: 'Is borderStyle "wavy" refused, or drawn without a border?',
730 surfaces: ALL,
731 draw: els => {
732 const { Box, Text } = els
733 return (
734 <Box borderStyle="wavy" paddingX={1}>
735 <Text>borderStyle wavy</Text>
736 </Box>
737 )
738 },
739 },
740 // One experiment per colour string, so each refusal is its own.
741 ...BACKGROUNDS.map(
742 ([id, color]): Experiment => ({
743 id: `bg-${id}`,
744 group: 'Layout',
745 title: `backgroundColor ${color}`,
746 question: `Is a Box backgroundColor of "${color}" accepted (Box and Text), and what paints?`,
747 surfaces: ALL,
748 draw: els => {
749 const { Box, Text } = els
750 return (
751 <Box flexDirection="column" gap={1}>
752 <Box width={24} height={2} backgroundColor={color} paddingX={1}>
753 <Text>Box</Text>
754 </Box>
755 <Text backgroundColor={color}> Text with it </Text>
756 </Box>
757 )
758 },
759 }),
760 ),
761 {
762 id: 'pct-whole',
763 group: 'Layout',
764 title: 'Whole percentages',
765 question: 'Do width percentages (25%, 50%, 100%) lay out?',
766 surfaces: ALL,
767 draw: els => {
768 const { Box, Text } = els
769 return (
770 <Box flexDirection="column" width="100%">
771 {['25%', '50%', '100%'].map(w => (
772 <Box width={w} backgroundColor="#2f80ed">
773 <Text color="#ffffff">{w}</Text>
774 </Box>
775 ))}
776 </Box>
777 )
778 },
779 },
780 {
781 id: 'pct-fraction',
782 group: 'Layout',
783 title: 'Fractional percentage',
784 question: 'Is width "25.5%" refused?',
785 surfaces: [],
786 draw: els => {
787 const { Box, Text } = els
788 return (
789 <Box width="25.5%">
790 <Text>25.5%</Text>
791 </Box>
792 )
793 },
794 },
795 {
796 id: 'flexgrow-limit',
797 group: 'Layout',
798 title: 'flexGrow past 10000',
799 question: 'Is flexGrow 10001 refused?',
800 surfaces: [],
801 draw: els => {
802 const { Box, Text } = els
803 return (
804 <Box flexGrow={10001}>
805 <Text>flexGrow 10001</Text>
806 </Box>
807 )
808 },
809 },
810 {
811 id: 'fractional-cells',
812 group: 'Layout',
813 title: 'Fractional heights and margins',
814 question: 'Are fractional height and margin values accepted?',
815 surfaces: ALL,
816 draw: els => {
817 const { Box, Text } = els
818 return (
819 <Box flexDirection="column">
820 <Box height={1.5} marginTop={0.5} backgroundColor="#27ae60">
821 <Text>height 1.5, marginTop 0.5</Text>
822 </Box>
823 <Text>after</Text>
824 </Box>
825 )
826 },
827 },
828 {
829 id: 'flex',
830 group: 'Layout',
831 title: 'Flex layout',
832 question: 'Do gap, wrap, justifyContent, alignItems, flexGrow and overflow hidden lay out as Ink does?',
833 surfaces: ALL,
834 draw: els => {
835 const { Box, Text } = els
836 return (
837 <Box flexDirection="column" gap={1}>
838 <Box flexDirection="row" justifyContent="space-between">
839 <Text>left</Text>
840 <Text>centre</Text>
841 <Text>right</Text>
842 </Box>
843 <Box flexDirection="row" gap={2} flexWrap="wrap">
844 {Array.from({ length: 12 }, (_, i) => (
845 <Text>item{i}</Text>
846 ))}
847 </Box>
848 <Box flexDirection="row">
849 <Box flexGrow={1} backgroundColor="#2f80ed">
850 <Text>grow 1</Text>
851 </Box>
852 <Box flexGrow={3} backgroundColor="#9b51e0">
853 <Text>grow 3</Text>
854 </Box>
855 </Box>
856 <Box width={12} height={1} overflow="hidden">
857 <Text>overflow hidden cuts this long text</Text>
858 </Box>
859 </Box>
860 )
861 },
862 },
863
864 // Text
865 {
866 id: 'text-styles',
867 group: 'Text',
868 title: 'Text styles',
869 question: 'Do bold, italic, underline, strikethrough, inverse, dimColor, color and backgroundColor draw?',
870 surfaces: ALL,
871 draw: els => {
872 const { Box, Text } = els
873 return (
874 <Box flexDirection="column">
875 <Text bold>bold</Text>
876 <Text italic>italic</Text>
877 <Text underline>underline</Text>
878 <Text strikethrough>strikethrough</Text>
879 <Text inverse>inverse</Text>
880 <Text dimColor>dimColor</Text>
881 <Text color="#eb5757">color #eb5757</Text>
882 <Text color="warning">color theme key warning</Text>
883 <Text backgroundColor="#2f80ed" color="#ffffff">
884 backgroundColor
885 </Text>
886 <Text>
887 nested: <Text bold>bold</Text> and <Text color="#27ae60">green</Text> in one line
888 </Text>
889 </Box>
890 )
891 },
892 },
893 {
894 id: 'text-wrap',
895 group: 'Text',
896 title: 'Text wrap modes',
897 question: 'How do wrap, end, middle, truncate, truncate-start, truncate-middle and truncate-end cut a long line?',
898 surfaces: ALL,
899 draw: els => {
900 const { Box, Text } = els
901 const long = 'The quick brown fox jumps over the lazy dog and keeps running past the edge of the pane'
902 const modes = ['wrap', 'end', 'middle', 'truncate', 'truncate-start', 'truncate-middle', 'truncate-end']
903 return (
904 <Box flexDirection="column">
905 {modes.map(m =>
906 row(
907 els,
908 m,
909 <Box width={30}>
910 <Text wrap={m}>{long}</Text>
911 </Box>,
912 ),
913 )}
914 </Box>
915 )
916 },
917 },
918 {
919 id: 'text-hover',
920 group: 'Text',
921 title: 'Text hover',
922 question: 'Does Text hover (colour, bold, underline, inverse) apply inside a keyed Box?',
923 surfaces: ALL,
924 draw: els => {
925 const { Box, Text } = els
926 return (
927 <Box key="texthover" flexDirection="column">
928 <Text hover={{ color: '#2f80ed' }}>colour on hover</Text>
929 <Text hover={{ bold: true, underline: true }}>bold and underline on hover</Text>
930 <Text dimColor hover={{ dimColor: false, inverse: true }}>dim to inverse on hover</Text>
931 </Box>
932 )
933 },
934 },
935 {
936 id: 'text-hover-unkeyed',
937 group: 'Text',
938 title: 'Text hover outside a keyed Box',
939 question: 'Is a Text hover with no keyed Box and no scope refused?',
940 surfaces: [],
941 draw: els => {
942 const { Text } = els
943 return <Text hover={{ color: '#2f80ed' }}>unkeyed hover</Text>
944 },
945 },
946 {
947 id: 'text-long',
948 group: 'Text',
949 title: 'Text past 100000 characters',
950 question: 'Is a 120000-character Text accepted, and cut at 100000?',
951 surfaces: ALL,
952 draw: els => {
953 const { Text } = els
954 return <Text>{'0123456789'.repeat(12000)}</Text>
955 },
956 },
957 {
958 id: 'text-glyphs',
959 group: 'Text',
960 title: 'Glyphs and emoji',
961 question: 'Do box drawing, blocks, braille, CJK and emoji draw in Text?',
962 surfaces: ALL,
963 draw: els => {
964 const { Box, Text } = els
965 return (
966 <Box flexDirection="column">
967 <Text>box ┌─┬─┐ ╭─╮ ═ ║ blocks ▁▂▃▄▅▆▇█ ░▒▓</Text>
968 <Text>braille ⠋⠙⠹⠸⠼⠴⠦⠧⠇⠏ ⣿⣀</Text>
969 <Text>CJK 漢字 かな 한글</Text>
970 <Text>emoji 🚀 ✅ 👩💻 🏳️🌈</Text>
971 </Box>
972 )
973 },
974 },
975
976 // Elements
977 {
978 id: 'code-source',
979 group: 'Elements',
980 title: 'Code: source',
981 question: 'Does Code highlight TypeScript with a startLine gutter, and wrap vs truncate-end long lines?',
982 surfaces: ALL,
983 draw: els => {
984 const { Box, Code } = els
985 return (
986 <Box flexDirection="column" gap={1}>
987 <Code source={SAMPLE_TS} language="typescript" startLine={41} />
988 <Code source={SAMPLE_TS} path="example.ts" wrap="truncate-end" />
989 </Box>
990 )
991 },
992 },
993 {
994 id: 'code-diff',
995 group: 'Elements',
996 title: 'Code: diff',
997 question: "Does Code format 'diff' draw a unified diff with gutters and colours?",
998 surfaces: ALL,
999 draw: els => {
1000 const { Code } = els
1001 return <Code source={SAMPLE_DIFF} format="diff" path="b.ts" />
1002 },
1003 },
1004 {
1005 id: 'code-bad-diff',
1006 group: 'Elements',
1007 title: 'Code: diff with no hunk header',
1008 question: "Is a 'diff' with no @@ header refused, or drawn as plain code?",
1009 surfaces: ALL,
1010 draw: els => {
1011 const { Code } = els
1012 return <Code source={'-old\n+new'} format="diff" />
1013 },
1014 },
1015 {
1016 id: 'code-bad-wrap',
1017 group: 'Elements',
1018 title: "Code: wrap 'truncate'",
1019 question: "Is Code wrap 'truncate' (a Text spelling) refused?",
1020 surfaces: [],
1021 draw: els => {
1022 const { Code } = els
1023 return <Code source="x" wrap="truncate" />
1024 },
1025 },
1026 {
1027 id: 'markdown',
1028 group: 'Elements',
1029 title: 'Markdown',
1030 question: 'Does Markdown draw headings, emphasis, tables, lists, fences, quotes and a <context> block?',
1031 surfaces: ALL,
1032 draw: els => {
1033 const { Markdown } = els
1034 return <Markdown text={MARKDOWN} />
1035 },
1036 },
1037 {
1038 id: 'raster',
1039 group: 'Elements',
1040 title: 'Raster',
1041 question: 'Does a Raster draw a hue ramp of half-block cells with per-cell fg and bg?',
1042 surfaces: ['terminal'],
1043 draw: els => {
1044 const { Raster } = els
1045 return <Raster key="ramp" columns={48} rows={4} cells={rampCells(48, 4)} />
1046 },
1047 },
1048 {
1049 id: 'raster-wide-cell',
1050 group: 'Elements',
1051 title: 'Raster with a wide cell',
1052 question: 'Is a Raster cell holding a width-2 character refused, naming its index?',
1053 surfaces: [],
1054 draw: els => {
1055 const { Raster } = els
1056 return <Raster key="wide" columns={2} rows={1} cells={cells([0x41, 0xffffff, 0x01000000, 0x6f22, 0xffffff, 0x01000000])} />
1057 },
1058 },
1059 {
1060 id: 'image-png',
1061 group: 'Elements',
1062 title: 'Image: PNG',
1063 question: 'Does an Image of a base64 PNG draw (kitty graphics) or fall back to alt?',
1064 surfaces: ['terminal'],
1065 draw: els => {
1066 const { Image } = els
1067 return <Image key="png" source={{ png: PNG }} columns={8} rows={4} alt="a one-pixel PNG, scaled" />
1068 },
1069 },
1070 {
1071 id: 'image-rgba',
1072 group: 'Elements',
1073 title: 'Image: RGBA',
1074 question: 'Does an Image of raw RGBA bytes (16 x 16, with alpha) draw?',
1075 surfaces: ['terminal'],
1076 draw: els => {
1077 const { Image } = els
1078 return <Image key="rgba" source={{ rgba: rgbaBlob(), width: 16, height: 16 }} columns={8} rows={4} alt="a blue blob" />
1079 },
1080 },
1081]
1082
1083/** The experiments by group, in catalogue order. */
1084export const GROUPS: Group[] = ['Graphics', 'Animation', 'Interaction', 'Layout', 'Text', 'Elements']
1085
1086export const byId = (id: string) => experiments.find(x => x.id === id)
1087
1088/**
1089 * The experiments verdicts.json records the desktop refusing; the gallery
1090 * leaves them out so its one tree validates. lab.test.ts checks this list
1091 * against the run's own verdicts.
1092 */
1093export const DESKTOP_REFUSED = [
1094 'svg-limit-over',
1095 'button-bad-hotkey',
1096 'button-box-child',
1097 'select-duplicate',
1098 'link-too-long',
1099 'bg-radial-gradient',
1100 'pct-fraction',
1101 'flexgrow-limit',
1102 'text-hover-unkeyed',
1103 'code-bad-wrap',
1104]
1105
1106/**
1107 * What the gallery draws, in group order: every experiment the desktop
1108 * accepts. `text-long` goes last: a tree draws its first 100000 characters of
1109 * text, and its 120000 would cut every experiment after it.
1110 */
1111export const galleryExperiments = () => {
1112 const shown = GROUPS.flatMap(g => experiments.filter(x => x.group === g && !DESKTOP_REFUSED.includes(x.id)))
1113 return [...shown.filter(x => x.id !== 'text-long'), ...shown.filter(x => x.id === 'text-long')]
1114}
1115hooks/svg.ts 178 lines1/*
2 * The SVG documents the experiments draw, as strings: each one self-contained,
3 * well under the engine's 131072-character cap unless it probes the cap.
4 */
5
6const NS = 'xmlns="http://www.w3.org/2000/svg"'
7const W = 240
8const H = 80
9
10/** An `<svg>` of the usual size around `body`. */
11export const doc = (body: string, w = W, h = H) => `<svg ${NS} width="${w}" height="${h}" viewBox="0 0 ${w} ${h}">${body}</svg>`
12
13const label = (x: number, y: number, s: string) =>
14 `<text x="${x}" y="${y}" font-family="-apple-system, system-ui, sans-serif" font-size="10" fill="#8e8e93">${s}</text>`
15
16export const LINEAR = doc(
17 `<defs>
18 <linearGradient id="h" x1="0" x2="1"><stop offset="0" stop-color="#2f80ed"/><stop offset="1" stop-color="#9b51e0"/></linearGradient>
19 <linearGradient id="v" x1="0" x2="0" y1="0" y2="1"><stop offset="0" stop-color="#27ae60"/><stop offset="0.5" stop-color="#f2c94c" stop-opacity="0.6"/><stop offset="1" stop-color="#eb5757"/></linearGradient>
20 </defs>
21 <rect x="8" y="8" width="140" height="14" rx="7" fill="url(#h)"/>
22 <rect x="8" y="30" width="140" height="6" rx="3" fill="url(#h)" opacity="0.5"/>
23 <rect x="168" y="8" width="24" height="64" rx="4" fill="url(#v)"/>
24 ${label(8, 60, 'horizontal, vertical, stop-opacity')}`,
25)
26
27export const RADIAL = doc(
28 `<defs>
29 <radialGradient id="r" cx="0.35" cy="0.35" r="0.65"><stop offset="0" stop-color="#ffffff"/><stop offset="0.4" stop-color="#56ccf2"/><stop offset="1" stop-color="#2f80ed"/></radialGradient>
30 <radialGradient id="g" fx="0.5" fy="0.5"><stop offset="0" stop-color="#f2994a" stop-opacity="1"/><stop offset="1" stop-color="#f2994a" stop-opacity="0"/></radialGradient>
31 </defs>
32 <circle cx="40" cy="40" r="30" fill="url(#r)"/>
33 <circle cx="120" cy="40" r="34" fill="url(#g)"/>
34 ${label(170, 44, 'sphere, glow')}`,
35)
36
37export const BLUR = doc(
38 `<defs>
39 <filter id="b1"><feGaussianBlur stdDeviation="1"/></filter>
40 <filter id="b4" x="-50%" y="-50%" width="200%" height="200%"><feGaussianBlur stdDeviation="4"/></filter>
41 </defs>
42 <rect x="10" y="20" width="40" height="40" fill="#2f80ed"/>
43 <rect x="70" y="20" width="40" height="40" fill="#2f80ed" filter="url(#b1)"/>
44 <rect x="130" y="20" width="40" height="40" fill="#2f80ed" filter="url(#b4)"/>
45 ${label(10, 74, 'sharp, 1, 4')}`,
46)
47
48export const SHADOW = doc(
49 `<defs>
50 <filter id="ds" x="-30%" y="-30%" width="160%" height="160%"><feDropShadow dx="2" dy="3" stdDeviation="2.5" flood-color="#000" flood-opacity="0.35"/></filter>
51 <filter id="old" x="-30%" y="-30%" width="160%" height="160%">
52 <feGaussianBlur in="SourceAlpha" stdDeviation="2"/><feOffset dx="2" dy="2" result="o"/>
53 <feComponentTransfer><feFuncA type="linear" slope="0.4"/></feComponentTransfer>
54 <feMerge><feMergeNode/><feMergeNode in="SourceGraphic"/></feMerge>
55 </filter>
56 </defs>
57 <rect x="14" y="14" width="80" height="40" rx="6" fill="#fff" stroke="#ddd" filter="url(#ds)"/>
58 <rect x="124" y="14" width="80" height="40" rx="6" fill="#fff" stroke="#ddd" filter="url(#old)"/>
59 ${label(14, 72, 'feDropShadow, blur+offset+merge')}`,
60)
61
62export const MASKS = doc(
63 `<defs>
64 <clipPath id="c"><circle cx="40" cy="36" r="26"/></clipPath>
65 <linearGradient id="fade" x1="0" x2="1"><stop offset="0" stop-color="#fff"/><stop offset="1" stop-color="#000"/></linearGradient>
66 <mask id="m"><rect x="80" y="10" width="70" height="52" fill="url(#fade)"/></mask>
67 </defs>
68 <g clip-path="url(#c)"><rect x="0" y="0" width="80" height="80" fill="#9b51e0"/><rect x="0" y="30" width="80" height="12" fill="#f2c94c"/></g>
69 <rect x="80" y="10" width="70" height="52" fill="#27ae60" mask="url(#m)"/>
70 <rect x="160" y="10" width="30" height="52" fill="#eb5757" opacity="0.25"/>
71 <rect x="196" y="10" width="30" height="52" fill="#eb5757" fill-opacity="0.6" stroke="#eb5757" stroke-opacity="1"/>
72 ${label(8, 76, 'clipPath, mask, opacity, fill-opacity')}`,
73)
74
75export const FONTS = doc(
76 `<text x="8" y="16" font-family="-apple-system, system-ui, sans-serif" font-size="13">System sans 13</text>
77 <text x="8" y="32" font-family="Georgia, serif" font-style="italic" font-size="13">Serif italic</text>
78 <text x="8" y="48" font-family="ui-monospace, Menlo, monospace" font-size="12" font-weight="700">Mono bold 0123</text>
79 <text x="8" y="66" font-family="system-ui" font-size="10" letter-spacing="2" text-decoration="underline" fill="#2f80ed">tracked, underlined</text>
80 <text x="232" y="30" font-family="system-ui" font-size="20" text-anchor="end" fill="#eb5757">end</text>
81 <path id="arc" d="M150 70 Q190 40 232 70" fill="none"/>
82 <text font-size="9" font-family="system-ui"><textPath href="#arc">along a path</textPath></text>`,
83)
84
85export const PATTERN = doc(
86 `<defs>
87 <pattern id="p" width="8" height="8" patternUnits="userSpaceOnUse"><path d="M0 8 L8 0" stroke="#8e8e93" stroke-width="1"/></pattern>
88 <marker id="arrow" viewBox="0 0 10 10" refX="9" refY="5" markerWidth="6" markerHeight="6" orient="auto"><path d="M0 0 L10 5 L0 10z" fill="#2f80ed"/></marker>
89 <symbol id="dot" viewBox="0 0 10 10"><circle cx="5" cy="5" r="4" fill="#27ae60"/></symbol>
90 </defs>
91 <rect x="8" y="8" width="70" height="50" fill="url(#p)" stroke="#8e8e93"/>
92 <line x1="96" y1="50" x2="150" y2="14" stroke="#2f80ed" stroke-width="2" marker-end="url(#arrow)"/>
93 <use href="#dot" x="170" y="10" width="20" height="20"/><use href="#dot" x="196" y="30" width="30" height="30"/>
94 ${label(8, 74, 'pattern, marker, symbol+use')}`,
95)
96
97/** SMIL: a blink (discrete opacity), a fade, a rotation and a path morph. */
98const SMIL_BODY = `
99 <circle cx="20" cy="30" r="8" fill="#eb5757"><animate attributeName="opacity" values="1;0" dur="1s" calcMode="discrete" repeatCount="indefinite"/></circle>
100 <circle cx="60" cy="30" r="8" fill="#2f80ed"><animate attributeName="opacity" values="1;0.1;1" dur="2s" repeatCount="indefinite"/></circle>
101 <g transform="translate(100 30)"><rect x="-9" y="-9" width="18" height="18" fill="#9b51e0"><animateTransform attributeName="transform" type="rotate" from="0" to="360" dur="3s" repeatCount="indefinite"/></rect></g>
102 <path fill="#27ae60" d="M140 20 L160 20 L160 40 L140 40 Z"><animate attributeName="d" dur="2s" repeatCount="indefinite" values="M140 20 L160 20 L160 40 L140 40 Z;M150 18 L162 30 L150 42 L138 30 Z;M140 20 L160 20 L160 40 L140 40 Z"/></path>
103 <rect x="180" y="26" width="0" height="8" fill="#f2994a"><animate attributeName="width" values="0;50;0" dur="2s" repeatCount="indefinite"/></rect>
104 ${label(8, 66, 'blink, fade, rotate, morph d, grow')}`
105
106export const SMIL = doc(SMIL_BODY)
107
108/** CSS animation inside the document's own `<style>`. */
109const CSS_BODY = `
110 <style>
111 @keyframes spin { to { transform: rotate(360deg) } }
112 @keyframes pulse { 0%, 100% { opacity: 1 } 50% { opacity: 0.15 } }
113 @keyframes slide { from { transform: translateX(0) } to { transform: translateX(80px) } }
114 .spin { transform-origin: 30px 30px; animation: spin 1.5s linear infinite }
115 .pulse { animation: pulse 1.2s ease-in-out infinite }
116 .slide { animation: slide 2s ease-in-out infinite alternate }
117 </style>
118 <rect class="spin" x="20" y="20" width="20" height="20" fill="#9b51e0"/>
119 <circle class="pulse" cx="80" cy="30" r="10" fill="#2f80ed"/>
120 <rect class="slide" x="110" y="24" width="12" height="12" rx="6" fill="#27ae60"/>
121 ${label(8, 66, 'CSS @keyframes: spin, pulse, slide')}`
122
123export const CSS_KEYFRAMES = doc(CSS_BODY)
124
125export const HOVER = doc(
126 `<style>
127 .cell { fill: #e0e0e0; transition: fill 120ms }
128 .cell:hover { fill: #2f80ed }
129 .grow { transform-origin: 200px 30px; transition: transform 150ms }
130 .grow:hover { transform: scale(1.4) }
131 </style>
132 <rect class="cell" x="8" y="10" width="36" height="36" rx="4"/>
133 <rect class="cell" x="50" y="10" width="36" height="36" rx="4"/>
134 <rect class="cell" x="92" y="10" width="36" height="36" rx="4"/>
135 <circle class="grow" cx="200" cy="30" r="14" fill="#f2994a"/>
136 ${label(8, 66, 'CSS :hover with transitions')}`,
137)
138
139export const TITLE = doc(
140 `<rect x="8" y="10" width="60" height="40" fill="#2f80ed"><title>Blue: 42 tokens</title></rect>
141 <circle cx="110" cy="30" r="20" fill="#27ae60"><title>Green circle tooltip</title></circle>
142 ${label(8, 66, 'hover for a native <title> tooltip')}`,
143)
144
145export const SCRUB_SCRIPT = doc(
146 `<text id="t" x="8" y="30" font-size="14" fill="#27ae60">script did not run (stripped or blocked)</text>
147 <script>document.getElementById('t').textContent = 'SCRIPT RAN'; document.getElementById('t').setAttribute('fill', 'red')</script>`,
148 320,
149)
150
151export const SCRUB_ONLOAD = `<svg ${NS} width="320" height="40" onload="document.getElementById('t').textContent='ONLOAD RAN'"><text id="t" x="8" y="24" font-size="14" fill="#27ae60" onclick="this.textContent='ONCLICK RAN'">onload did not run (click me too)</text></svg>`
152
153export const SCRUB_HREF = doc(
154 `<image href="https://github.githubassets.com/favicons/favicon.png" x="8" y="8" width="32" height="32"/>
155 <a href="https://example.com"><text x="48" y="24" font-size="12" fill="#2f80ed">external a href</text></a>
156 ${label(48, 44, 'an external image shows left if not stripped')}`,
157 320,
158)
159
160export const SCRUB_DATA_HREF = doc(
161 `<image x="8" y="8" width="32" height="32" href="data:image/svg+xml;utf8,%3Csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 10 10'%3E%3Ccircle cx='5' cy='5' r='5' fill='%23eb5757'/%3E%3C/svg%3E"/>
162 ${label(48, 28, 'a data: image (red dot) shows left if kept')}`,
163 320,
164)
165
166export const SCRUB_FOREIGN = doc(
167 `<foreignObject x="8" y="8" width="300" height="40"><div xmlns="http://www.w3.org/1999/xhtml" style="font: 13px system-ui; color: #eb5757">FOREIGN OBJECT HTML DRAWN <b>bold</b></div></foreignObject>
168 ${label(8, 66, 'blank above: foreignObject stripped')}`,
169 320,
170)
171
172/** A document of exactly `n` characters, padded with a comment. */
173export const sized = (n: number) => {
174 const head = `<svg ${NS} width="240" height="24"><text x="4" y="16" font-size="12">${n} characters</text><!--`
175 const tail = '--></svg>'
176 return head + 'x'.repeat(Math.max(0, n - head.length - tail.length)) + tail
177}
178hooks/clients/blink.tsx 27 lines1import type { ClientModule } from 'claude-code'
2
3type Props = { ms?: number }
4type State = { on: boolean; ticks: number }
5
6/** A dot that blinks on the surface's frame clock, every `ms` (500 by default). */
7const Blink: ClientModule<Props, State> = (props, surface) => {
8 const { Box, Text } = surface.elements
9 if (surface.state === undefined) {
10 let ticks = 0
11 surface.every(props.ms ?? 500, () => {
12 ticks++
13 surface.setState({ on: ticks % 2 === 0, ticks })
14 })
15 surface.setState({ on: true, ticks: 0 })
16 }
17 const on = surface.state?.on ?? true
18 return (
19 <Box flexDirection="row" gap={1}>
20 <Text key="dot" color={on ? '#eb5757' : '#3a3a3c'}>●</Text>
21 <Text dimColor>{on ? 'on ' : 'off'} tick {surface.state?.ticks ?? 0}</Text>
22 </Box>
23 )
24}
25
26export default Blink
27hooks/clients/fade.tsx 27 lines1import type { ClientModule } from 'claude-code'
2
3type State = { step: number }
4
5/** Twelve steps of blue, up and down, every 80 ms: a fade made of colour changes. */
6const RAMP = ['#0b1a2e', '#102a4a', '#163a66', '#1c4a82', '#225a9e', '#2f80ed', '#4a90f0', '#66a3f3', '#82b5f5', '#9ec8f8', '#bad9fa', '#d6eafc']
7
8const Fade: ClientModule<Record<string, never>, State> = (_props, surface) => {
9 const { Box, Text } = surface.elements
10 if (surface.state === undefined) {
11 let step = 0
12 surface.every(80, () => surface.setState({ step: ++step }))
13 surface.setState({ step: 0 })
14 }
15 const step = surface.state?.step ?? 0
16 const i = step % (RAMP.length * 2 - 2)
17 const at = i < RAMP.length ? i : RAMP.length * 2 - 2 - i
18 return (
19 <Box flexDirection="column">
20 <Text key="swatch" color={RAMP[at]}>████████ colour step {at}</Text>
21 <Text key="dim" dimColor={step % 10 < 5}>dimColor toggled every 5 steps</Text>
22 </Box>
23 )
24}
25
26export default Fade
27hooks/clients/bar.tsx 31 lines1import type { ClientModule } from 'claude-code'
2
3type State = { step: number }
4
5const EIGHTHS = ['', '▏', '▎', '▍', '▌', '▋', '▊', '▉']
6
7/** A bar that grows to the region's width and back, in eighths of a cell, every 50 ms. */
8const Bar: ClientModule<Record<string, never>, State> = (_props, surface) => {
9 const { Box, Text } = surface.elements
10 if (surface.state === undefined) {
11 let step = 0
12 surface.every(50, () => surface.setState({ step: ++step }))
13 surface.setState({ step: 0 })
14 }
15 const width = Math.max(8, Math.min(surface.columns || 40, 60) - 8)
16 const span = width * 8
17 const step = surface.state?.step ?? 0
18 const i = step % (span * 2)
19 const eighths = i < span ? i : span * 2 - i
20 const full = Math.floor(eighths / 8)
21 const bar = '█'.repeat(full) + EIGHTHS[eighths % 8]
22 return (
23 <Box flexDirection="row">
24 <Text key="bar" color={eighths > span * 0.8 ? '#eb5757' : '#2f80ed'}>{bar.padEnd(width, ' ')}</Text>
25 <Text dimColor> {Math.round((eighths / span) * 100)}%</Text>
26 </Box>
27 )
28}
29
30export default Bar
31hooks/clients/spinner.tsx 25 lines1import type { ClientModule } from 'claude-code'
2
3type State = { step: number }
4
5const FRAMES = ['⠋', '⠙', '⠹', '⠸', '⠼', '⠴', '⠦', '⠧', '⠇', '⠏']
6
7/** A braille spinner at 80 ms a frame. */
8const Spinner: ClientModule<{ label?: string }, State> = (props, surface) => {
9 const { Box, Text } = surface.elements
10 if (surface.state === undefined) {
11 let step = 0
12 surface.every(80, () => surface.setState({ step: ++step }))
13 surface.setState({ step: 0 })
14 }
15 const step = surface.state?.step ?? 0
16 return (
17 <Box flexDirection="row" gap={1}>
18 <Text key="frame" color="#9b51e0">{FRAMES[step % FRAMES.length]}</Text>
19 <Text>{props.label ?? 'working'}</Text>
20 </Box>
21 )
22}
23
24export default Spinner
25hooks/clients/fps.tsx 33 lines1import type { ClientModule } from 'claude-code'
2
3type Props = { ms?: number }
4type State = { ticks: number; started: number; now: number }
5
6/**
7 * Asks for a tick every `ms` (1 by default) and counts what arrives: the
8 * ticks per second it shows are the surface's real frame-clock ceiling.
9 */
10const Fps: ClientModule<Props, State> = (props, surface) => {
11 const { Box, Text } = surface.elements
12 if (surface.state === undefined) {
13 let ticks = 0
14 const started = Date.now()
15 surface.every(props.ms ?? 1, () => surface.setState({ ticks: ++ticks, started, now: Date.now() }))
16 surface.setState({ ticks: 0, started, now: started })
17 }
18 const s = surface.state ?? { ticks: 0, started: 0, now: 0 }
19 const secs = Math.max(0.001, (s.now - s.started) / 1000)
20 return (
21 <Box flexDirection="column">
22 <Text key="ticks">
23 {s.ticks} ticks in {secs.toFixed(1)} s
24 </Text>
25 <Text key="rate" color="#2f80ed">
26 {(s.ticks / secs).toFixed(1)} per second (asked every {props.ms ?? 1} ms)
27 </Text>
28 </Box>
29 )
30}
31
32export default Fps
33hooks/clients/pointer.tsx 49 lines1import type { ClientModule, ClientPointerEvent } from 'claude-code'
2
3type State = { x: number; y: number; type: string; fine?: string; down: boolean }
4
5const ROWS = 5
6
7/** A grid that draws a marker where the pointer is; drag to paint the trail's head. */
8const Pointer: ClientModule<Record<string, never>, State> = (_props, surface) => {
9 const { Box, Text } = surface.elements
10 if (surface.state === undefined) {
11 let down = false
12 surface.onPointer((e: ClientPointerEvent) => {
13 if (e.type === 'down') down = true
14 if (e.type === 'up') down = false
15 surface.setState({
16 x: e.x,
17 y: e.y,
18 type: e.type,
19 fine: e.fine ? `${e.fine.x.toFixed(2)},${e.fine.y.toFixed(2)}` : undefined,
20 down,
21 })
22 })
23 surface.setState({ x: -1, y: -1, type: 'none', down: false })
24 }
25 const s = surface.state ?? { x: -1, y: -1, type: 'none', down: false }
26 const cols = Math.max(10, Math.min(surface.columns || 40, 80))
27 const rows = []
28 for (let y = 0; y < ROWS; y++) {
29 let line = ''
30 for (let x = 0; x < cols; x++) line += x === s.x && y === s.y ? (s.down ? '█' : '+') : '·'
31 rows.push(
32 <Text key={`r${y}`} dimColor={y !== s.y}>
33 {line}
34 </Text>,
35 )
36 }
37 return (
38 <Box flexDirection="column">
39 {rows}
40 <Text key="last">
41 {s.type} at {s.x},{s.y}
42 {s.fine ? ` fine ${s.fine}` : ''}
43 </Text>
44 </Box>
45 )
46}
47
48export default Pointer
49hooks/clients/keys.tsx 27 lines1import type { ClientKeyEvent, ClientModule } from 'claude-code'
2
3type State = { last: string; count: number }
4
5/** Shows the last key the region received once a click gave it the focus. */
6const Keys: ClientModule<Record<string, never>, State> = (_props, surface) => {
7 const { Box, Text } = surface.elements
8 if (surface.state === undefined) {
9 let count = 0
10 surface.onKey((e: ClientKeyEvent) => {
11 const mods = [e.ctrl && 'ctrl', e.shift && 'shift', e.meta && 'meta'].filter(Boolean).join('+')
12 surface.setState({ last: mods ? `${mods}+${e.key}` : e.key, count: ++count })
13 })
14 surface.setState({ last: 'none', count: 0 })
15 }
16 return (
17 <Box flexDirection="column">
18 <Text dimColor>click here, then type (Esc hands the keys back)</Text>
19 <Text key="last">
20 last key {surface.state?.last ?? 'none'} ({surface.state?.count ?? 0})
21 </Text>
22 </Box>
23 )
24}
25
26export default Keys
27hooks/clients/echo.tsx 28 lines1import type { ClientModule } from 'claude-code'
2
3type Props = { pong?: number; via?: string }
4type State = { sent: number }
5
6/** Posts a ping to the hooks module, whose `ui.message` hook answers new props: a round trip. */
7const Echo: ClientModule<Props, State> = (props, surface) => {
8 const { Box, Text, Button } = surface.elements
9 const sent = surface.state?.sent ?? 0
10 return (
11 <Box flexDirection="row" gap={1}>
12 <Button
13 key="ping"
14 label={`ping ${sent + 1}`}
15 onPress={() => {
16 surface.setState({ sent: sent + 1 })
17 surface.post({ ping: sent + 1 })
18 }}
19 />
20 <Text key="pong">
21 {props.pong === undefined ? 'no answer yet' : `pong ${props.pong} via ${props.via ?? '?'}`}
22 </Text>
23 </Box>
24 )
25}
26
27export default Echo
28types/index.d.ts 13 lines1// The state contract: what the lab keeps in `$.state`.
2
3/** Whether a wide app pane flows the index's groups and the gallery into columns (the footer's switch); on until flipped. */
4export type ColumnsView = boolean
5
6declare module 'claude-code' {
7 interface PluginState {
8 lab: {
9 columns: ColumnsView
10 }
11 }
12}
13