SLOPSHOPPER

pen-widget

The file, edit or command Claude is writing right now, drawn line by line as the tool call's arguments stream in, before the tool runs

newpanebandspinnercommand
★ 1v1.0.0MITupdated 2026-10-05oMaN-Rod/claude-code-widgets/plugins/pen-widget
A shopper browsing a rack in a slop shop
Preview · a replayed session in a sandbox
claude · ~/work/app · pen-widget
› fix the failing auth test and add an audit log call ⏺ Read(src/auth.ts) ⎿ Read 6 lines ⏺ Update(src/auth.ts) ⎿ Added 2 lines, removed 1 line ⏺ Bash(bun test) ⎿ 3 pass, 1 fail ● Done. refresh now rejects expired claims and logs an audit event. ✻ Worked for 42s · done 4:20 PM › /pen-widget ⎿ pen-widget: Pen on; /widgets places it. ────────────────────────────────────────────────────────────────────────────────────────────────────────────────────── › ? for shortcuts
README

Claude Code Widgets

Small cards that sit under the Claude Code prompt, or docked beside the transcript in fullscreen. Each widget is its own mod, toggled with a slash command.

It started with a few useful ones (context, usage, file tree) and then got carried away: there are now 95 widgets, from git status and a turn timer to a pixel crab, a dungeon crawl and Tetris.

Try every widget in its own little terminal on the demo page: the real widget code runs in the browser against a simulated session, so you can type its slash commands, run a turn and play the games. It is a static page in docs/, published to GitHub Pages on every push to main that changes it; opening docs/index.html from a checkout works too.

Install

Add the marketplace, then install the layout plugin and whichever widgets you want:

/plugin marketplace add oMaN-Rod/claude-code-widgets
/plugin install widgets@claude-code-widgets
/plugin install context-widget@claude-code-widgets

Every widget needs widgets, the layout plugin that places the cards.

Requires a Claude Code version with mod (function hook) support. The mod API is early access and may change between releases.

Widgets

Layout

Required by every widget.

PluginCommandWhat it shows
widgets`/widgets [side\above\below\close\<columns>\width <widget> <columns\reset>]`Places the cards: below the prompt, above it, or docked beside the transcript in fullscreen

Session

What Claude is doing and what it is costing.

PluginCommandWhat it shows
context-widget`/context-widget [auto\detailed\grid\top\bar\line]`The context window as a stacked bar, one colour per /context category
usage-widget/usage-widgetA bar per rate-limit window, time to reset, session cost
timer-widget`/timer-widget [on\off\clear]`The running turn's elapsed time, plus last, average and longest turn and a sparkline
activity-widget`/activity-widget [on\off\clear]`The latest tool calls with their duration and whether they failed
tasks-widget`/tasks-widget [on\off\clear]`The task list Claude is working through, with a progress bar
checks-widget`/checks-widget [on\off\clear]`The latest test, lint and build runs: pass or fail, duration and how long ago
timeline-widget`/timeline-widget [on\off]`The turn as a chart: one bar per tool call on a time axis, parallel calls stacked
board-widget`/board-widget [on\off\clear]`A status board Claude writes itself through a pin tool: goal, findings and open questions
forecast-widget`/forecast-widget [on\off\clear]`Context growth per turn as a chart, with the turns left before compaction; warns once when three or fewer are left
guard-widget`/guard-widget [on\off\clear]`Permission checks this session: allowed, asked and denied, with what you keep being asked about
stream-widget`/stream-widget [on\off]`A live tokens-per-second gauge and sparkline while Claude is writing (estimated from text length)
sessions-widget/relay <number> <message>, `/sessions-widget [on\off]`Every Claude Code session open on this machine: folder, branch, working or waiting and for how long; /relay 1 <message> sends a line to one
collision-widget`/collision-widget [on\off\clear]`Stops an edit to a file another Claude Code session on this machine changed since this one last read it, and has Claude read it again first
sieve-widget`/sieve-widget [on\off]`A compaction that keeps every word you and Claude said and folds only the old tool traffic, with no summary and no tokens spent
redact-widget`/redact-widget [on\off\clear]`Replaces API keys, tokens, private keys and passwords in command output and file reads before Claude sees them
notebook-widget`/notebook-widget [on\off\show\drop <number>\clear]`Gives Claude a jot tool for writing down what its future self should know about this project, and reads the notes back next session
footnotes-widget`/footnotes-widget [on\off\show\clear]`Checks every file path, cited line and code symbol in Claude's last reply against the working tree, with no model call, and flags the ones that are not there
witness-widget`/witness-widget [on\off\show\clear]`Every line of hidden context the other widgets add to your prompts, word for word, with a running size
queue-widget`/queue-widget [on\off\add <prompt>\until <command\off>\start\drop <number>\report\clear]`A queue of prompts that run back to back while you are away, a gate command each must pass before the next starts, and a report of how each one ended
done-widget`/done-widget [on\off\add <criterion>\drop <number>\show\clear]`A definition of done you write once: Claude ticks each item with evidence through its tick tool, and is pulled up when it says done with items open
trial-widget`/trial-widget [on\off\test <widget>\clear]`A fair test of another widget: sessions alternate with it on and off, and the card compares how many turns end clean
aside-widget`/aside-widget [on\off\ask <question>\clear]`Ask a side question about the conversation, even mid-turn, and get the answer on a card without adding a turn to the transcript
tap-widget`/tap-widget [on\off\list [word]\add <server> <tool> [json] [anyway]\run <n>\show <n>\drop <n>\clear]`One line per tool of your connected MCP servers, called by the widget on a clock with no model: pull requests, errors, the next meeting
margin-widget`/margin-widget [on\off\mark [remark]\drop <n>\send\clear]`Mark passages of Claude's reply with the mouse, write a remark against each, and send them back as one quoted prompt
loupe-widget`/loupe-widget [on\off\look [text]\copy]`Select a hash, path, name, timestamp or colour in the transcript with the mouse and the card says what it is, with no model call
strays-widget`/strays-widget [on\off\stop <port>\forget <port>\clear]`Servers this session started that still hold a port, with age and turn, one verb to stop one, and the survivors shown when the next session opens
premise-widget`/premise-widget [on\off\show\fix <n>\clear]`Quotes thinking-summary sentences that name a gap and a choice made anyway, unless the reply flags it, and starts your correction; no model call; needs "showThinkingSummaries": true in settings.json
earpiece-widget`/earpiece-widget [on\off], /whisper <number> <note>`Every running subagent with the tool it is on and its last sentence, and /whisper slips one of them a note without stopping the turn
pen-widget`/pen-widget [on\off\show\clear]`The file, edit or command Claude is writing right now, drawn line by line as the tool call's arguments stream in, before the tool runs
outage-widget`/outage-widget [on\off\check\clear]`When a push or install fails on the network, checks the provider's status page and says whether GitHub, npm, PyPI or crates.io reports an incident
landmarks-widget`/landmarks-widget [on\off\list\go <n>\clear]`A numbered table of contents for the session, built as it happens from prompts, first edits, checks turning red or green, commits and questions; press a line to scroll the transcript to it
seen-widget`/seen-widget [on\off\show\open [n]\clear]`The pictures Claude looked at this session, image files it read and screenshots that came back from tools, drawn as Claude received them and opened full size with one command
amendments-widget`/amendments-widget [on\off\show [n]\clear]`What changed in the system prompt and the built-in tool descriptions Claude Code gives Claude since the version you last ran, with the before and after one command away
skimmed-widget`/skimmed-widget [on\off\show\clear]`The caveats in Claude's replies that left your screen while Claude was still writing and have not been back, quoted in full; it never claims that what was on screen was read
attic-widget`/attic-widget [on\off\show\keep <tool>\stow <tool>\clear]`Counts which tools Claude calls in this project, puts the unused ones behind ToolSearch, lists the daily ones up front, and reports how many schema tokens each request no longer carries
rehearsal-widget`/rehearsal-widget [on\off\show\forget <n>\clear]`Which of the commands and edits Claude has made in this project would stop for permission or be refused right now, asked of the engine's own permission check without running anything
aim-widget`/aim-widget [on\off\prod <word>\unprod <word>\show\clear]`Where a command lands outside this folder: the kube context, cloud profile, Terraform workspace or database it is aimed at, named in the permission dialog
earshot-widget`/earshot-widget [on\off\last\clear]`Whether Claude has got the message you typed while it was working: how late a request first carried it, and what Claude changed before it heard you

Project and git

The state of the working tree.

PluginCommandWhat it shows
file-tree-widget/file-tree-widgetThe project directory; folders expand on click
git-widget/git-widgetBranch, ahead/behind, staged, changed and untracked counts, and the last commit
changes-widget`/changes-widget [on\off\clear]`Files edited this session, most recent first, with an edit count each
commits-widget/commits-widgetThe commits made since the session started
todos-widget/todos-widgetTODO, FIXME, HACK and XXX comments in tracked files, counted and listed
diff-widget`/diff-widget [on\off\clear]`The last edit as a syntax-highlighted diff
watch-widget`/watch-widget [on\off\run\stop], /watch <command>`/watch bun test reruns the command after every edit: a pass or fail light and the last failing lines
map-widget`/map-widget [on\off\clear]`A pixel map of the tracked files, lit blue where Claude has read and green where it has edited
stakes-widget`/stakes-widget [on\off\clear]`What a yes would lose, measured from git and written under the permission dialog for a destructive command
ledger-widget`/ledger-widget [on\off\scan\show\clear]`What a project has cost across every session, from any folder or worktree in it: measured as each turn ends, and read back from the sessions Claude Code saved
squiggle-widget`/squiggle-widget [on\off\check [text]]`Underlines file names that do not exist, as you type them in the prompt box, and paints the ones that do green
critic-widget`/critic-widget [on\off\review\tell\clear]`A second pair of eyes: a separate model reads the uncommitted diff and lists only real defects, which you can hand to Claude
customs-widget`/customs-widget [on\off\show\trust <name>\clear]`Looks up every package Claude installs on npm or PyPI before the command runs, and holds the install for a yes when the name is missing or under 30 days old. Scoped names and installs that name a registry, or sit beside a project .npmrc that does, are not looked up; user-level and environment registry settings, bunfig.toml, .yarnrc.yml and pip and uv config files are not seen
provenance-widget`/provenance-widget [on\off\scan\look [<path>:<line>]\copy\clear]`The conversation behind a line of code: for lines Claude is about to edit, or a path:line you ask about, the prompt you typed before they were written and the command that resumes that session
green-widget`/green-widget [on\off\tell\clear]`What changed in the working tree since each test, lint or build command last passed, measured against a hidden git snapshot taken at that moment and handed to Claude on request

Time and focus

Clocks, timers and reminders that do not depend on the session.

PluginCommandWhat it shows
pomodoro-widget`/pomodoro-widget [on\off\start\break\stop\<minutes>]`A focus timer with a countdown, a progress bar and a count of finished sessions
countdown-widget`/countdown-widget [on\off\clear], /countdown <HH:MM\<n>m\<n>h> [label]`Time left to a deadline you set, with a progress bar and a toast when it arrives
clocks-widget`/clocks-widget [on\off\add <zone>\remove <zone>\clear]`Your local time beside the time zones you add, such as Asia/Tokyo
notes-widget`/notes-widget [on\off\clear], /note <text\done <n>>`Pinned notes kept across sessions; /note <text> adds one, /note done <n> removes it
coffee-widget`/coffee-widget [on\off\refill\<minutes>]`A cup that empties over 90 minutes and nudges you to take a break

Scenes

Pixel art that reacts to turns, tool calls, checks and context usage.

PluginCommandWhat it shows
pet-widget`/pet-widget [on\off\<mood>]`Clawd, a pixel crab: works during a turn, dizzy when a tool call fails, happy when tests pass. Earns XP and levels up across sessions, wears a hat once badges-widget has awarded a badge, and with two sessions open stays in the one you last prompted. Remembers each project and greets you with how long you were away and whether the checks were red
aquarium-widget`/aquarium-widget [on\off\demo]`A fish for every running tool call and agent
skyline-widget`/skyline-widget [on\off\demo\clear]`One building per turn, one floor per tool call
train-widget`/train-widget [on\off]`A locomotive pulling one wagon per tool call this turn, coloured by tool
garden-widget`/garden-widget [on\off\reset]`A plant: a leaf per tool call, a flower when checks pass, wilting when a call fails
campfire-widget`/campfire-widget [on\off\stoke]`A campfire that burns higher with tool calls and dies down to embers when idle
constellation-widget`/constellation-widget [on\off\clear]`A star per turn, joined into a constellation that gets a name after nine
fireworks-widget`/fireworks-widget [on\off\demo]`A night sky that sets off fireworks when checks pass, and a dud when they fail
invaders-widget`/invaders-widget [on\off\demo\clear]`An invader arrives for every failing check; passing checks shoot them down
weather-widget`/weather-widget [on\off\live\<percent>]`Clear sky when context has room, a storm near compaction
boss-widget`/boss-widget [on\off]`Context usage as a boss health bar; compaction defeats it and starts the next level
sky-widget`/sky-widget [on\off]`The sky at your local time: sun by day, moon by night, more stars the longer the session runs
world-widget`/world-widget [on\off\clear]`One scene for everything: sky by the clock, weather by context, a tower per turn, a train of tool calls and a wandering crab
quest-widget`/quest-widget [on\off\reset]`The session as a dungeon crawl: a room per turn, a monster per tool call, loot when checks pass; the hero is kept across sessions
race-widget`/race-widget [on\off\clear]`Parallel subagents as cars on a track, one stride per tool call, with a podium as they finish
moon-widget`/moon-widget [on\off\north\south]`The real moon right now, drawn for your hemisphere, with a countdown to the next full moon and what it means for your deploy

Visualizers

Abstract pictures driven by tool activity.

PluginCommandWhat it shows
mosaic-widget`/mosaic-widget [on\off\clear]`One tile per tool call, coloured by tool; failures are red
sorting-widget`/sorting-widget [on\off\step]`A bar chart being sorted, one swap per tool call
equalizer-widget`/equalizer-widget [on\off]`Level meters that jump with each tool call and fall back to rest
rain-widget`/rain-widget [on\off]`Falling code rain that speeds up the busier the turn gets
orbit-widget`/orbit-widget [on\off]`A small solar system; the planets speed up while tool calls run
life-widget`/life-widget [on\off\reset]`Conway's Game of Life; every tool call drops a glider
donut-widget`/donut-widget [on\off]`The spinning 3D donut; it spins faster while tool calls run
pipes-widget`/pipes-widget [on\off]`The pipes screensaver; it grows while the session is idle and pauses while Claude works
maze-widget`/maze-widget [on\off\new]`A first-person walk through a maze seeded by the project folder
marquee-widget`/marquee-widget [on\off\clear\<text>]`An LED ticker scrolling session events; any other text posts your own headline

Games

Snake, 2048 and Tetris play themselves until you click the board and take the keys.

PluginCommandWhat it shows
snake-widget`/snake-widget [on\off]`Snake; it plays itself until you take the keys
2048-widget`/2048-widget [on\off]`2048; it plays itself until you take the keys
tetris-widget`/tetris-widget [on\off]`Tetris; it plays itself until you take the keys
minesweeper-widget`/minesweeper-widget [on\off]`Minesweeper: click to reveal, right-click or f to flag, r to restart
breakout-widget`/breakout-widget [on\off\reset]`A self-playing brick breaker; every tool call adds a row of bricks
typer-widget`/typer-widget [on\off]`A typing game: words from your own file names fall, and you type them before they land

Just for fun

PluginCommandWhat it shows
fortune-widget`/fortune-widget [on\off\next]`A one-line fortune that changes with every turn
8ball-widget`/8ball-widget [on\off], /8ball <question>`/8ball <question> gives an answer of doubtful reliability
badges-widget`/badges-widget [on\off\reset]`Achievements earned across sessions, with a toast when one unlocks
sigil-widget`/sigil-widget [on\off\clear]`A pixel emblem generated from this session's activity, beside a gallery of the ones from earlier sessions
sound-widget`/sound-widget [on\off\mute\test]`A note per tool call, a chord when checks pass, a buzz on failure, with a piano roll (audio plays on macOS only)

Placement, which widgets are on, and view modes are saved and restored in every session.

Notes

  • /widgets width pet 60 sets how wide one widget's card may grow (the default is 40 columns); /widgets width pet reset puts it back.
  • /widgets side docks the cards beside the transcript only in the fullscreen layout (/tui fullscreen). In the default layout it falls back to below the prompt.
  • The pixel art is drawn with terminal block characters and shows in the terminal only.
  • sound-widget plays audio on macOS only; elsewhere it stays silent and just draws the piano roll.
  • board-widget registers a pin tool that Claude can call, so its description is part of the context while the board is on.
  • watch-widget runs your command through sh -c, falling back to cmd /c.
  • Taking over a game, and playing Minesweeper at all, needs a mouse click on the board, which the fullscreen layout reports.

Develop

Each plugin under plugins/ is a mod: a manifest, a hooks module and its tests.

claude --plugin-dir plugins            # load every plugin from this checkout
claude plugin validate plugins/<name>  # check a manifest and hooks module
claude plugin test plugins/<name>      # run its tests

Plugin storage ($.store) is read once per session, so a widget that has to see other live sessions keeps a file under its own folder instead ($.plugin.root).

Plugins cannot import from one another, so widgets shares card stacking and the pixel renderer as $.widgets (plugins/widgets/hooks/kit.tsx), which every widget calls.

Demo page

docs/ is the demo page. bun run site/build.ts bundles every widget's hooks module into docs/mods.js and writes docs/catalog.js from the tables above, so a new widget appears on the page once it has a row here. docs/engine.js is a small stand-in for the mod engine (state, store, clock, commands, a made-up project and a scripted turn), and docs/view.js draws the card trees. bun run site/smoke.ts boots every widget in that engine and runs a turn; a widget that needs an engine call the stand-in lacks shows up there. docs/widgets.js holds recordings from the real interface, shown only if a widget fails to start.

The Widget Factory

New widgets are made by the Widget Factory in factory/: a crew of Claude Code agents that takes each widget through ideation, design, build, inspection and shipping, with a different agent inspecting than built it. Clone the repository and you can run your own:

https://github.com/user-attachments/assets/6833eb82-8b2e-4b4c-80ca-4194d48d10e7

bun run --cwd factory setup   # checks what you need and prepares the floor
bun run --cwd factory floor   # the factory floor in your browser
bun run --cwd factory line    # opens a Claude Code session that runs the line

https://github.com/user-attachments/assets/d0953871-4935-4fa9-8ab3-f58b51739a17

factory/README.md explains the stations, the crew, the widget standard and how to contribute a widget.

License

MIT

Source 3 files
hooks/register.tsx 424 lines
1import { atom, read, update } from 'claude-code'
2import type { Elements, EngineInterface, PluginState, Register, RenderElement, RenderSurface, TurnStepChunk, TurnStepToolChunk } from 'claude-code'
3import type { WidgetsPlace } from 'widgets'
4
5import { fit, plural } from './lib'
6
7type Tags = Pick<Elements[RenderSurface], 'Box' | 'Text'>
8type Held = PluginState['pen-widget']['pen']
9type Call = NonNullable<Held>
10type Fields = { path: string; text: string }
11type Reader = {
12  id: string
13  tool: string
14  index: number
15  fields: Fields
16  phase: Call['phase']
17  depth: number
18  isInString: boolean
19  isKey: boolean
20  isKeyNext: boolean
21  key: string
22  field: 'path' | 'text' | ''
23  escape: string
24  high: string
25  path: string
26  newlines: number
27  chars: number
28  pieces: number
29  done: string[]
30  line: string
31  room: number
32  isInked: boolean
33  hasLetter: boolean
34}
35type Desk = { isReading: boolean; copiedAt: number; flips: number; version: number; reader?: Reader }
36
37const PANE = 'widgets'
38const CARD_COLUMNS = 40
39const HEAD_COLUMNS = 30
40const TAIL_ROWS = 5
41const LINE_LETTERS = 120
42const PATH_LETTERS = 200
43const KEY_LETTERS = 32
44const COPY_MS = 100
45const COPY_TRIES = 3
46const CURSOR = '▌'
47const USAGE = 'Usage: /pen-widget [on|off|show|clear]'
48const OFF = 'Pen is off.'
49const NOTHING = 'Nothing written yet.'
50const EMPTY = `${NOTHING} A file, edit or command shows here line by line while Claude is still writing it, before it runs.`
51const STOPPED = 'Stopped before it ran.'
52const STOPPED_SHORT = 'Stopped.'
53const PHASES = { writing: 'writing', written: 'written', stopped: 'stopped before it ran' } as const
54const FIELDS = new Map<string, Fields>([
55  ['Write', { path: 'file_path', text: 'content' }],
56  ['Edit', { path: 'file_path', text: 'new_string' }],
57  ['NotebookEdit', { path: 'notebook_path', text: 'new_source' }],
58  ['Bash', { path: '', text: 'command' }],
59  ['PowerShell', { path: '', text: 'command' }],
60])
61const ESCAPES: Readonly<Record<string, string>> = { n: '\n', r: '\r', t: '\t', b: '\b', f: '\f' }
62const CONTROL = /[\u0000-\u001f\u007f-\u009f]/
63const WIDE =
64  /[ᄀ-ᅟ⺀-꓏가-힣豈-﫿︰-﹯＀-⦆¢-₩\u{1f300}-\u{1faff}\u{20000}-\u{3fffd}]/u
65const site = { plugin: 'widgets', key: 'site' } as const
66const widths = { plugin: 'widgets', key: 'widths' } as const
67const switched = { plugin: 'pen-widget', key: 'isOn' } as const
68const penned = { plugin: 'pen-widget', key: 'pen' } as const
69const isOn = atom({ plugin: 'pen-widget', key: 'isOn' } as const, false)
70const pen = atom({ plugin: 'pen-widget', key: 'pen' } as const, null as Held)
71
72const fresh = (chunk: TurnStepToolChunk, fields: Fields): Reader => ({
73  id: chunk.id,
74  tool: chunk.name,
75  index: chunk.index,
76  fields,
77  phase: 'writing',
78  depth: 0,
79  isInString: false,
80  isKey: false,
81  isKeyNext: false,
82  key: '',
83  field: '',
84  escape: '',
85  high: '',
86  path: '',
87  newlines: 0,
88  chars: 0,
89  pieces: 0,
90  done: [],
91  line: '',
92  room: LINE_LETTERS,
93  isInked: false,
94  hasLetter: false,
95})
96
97const inked = (reader: Reader, letter: string): void => {
98  reader.chars += 1
99  if (letter === '\n') {
100    if (reader.isInked) reader.done = [...reader.done, reader.line].slice(-TAIL_ROWS)
101    reader.newlines += 1
102    reader.line = ''
103    reader.room = LINE_LETTERS
104    reader.isInked = false
105    reader.hasLetter = false
106
107    return
108  }
109  if (letter !== '\t' && CONTROL.test(letter)) return
110
111  reader.hasLetter = true
112  if (reader.room === 0) return
113
114  const kept = letter === '\t' ? '  '.slice(0, reader.room) : letter
115  reader.line += kept
116  reader.room -= letter === '\t' ? kept.length : 1
117  if (kept.trim() !== '') reader.isInked = true
118}
119
120const handed = (reader: Reader, unit: string): void => {
121  const code = unit.charCodeAt(0)
122  if (code >= 0xd800 && code <= 0xdbff) {
123    reader.high = unit
124
125    return
126  }
127
128  const isLow = code >= 0xdc00 && code <= 0xdfff
129  const letter = isLow && reader.high !== '' ? reader.high + unit : unit
130  reader.high = ''
131  if (isLow && letter === unit) return
132
133  if (reader.isKey) {
134    if (reader.key.length < KEY_LETTERS) reader.key += letter
135  } else if (reader.field === 'text') {
136    inked(reader, letter)
137  } else if (reader.field === 'path' && !CONTROL.test(letter)) {
138    reader.path = (reader.path + letter).slice(-PATH_LETTERS)
139  }
140}
141
142const lettered = (reader: Reader, letter: string): void => {
143  if (reader.escape === '\\') {
144    reader.escape = letter === 'u' ? '\\u' : ''
145    if (letter !== 'u') handed(reader, ESCAPES[letter] ?? letter)
146  } else if (reader.escape !== '') {
147    reader.escape += letter
148    if (reader.escape.length < 6) return
149
150    const code = Number.parseInt(reader.escape.slice(2), 16)
151    reader.escape = ''
152    if (!Number.isNaN(code)) handed(reader, String.fromCharCode(code))
153  } else if (letter === '\\') {
154    reader.escape = letter
155  } else if (letter === '"') {
156    reader.isInString = false
157    reader.high = ''
158  } else {
159    handed(reader, letter)
160  }
161}
162
163const marked = (reader: Reader, letter: string): void => {
164  if (letter === '"') {
165    reader.isInString = true
166    reader.isKey = reader.depth === 1 && reader.isKeyNext
167    reader.field = reader.isKey || reader.depth !== 1 || reader.key === '' ? '' : reader.key === reader.fields.path ? 'path' : reader.key === reader.fields.text ? 'text' : ''
168    if (reader.isKey) reader.key = ''
169  } else if (letter === '{' || letter === '[') {
170    reader.depth += 1
171    if (reader.depth === 1) reader.isKeyNext = true
172  } else if (letter === '}' || letter === ']') {
173    if (reader.depth === 0) return
174
175    reader.depth -= 1
176    if (reader.depth === 0) reader.phase = 'written'
177  } else if (reader.depth === 1 && letter === ':') {
178    reader.isKeyNext = false
179  } else if (reader.depth === 1 && letter === ',') {
180    reader.isKeyNext = true
181    reader.key = ''
182  }
183}
184
185const fed = (reader: Reader, json: string): void => {
186  reader.pieces += 1
187  for (let at = 0; at < json.length && reader.phase === 'writing'; at += 1) {
188    if (reader.isInString) lettered(reader, json.charAt(at))
189    else marked(reader, json.charAt(at))
190  }
191}
192
193const picture = (reader: Reader): Call => ({
194  id: reader.id,
195  tool: reader.tool,
196  path: reader.path,
197  phase: reader.phase,
198  lines: reader.newlines + (reader.hasLetter ? 1 : 0),
199  chars: reader.chars,
200  pieces: reader.pieces,
201  tail: (reader.isInked ? [...reader.done, reader.line] : reader.done).slice(-TAIL_ROWS),
202})
203
204const fitting = (letters: readonly string[], room: number): number => {
205  let cells = 0
206  let count = 0
207  for (const letter of letters) {
208    cells += WIDE.test(letter) ? 2 : 1
209    if (cells > room) break
210    count += 1
211  }
212
213  return count
214}
215
216const cut = (text: string, room: number): string => {
217  const letters = [...text]
218
219  return fitting(letters, room) === letters.length ? text : `${letters.slice(0, fitting(letters, room - 1)).join('')}…`
220}
221
222const cutStart = (text: string, room: number): string => {
223  const letters = [...text].reverse()
224
225  return fitting(letters, room) === letters.length ? text : `…${letters.slice(0, fitting(letters, room - 1)).reverse().join('')}`
226}
227
228const wrapped = (sentence: string, columns: number): string[] =>
229  sentence.split(' ').reduce<string[]>((rows, word) => {
230    const held = rows.at(-1)
231
232    return held !== undefined && held.length + 1 + word.length <= columns ? [...rows.slice(0, -1), `${held} ${word}`] : [...rows, word]
233  }, [])
234
235const brief = (path: string, room: number): string => {
236  const kept = cutStart(path, room)
237  const at = kept.search(/[\\/]/)
238
239  return kept === path || at < 0 ? kept : `…${kept.slice(at)}`
240}
241
242const heading = (held: Call, width: number): string => {
243  const inner = width - 4
244  if (held.path === '') return cut(held.tool, inner)
245  if (width < HEAD_COLUMNS) return brief(held.path, inner)
246
247  return `${held.tool} ${brief(held.path, inner - held.tool.length - 1)}`
248}
249
250const trailing = (held: Call, inner: number): string[] => {
251  const indent = Math.max(0, Math.min(...held.tail.map(row => row.search(/[^ ]/))))
252  const rows = held.tail.map(row => row.slice(indent))
253  if (held.phase !== 'writing') return rows.map(row => cut(row, inner))
254
255  return [...rows.slice(0, -1).map(row => cut(row, inner)), `${cut(rows.at(-1) ?? '', inner - 1)}${CURSOR}`]
256}
257
258const facts = (held: Held): string =>
259  held === null
260    ? NOTHING
261    : `${held.tool}${held.path === '' ? '' : ` ${held.path}`}: ${plural(held.lines, 'line')}, ${plural(held.chars, 'character')} in ${plural(held.pieces, 'piece')}, ${PHASES[held.phase]}.`
262
263const copied = async ($: EngineInterface, desk: Desk, isFresh: boolean): Promise<void> => {
264  const { reader } = desk
265  if (reader === undefined) return
266
267  let flipped = await $.state.get(switched)
268  let held = await $.state.get(penned)
269  let version = isFresh ? held.version : desk.version
270  for (let tries = 0; tries < COPY_TRIES; tries += 1) {
271    if (flipped.value !== true || flipped.version !== desk.flips || (!isFresh && held.value != null && held.value.id !== reader.id)) break
272
273    const landed = await $.state.set(penned, picture(reader), { ifVersion: version })
274    if (landed.isSet) {
275      desk.version = landed.version
276
277      return
278    }
279
280    // Every get of one dispatch reads one moment, so a switch-off made since shows only after a write has missed.
281    flipped = await $.state.get(switched)
282    held = await $.state.get(penned)
283    version = held.version
284  }
285  desk.reader = undefined
286  desk.isReading = false
287}
288
289const halted = async ($: EngineInterface, desk: Desk): Promise<void> => {
290  if (desk.reader?.phase !== 'writing') return
291
292  desk.reader.phase = 'stopped'
293  await copied($, desk, false)
294}
295
296const reading = async ($: EngineInterface, desk: Desk, chunk: TurnStepChunk): Promise<void> => {
297  if (chunk.kind === 'tool' || chunk.kind === 'text' || chunk.kind === 'thinking') await halted($, desk)
298  if (chunk.kind === 'tool') {
299    const fields = FIELDS.get(chunk.name)
300    if (fields === undefined || !desk.isReading) return
301
302    desk.reader = fresh(chunk, fields)
303    desk.copiedAt = Number.NEGATIVE_INFINITY
304    await copied($, desk, true)
305
306    return
307  }
308
309  const { reader } = desk
310  if (chunk.kind !== 'input' || reader === undefined || reader.phase !== 'writing' || chunk.index !== reader.index) return
311
312  fed(reader, chunk.json)
313  if (reader.phase === 'writing') {
314    const now = await $.clock.now()
315    if (now - desk.copiedAt < COPY_MS) return
316
317    desk.copiedAt = now
318  }
319  await copied($, desk, false)
320}
321
322const guarded = async (desk: Desk, work: () => Promise<void>): Promise<void> => {
323  try {
324    await work()
325  } catch {
326    desk.isReading = false
327  }
328}
329
330const show = async (
331  $: EngineInterface,
332  { Box, Text }: Tags,
333  beneath: RenderElement,
334  place: WidgetsPlace,
335  columns: number,
336): Promise<RenderElement> => {
337  if (!(await read($, isOn))) return beneath
338  if ((await $.state.get(site)).value !== place) return beneath
339
340  const width = fit((await $.state.get(widths)).value?.['pen-widget'] ?? CARD_COLUMNS, columns)
341  const inner = width - 4
342  const held = await read($, pen)
343  const rows = held === null ? wrapped(EMPTY, inner) : [heading(held, width), ...trailing(held, inner)]
344
345  return $.widgets.card({
346    beneath,
347    width,
348    title: 'Pen',
349    note: held === null ? '' : plural(held.lines, 'line'),
350    body: (
351      <Box flexDirection="column">
352        {rows.map(row => (
353          <Text dimColor={held?.phase !== 'writing'} wrap="truncate-end">
354            {row}
355          </Text>
356        ))}
357        {held?.phase === 'stopped' && (
358          <Text key="stopped" color="yellow" wrap="truncate-end">
359            {STOPPED.length <= inner ? STOPPED : STOPPED_SHORT}
360          </Text>
361        )}
362      </Box>
363    ),
364  })
365}
366
367export const register: Register = on => {
368  on('session.start', async ($, e, next) => {
369    await $.command.register({
370      name: 'pen-widget',
371      description: 'Toggle the Pen card, or show and clear the tool call Claude is writing',
372      argumentHint: '[on|off|show|clear]',
373    })
374    if ((await $.store.get('isOn')) === true) await update($, isOn, () => true)
375
376    return next(e)
377  })
378
379  on('command.run', { command: 'pen-widget' }, async ($, e) => {
380    const arg = e.args.trim().toLowerCase()
381    if (arg === 'show' || arg === 'clear') {
382      if (!(await read($, isOn))) return { text: OFF }
383      if (arg === 'show') return { text: facts(await read($, pen)) }
384
385      await update($, pen, () => null)
386
387      return { text: 'Pen cleared.' }
388    }
389    if (arg !== '' && arg !== 'on' && arg !== 'off') return { text: USAGE }
390
391    const isShown = await update($, isOn, shown => (arg === '' ? !(shown ?? false) : arg === 'on'))
392    await $.store.set('isOn', isShown)
393    if (!isShown) await update($, pen, () => null)
394
395    return { text: isShown ? 'Pen on; /widgets places it.' : 'Pen off.' }
396  })
397
398  on('turn.step', async function* ($, e, next) {
399    if (e.agentId !== undefined || !(await read($, isOn))) return yield* next(e)
400
401    const desk: Desk = { isReading: true, copiedAt: Number.NEGATIVE_INFINITY, flips: (await $.state.get(switched)).version, version: 0 }
402    try {
403      for await (const chunk of next(e)) {
404        if (desk.isReading) await guarded(desk, () => reading($, desk, chunk))
405        yield chunk
406      }
407    } finally {
408      await guarded(desk, () => halted($, desk))
409    }
410  })
411
412  on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e, next) =>
413    show($, $.ui.resolve(e), await next(e), 'side', e.props.bodyColumns),
414  )
415
416  on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) =>
417    e.props.hasSurvey ? next(e) : show($, $.ui.resolve(e), await next(e), 'above', e.props.bodyColumns),
418  )
419
420  on('ui.render', { component: 'PromptHint' }, async ($, e, next) =>
421    show($, $.ui.resolve(e), await next(e), 'below', e.viewport?.columns ?? 80),
422  )
423}
424
hooks/lib.ts 45 lines
1const MIN_CARD = 20
2const BARS = '▁▂▃▄▅▆▇█'
3
4export const fit = (wanted: number, columns: number): number => Math.min(wanted, Math.max(MIN_CARD, columns))
5
6export const plural = (count: number, word: string): string => `${count} ${word}${count === 1 ? '' : 's'}`
7
8export const span = (ms: number): string => {
9  const seconds = Math.max(0, Math.round(ms / 1000))
10  if (seconds < 60) return `${seconds}s`
11  const minutes = Math.floor(seconds / 60)
12  if (minutes < 60) return `${minutes}m ${String(seconds % 60).padStart(2, '0')}s`
13  const hours = Math.floor(minutes / 60)
14  if (hours < 24) return `${hours}h ${String(minutes % 60).padStart(2, '0')}m`
15
16  return `${Math.floor(hours / 24)}d ${hours % 24}h`
17}
18
19export const spark = (values: readonly number[], width: number): string => {
20  const shown = width > 0 ? values.slice(-width) : []
21  const top = Math.max(...shown, 0)
22
23  return shown
24    .map(value => (top <= 0 ? BARS[0] : BARS[Math.min(BARS.length - 1, Math.round((Math.max(0, value) / top) * (BARS.length - 1)))]))
25    .join('')
26}
27
28export const hash = (text: string): number => {
29  let held = 2166136261
30  for (const letter of text) held = Math.imul(held ^ (letter.codePointAt(0) ?? 0), 16777619)
31
32  return held >>> 0
33}
34
35export const shade = (color: number, factor: number): number =>
36  (Math.round((color >> 16) * factor) << 16) |
37  (Math.round(((color >> 8) & 255) * factor) << 8) |
38  Math.round((color & 255) * factor)
39
40export const folder = (path: string): string => {
41  const flat = path.replaceAll('\\', '/').replace(/\/+$/, '')
42
43  return /^[a-z]:/i.test(flat) ? flat.toLowerCase() : flat
44}
45
types/index.d.ts 20 lines
1export type PenSwitch = boolean
2
3declare module 'claude-code' {
4  interface PluginState {
5    'pen-widget': {
6      isOn: PenSwitch
7      pen: {
8        id: string
9        tool: string
10        path: string
11        phase: 'writing' | 'written' | 'stopped'
12        lines: number
13        chars: number
14        pieces: number
15        tail: string[]
16      } | null
17    }
18  }
19}
20