Suggests 2-3 likely next prompts after each turn, press 1/2/3 to draft one; /next off

Claude Code mods: hooks modules that change Claude's interface and behaviour, published as the god-mods plugin marketplace.
In Claude Code:
/plugin marketplace add KZ-HQ/god-mods
/plugin install danger-guard@god-mods
Install the mods you want one by one. Restart Claude Code (a full restart; /reload-plugins does not load new mod code) for them to take effect.
| Mod | What it does |
|---|---|
| agent-spend | /spend [days] [here]: pane of subagent spend by model and agent type, with the costliest agents, from subagent transcripts |
| context-gauge | Band above the prompt: context fill, last turn's cost, session cost and rate limits; /gauge toggles it |
| danger-guard | Holds risky shell commands and writes to protected data, previews what they would change, and asks before they run |
| long-turn-notify | macOS notification when a long turn finishes or Claude needs your input, in terminal sessions |
| merge-gate | Holds gh pr merge until CI passes on the PR head; /gate runs the project's CI steps locally |
| mod-stats | /mod-stats [days]: what each mod did, cost and saved, and how often it faulted |
| mod-faults | Passive: records any god-mod hook that fails, times out or is refused, and toasts at a mod's third fault in a session; /mod-faults. It sees only mods beneath it: put mod-faults@god-mods first in enabledPlugins (that order is the chain order) |
| next-steps | Suggests 2–3 likely next prompts after each turn; press 1/2/3 to draft one; /next off |
| prompt-shaper | Expands your shorthand and attaches git state to each prompt; adds a project-toolchain note to the system prompt |
| secret-scrubber | Masks API keys and tokens in tool output, and refuses to write them into source files |
| test-on-edit | When Claude's answer ends, runs the tests of the files it edited; failures go to Claude with your next prompt |
Installed mods nest in the order of enabledPlugins in ~/.claude/settings.json, first outermost; a plugin can't choose its place. mod-faults only sees faults in mods beneath it, so keep it first:
"enabledPlugins": {
"mod-faults@god-mods": true,
"danger-guard@god-mods": true,
...
}
Plugins installed later are appended, so they land beneath it. Reinstalling mod-faults moves it to the end again; its start-up toast and /mod-faults name any mods it can't see.
Every mod appends local JSON lines to ~/.claude/mods/metrics.jsonl; nothing leaves your machine. Rows (schema v: 2) carry t, mod, event, ver, session and project:
loaded: once per session start, with the mod's versionturn: once per turn, counting each hook's calls, e.g. {"tool.call": 3, "command.run{goal}": 1}verdictRows hold counts, kinds and lengths only, never prompt, command or tool-input text. /mod-stats summarises them. mod-faults adds a fault row per failed hook, naming the mod and event; it no longer writes ~/.claude/logs/god-mods-faults.jsonl, which can be deleted.
Each mod is a folder with .claude-plugin/plugin.json and hooks/register.tsx, plus tests in tests/.
The metrics code lives once in shared/metrics.ts and is inlined into every register.tsx between // <metrics> markers, because the engine only lets $ into functions declared in the same file. Edit the shared file, then:
shared/sync.sh # inline into every mod
shared/sync.sh --check # fail if any copy is stale
Check a mod before committing:
claude plugin validate <mod>
claude plugin test <mod>
Bump the mod's version in its plugin.json and in .claude-plugin/marketplace.json together.
hooks/register.tsx 184 lines1import { atom, read, update } from 'claude-code'
2import type { EngineInterface, On, Register } from 'claude-code'
3
4import { SYSTEM, parse, prompt } from './suggest.ts'
5
6// The smallest model: one short call per answered turn
7const MODEL = 'claude-haiku-5-5'
8const OFF_KEY = 'off'
9
10const suggestions = atom({ plugin: 'next-steps', key: 'suggestions' } as const, [])
11
12const isOff = async ($: EngineInterface) => (await $.store.get(OFF_KEY).catch(() => false)) === true
13
14// <metrics: generated from shared/metrics.ts by shared/sync.sh>
15// Shared mod metrics (schema v2). Source of truth: ~/.claude/mods/shared/metrics.ts.
16// shared/sync.sh inlines it between the metrics markers in each mod's register.tsx (the engine only lets $
17// into functions declared in the same file). Edit here, run sync.sh, never edit an inlined copy.
18//
19// Rows appended to ~/.claude/mods/metrics.jsonl, all with { v: 2, t, mod, event, ver, session, project }:
20// loaded once per load (logLoaded, or count() in the mod's session.start hook), at session.start: proves which version of the mod is running
21// turn once per turn with activity (logTurns, or count() in the mod's turn.complete hook): { hooks: { <event>: calls } }
22// <other> outcome rows from track(), e.g. merge-gate 'verdict'
23// Privacy: never put prompt, command, tool-input or matched-secret text in a row; lengths, kinds and counts only.
24
25const APPEND = 'mkdir -p "$HOME/.claude/mods" && printf "%s\\n" "$1" >> "$HOME/.claude/mods/metrics.jsonl"'
26
27
28const ctx = { ver: '', session: '', project: '' }
29const stats = new Map<string, number>()
30let writeFailed = false
31
32const message = (err: unknown) => (err instanceof Error ? err.message : String(err)).slice(0, 300)
33
34function write($: EngineInterface, mod: string, event: string, data: Record<string, unknown>): void {
35 void (async () => {
36 const t = new Date(await $.clock.now()).toISOString()
37 if (!ctx.project) ctx.project = (await $.session.cwd()).split('/').filter(Boolean).pop() ?? ''
38 const line = JSON.stringify({ v: 2, t, mod, event, ver: ctx.ver, session: ctx.session, project: ctx.project, ...data })
39 const { exitCode, stderr } = await $.process.run(['/bin/sh', '-c', APPEND, 'mod-metrics', line], { timeoutMs: 3000 })
40 if (exitCode !== 0) throw new Error(stderr.trim() || `exit ${exitCode}`)
41 })().catch((err: unknown) => {
42 if (writeFailed) return
43 writeFailed = true
44 $.ui.toast(`${mod}: metrics write failed (${message(err)})`)
45 })
46}
47
48// An outcome row: something the mod decided or did. Fire-and-forget.
49function track($: EngineInterface, mod: string, event: string, data: Record<string, unknown> = {}): void {
50 write($, mod, event, data)
51}
52
53async function loaded($: EngineInterface): Promise<void> {
54 const mod = $.plugin.name
55 ctx.session = await $.session.id().catch(() => '')
56 ctx.project = ''
57 try {
58 const manifest = JSON.parse(await $.fs.read(`${$.plugin.root}/.claude-plugin/plugin.json`)) as { version?: string }
59 ctx.ver = manifest.version ?? ''
60 } catch {
61 ctx.ver = '?'
62 }
63 write($, mod, 'loaded', {})
64}
65
66function flush($: EngineInterface): void {
67 const mod = $.plugin.name
68 if (!stats.size) return
69 const hooks = Object.fromEntries(stats)
70 stats.clear()
71 write($, mod, 'turn', { hooks })
72}
73
74// The engine allows one hook per event per plugin, and counts them by spelling. A mod that hooks
75// session.start or turn.complete itself calls count() in that hook, which writes the row; otherwise
76// it calls the matching helper once in register.
77function logLoaded(on: On): void {
78 on('session.start', async ($, e, next) => {
79 await loaded($)
80
81 return next(e)
82 })
83}
84
85function logTurns(on: On): void {
86 on('turn.complete', async ($, e, next) => {
87 flush($)
88
89 return next(e)
90 })
91}
92
93// First statement of every hook: counts the call into this turn's row. The engine only accepts
94// function literals as hooks, so calls are counted from inside rather than by wrapping.
95// In a session.start hook it also writes the loaded row; in a turn.complete hook it writes the turn row.
96function count($: EngineInterface, event: string): void {
97 stats.set(event, (stats.get(event) ?? 0) + 1)
98 if (event === 'session.start') void loaded($)
99 if (event === 'turn.complete') flush($)
100}
101// </metrics>
102
103export const register: Register = on => {
104 let lastAsked = ''
105
106 on('session.start', async ($, e, next) => {
107 count($, 'session.start')
108 await $.command.register({ name: 'next', description: 'Next-prompt suggestions after each turn: /next off | on' })
109
110 return next(e)
111 })
112
113 on('command.run', { command: 'next' }, async ($, e) => {
114 count($, 'command.run{next}')
115 const arg = e.args.trim()
116 if (arg === 'off' || arg === 'on') {
117 await $.store.set(OFF_KEY, arg === 'off')
118 if (arg === 'off') await update($, suggestions, () => [])
119 }
120
121 return { text: `next-steps is ${(await isOff($)) ? 'off' : 'on'}.` }
122 })
123
124 on('prompt.submit', async ($, e, next) => {
125 count($, 'prompt.submit')
126 if (e.origin.kind === 'composer' || e.origin.kind === 'bridge') lastAsked = e.text
127 await update($, suggestions, () => [])
128
129 return next(e)
130 }).catch(($, e, next) => next(e))
131
132 on('turn.complete', async ($, e, next) => {
133 count($, 'turn.complete')
134 const done = await next(e)
135 if (e.agentId !== undefined || e.reason !== 'answer' || !e.answer.trim() || (await isOff($))) return done
136
137 // Off the turn's path: the suggestions arrive a moment after the answer
138 void (async () => {
139 const r = await $.model.complete({ model: MODEL, system: SYSTEM, prompt: prompt(lastAsked, e.answer), maxTokens: 120, timeoutMs: 15_000 })
140 const u = r.usage
141 track($, 'next-steps', 'shown', { ok: r.isAnswered, usd: u ? (u.input_tokens * 0.1 + u.output_tokens * 0.5) / 1e6 : 0, tokens: u ? u.input_tokens + u.output_tokens : 0 })
142 if (r.isAnswered) await update($, suggestions, () => parse(r.text))
143 })().catch(() => undefined)
144
145 return done
146 })
147
148 on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
149 count($, 'ui.render')
150 const list = await read($, suggestions)
151 if (list.length === 0 || e.props.hasSurvey || e.props.isWorking) return next(e)
152 const { Box, Text, Button } = $.ui.resolve(e)
153 const below = await next(e)
154
155 const width = Math.max(20, e.props.bodyColumns)
156
157 // One row per suggestion so long ones wrap instead of being cut off
158 return (
159 <Box flexDirection="column">
160 <Box flexDirection="row" gap={1} width={width}>
161 <Text dimColor>Next (press a number, 0 hides):</Text>
162 <Button key="hide" hotkey="0" plain label="✕" role="dismiss" onPress={() => update($, suggestions, () => [])} />
163 </Box>
164 {list.map((s, i) => (
165 <Box key={`row${i + 1}`} flexDirection="row" gap={1} width={width}>
166 <Button
167 key={`s${i + 1}`}
168 hotkey={String(i + 1)}
169 label={String(i + 1)}
170 onPress={async () => {
171 track($, 'next-steps', 'clicked', { n: i + 1 })
172 await $.prompt.fill({ text: s, mode: 'replace' })
173 await update($, suggestions, () => [])
174 }}
175 />
176 <Text wrap="wrap">{s}</Text>
177 </Box>
178 ))}
179 {below}
180 </Box>
181 )
182 })
183}
184hooks/suggest.ts 23 lines1// Pure helpers: no `$`, so tests call them directly.
2
3export const SYSTEM = [
4 "You suggest what the user of a coding agent will most likely type next.",
5 'Reply with 2 or 3 lines, one suggestion per line, nothing else: no numbering, quotes or preamble.',
6 "Each line is a short prompt in the user's own voice (under 12 words), concrete to this conversation.",
7 'Prefer the obvious next step: approve or merge what was proposed, answer a question the agent asked, run or check something.',
8].join(' ')
9
10export function prompt(asked: string, answer: string): string {
11 const clip = (s: string, n: number) => (s.length > n ? `${s.slice(0, n)}…` : s)
12
13 return `The user asked:\n${clip(asked, 1500)}\n\nThe agent replied:\n${clip(answer, 4000)}\n\nThe user's likely next prompts:`
14}
15
16export function parse(text: string): string[] {
17 return text
18 .split('\n')
19 .map(l => l.replace(/^\s*(?:[-*•]|\d+[.)])\s*/, '').replace(/^["'`]|["'`]$/g, '').trim())
20 .filter(l => l.length > 2 && l.length <= 120)
21 .slice(0, 3)
22}
23types/index.d.ts 8 lines1export type Suggestions = string[]
2
3declare module 'claude-code' {
4 interface PluginState {
5 'next-steps': { suggestions: Suggestions }
6 }
7}
8