Replay Theater: step through the file edits Claude made in the last turn, one diff at a time.

Cópia de
claude-code/mods/replay-theaterde anthropics/claude-code-playground (commit 569c528, Apache-2.0). Alterada: o aviso acima do prompt passa a desenhar a banda dos outros mods abaixo dele (next(e)), em vez de substituí-la; e o aviso some com o botão Dismiss (x) ou quando você manda o próximo prompt (o/replaycontinua abrindo o último turno).
A Claude Code mod that lets you step through the file edits Claude made in the last turn, one diff at a time. We're sharing it as an example of a mod that records tool calls without changing them and gives you a pane with buttons to review them afterwards.
While a turn runs, Replay Theater records each file edit Claude makes (the Edit, Write and MultiEdit tool calls): the file, and the text before and after. When the turn ends, a hint appears above the prompt:
▶ Replay: 5 edits (press r) [ Replay ]
Open it, and a pane shows one edit at a time: the file, the tool, a count of added and removed lines, and a short diff in red and green. A strip of numbered cells shows every step, with the current one highlighted, and the header reads "step 2 of 5". Prev, Next and Close buttons move through the steps.
Replay Theater only watches. It never blocks, changes or delays an edit.
The patterns it demonstrates:
tool.call and always passing the call on with next(e).turn.start and turn.complete, and skipping subagent turns./replay) registered from session.start and handled in command.run.Pane with Button elements and hotkeys, with a fallback to the AbovePrompt band.After a rename, the hint above the prompt:

The pane, on step 1 of 5:

A Write step for a new file, capped at 12 lines:

Inline above the prompt in an 80-column terminal:

Replay Theater. Scrub through what Claude just did. After a turn, a pane opens with a timeline of every edit. Buttons step forward and back, and each step shows its diff. It uses
ui.renderonPane, withButtonelements, and it records each edit fromtool.call. It builds on the built-in diff mod. A developer would install it to review a long run in a minute, and it makes a strong demo clip. A bigger project, because the timeline needs its own state.
The build prompt, which picked this idea and two others by number:
implement 1,2,7. give me zips for them. test them in claude code and get me screenshots of what they look like when used.
/replay or the Replay button.Requirements:
claude plugin validate passes on 2.1.285.No environment variables or configuration.
Steps:
git clone https://github.com/anthropics/claude-code-playground.git
cd claude-code-playground/claude-code/mods
claude plugin validate ./replay-theater
claude --plugin-dir ./replay-theater
Or install it, with the other mods here, from the local marketplace in this folder (see the mods README):
claude plugin marketplace add ./
claude plugin install replay-theater@claude-code-playground-mods --scope user
/replay and press Enter.ctrl+x then Tab to focus the band above the prompt, then press r (or Enter on the Replay button).| Key | Does |
|---|---|
n | Next step |
p | Previous step |
c or Escape | Close the pane |
Mouse clicks on the buttons work too. The replay stays available until the next turn that edits files. A turn with no edits keeps the previous replay.
old_string and new_string, not the whole file. The file's line numbers aren't shown.| Name | Version | License (SPDX) | Source |
|---|---|---|---|
| None |
None.
Shared as-is as part of claude-code-playground. Not an official Anthropic product; no support or maintenance is implied. See the root README and LICENSE.
hooks/replay-theater.mjs 271 lines1// Copyright 2026 Anthropic PBC
2// SPDX-License-Identifier: Apache-2.0
3//
4// Replay Theater: records the file edits Claude makes in a turn, then lets you
5// step through them in a pane, one diff at a time.
6//
7// Claude Code 2.1.280 function hooks. Load with --plugin-dir.
8
9const PANE_ID = "replay-theater";
10const MAX_DIFF_LINES = 12;
11const MAX_LCS_LINES = 400;
12const EDIT_TOOLS = new Set(["Edit", "Write", "MultiEdit"]);
13
14// Module state. `pending` fills during a turn; `replay` is the last finished
15// turn's steps, the ones the pane shows.
16// hintHidden: the band hint was dismissed or a new prompt was sent; /replay still opens the last turn.
17const state = { pending: [], replay: [], index: 0, isOpen: false, inBand: false, turns: 0, hintHidden: false };
18
19function relPath(cwd, path) {
20 if (!path) return "(unknown file)";
21 if (cwd && path.startsWith(cwd + "/")) return path.slice(cwd.length + 1);
22 return path;
23}
24
25function splitLines(text) {
26 if (text === undefined || text === null || text === "") return [];
27 const lines = String(text).split("\n");
28 if (lines.length > 1 && lines[lines.length - 1] === "") lines.pop();
29 return lines;
30}
31
32// A line diff. Small inputs get an LCS diff, so unchanged lines show as
33// context; large ones fall back to all-removed then all-added.
34function diffLines(oldText, newText) {
35 const a = splitLines(oldText);
36 const b = splitLines(newText);
37 if (a.length > MAX_LCS_LINES || b.length > MAX_LCS_LINES) {
38 return [...a.map((t) => ({ op: "-", t })), ...b.map((t) => ({ op: "+", t }))];
39 }
40 const n = a.length, m = b.length;
41 const dp = Array.from({ length: n + 1 }, () => new Array(m + 1).fill(0));
42 for (let i = n - 1; i >= 0; i--)
43 for (let j = m - 1; j >= 0; j--)
44 dp[i][j] = a[i] === b[j] ? dp[i + 1][j + 1] + 1 : Math.max(dp[i + 1][j], dp[i][j + 1]);
45 const out = [];
46 let i = 0, j = 0;
47 while (i < n && j < m) {
48 if (a[i] === b[j]) { out.push({ op: " ", t: a[i] }); i++; j++; }
49 else if (dp[i + 1][j] >= dp[i][j + 1]) out.push({ op: "-", t: a[i++] });
50 else out.push({ op: "+", t: b[j++] });
51 }
52 while (i < n) out.push({ op: "-", t: a[i++] });
53 while (j < m) out.push({ op: "+", t: b[j++] });
54 return trimContext(out);
55}
56
57// Keep one line of context around each change, so a long file's Write shows
58// the changed lines, not the whole file.
59function trimContext(lines) {
60 if (!lines.some((l) => l.op !== " ")) return lines.slice(0, MAX_DIFF_LINES);
61 const keep = lines.map((l, k) =>
62 l.op !== " " || lines[k - 1]?.op && lines[k - 1].op !== " " || lines[k + 1]?.op && lines[k + 1].op !== " ");
63 const out = [];
64 let skipped = false;
65 lines.forEach((l, k) => {
66 if (keep[k]) { if (skipped && out.length) out.push({ op: "~", t: "⋯" }); out.push(l); skipped = false; }
67 else skipped = true;
68 });
69 return out;
70}
71
72function countChanges(diff) {
73 let add = 0, del = 0;
74 for (const l of diff) { if (l.op === "+") add++; else if (l.op === "-") del++; }
75 return { add, del };
76}
77
78// Turns one tool call into one or more steps.
79async function stepsFor($, e) {
80 let cwd = "";
81 try { cwd = await $.session.cwd(); } catch { /* keep the full path */ }
82 const file = relPath(cwd, e.file_path);
83 if (e.tool === "Edit") {
84 return [{ tool: "Edit", file, diff: diffLines(e.old_string, e.new_string), note: e.replace_all ? "replace all" : "" }];
85 }
86 if (e.tool === "MultiEdit" && Array.isArray(e.edits)) {
87 return e.edits.map((ed, k) => ({
88 tool: "MultiEdit", file, diff: diffLines(ed.old_string, ed.new_string), note: `edit ${k + 1} of ${e.edits.length}`,
89 }));
90 }
91 if (e.tool === "Write") {
92 let before = "";
93 let isNew = true;
94 try {
95 if (e.file_path && (await $.fs.exists(e.file_path))) {
96 before = await $.fs.read(e.file_path);
97 isNew = false;
98 }
99 } catch { /* unreadable: show it as a new file */ }
100 return [{ tool: "Write", file, diff: diffLines(before, e.content), note: isNew ? "new file" : "rewrite" }];
101 }
102 return [];
103}
104
105function hintText() {
106 const n = state.replay.length;
107 return `▶ Replay: ${n} edit${n === 1 ? "" : "s"} (r to open, x to dismiss)`;
108}
109
110async function openReplay($) {
111 if (!state.replay.length) return false;
112 state.index = 0;
113 state.isOpen = true;
114 // The pane only takes the keyboard while nothing else holds it. Hide the
115 // band first (it held the keys if its button was pressed), then open.
116 $.ui.invalidate("ui.render");
117 await $.clock.sleep(200);
118 const rows = Math.min(MAX_DIFF_LINES + 8, 22);
119 const placed = await $.ui.open({ id: PANE_ID, title: "Replay Theater", focus: true, closeOnEscape: true, rows, columns: 58 });
120 // No room for a pane (a narrow terminal): draw the replay in the band.
121 state.inBand = placed?.isPlaced === false;
122 $.ui.invalidate("ui.render");
123 return true;
124}
125
126// The replay view: one step at a time. Drawn in the Pane, or in the band
127// above the prompt when the surface can't place a pane.
128function replayView($, e, inBand) {
129 const { Box, Text, Button } = $.ui.resolve(e);
130 const maxDiff = inBand ? Math.max(3, Math.min(MAX_DIFF_LINES, (e.maxRows || 20) - 7)) : MAX_DIFF_LINES;
131 const total = state.replay.length;
132 if (!total) return Text({ dimColor: true, children: "No edits to replay." });
133 const k = Math.max(0, Math.min(state.index, total - 1));
134 const step = state.replay[k];
135 const width = Math.max(40, (e.bodyColumns || 100) - 4);
136 const { add, del } = countChanges(step.diff);
137 const shown = step.diff.slice(0, maxDiff);
138
139 const diffRows = shown.map((l, n) => {
140 const color = l.op === "+" ? "green" : l.op === "-" ? "red" : undefined;
141 const line = `${l.op === "~" ? " " : l.op} ${l.t}`.slice(0, width);
142 return Text({ key: `d${n}`, color, dimColor: l.op === " " || l.op === "~", wrap: "truncate-end", children: line });
143 });
144 if (step.diff.length > maxDiff) diffRows.push(Text({ key: "more", dimColor: true, children: ` … ${step.diff.length - maxDiff} more lines` }));
145 if (!shown.length) diffRows.push(Text({ key: "empty", dimColor: true, children: " (no line changes)" }));
146
147 // The step list: one cell per step, the current one highlighted.
148 const strip = state.replay.map((s, n) =>
149 Text({ key: `s${n}`, inverse: n === k, color: n === k ? "cyan" : undefined, dimColor: n !== k, children: ` ${n + 1} ` }));
150
151 const go = (to) => { state.index = Math.max(0, Math.min(to, total - 1)); $.ui.invalidate("ui.render"); };
152 const close = () => {
153 state.isOpen = false;
154 if (!state.inBand) $.ui.close({ id: PANE_ID });
155 state.inBand = false;
156 $.ui.invalidate("ui.render");
157 };
158
159 return Box({
160 flexDirection: "column", borderStyle: "round", borderColor: "magenta", paddingX: 1,
161 children: [
162 Box({ flexDirection: "row", justifyContent: "space-between", children: [
163 Text({ bold: true, color: "magenta", children: "▶ Replay Theater" }),
164 Text({ bold: true, children: `step ${k + 1} of ${total}` }),
165 ] }),
166 Box({ flexDirection: "row", children: strip }),
167 Text({ bold: true, color: "cyan", wrap: "truncate-start", children: step.file }),
168 Box({ flexDirection: "row", gap: 2, children: [
169 Text({ dimColor: true, children: `${step.tool}${step.note ? " · " + step.note : ""}` }),
170 Text({ color: "green", children: `+${add}` }),
171 Text({ color: "red", children: `-${del}` }),
172 ] }),
173 Box({ flexDirection: "column", marginTop: 1, children: diffRows }),
174 Box({ flexDirection: "row", gap: 2, marginTop: 1, children: [
175 Button({ key: "prev", label: "◀ Prev", hotkey: "p", onPress: () => go(k - 1) }),
176 Button({ key: "next", label: "Next ▶", hotkey: "n", autoFocus: true, onPress: () => go(k + 1) }),
177 Button({ key: "close", label: "Close", hotkey: "c", onPress: close }),
178 ] }),
179 ],
180 });
181}
182
183export function register(on, options) {
184 // Slash command: /replay opens the pane.
185 on("session.start", async ($, e, next) => {
186 const r = await next(e);
187 await $.command.register({ name: "replay", description: "Replay Theater: step through the last turn's file edits" });
188 return r;
189 });
190
191 on("command.run", { command: "replay" }, async ($, e) => {
192 const opened = await openReplay($);
193 return { text: opened ? `Replay Theater: ${state.replay.length} edits` : "Replay Theater: no edits in the last turn." };
194 });
195
196 // Record each edit, then let it run. Never blocks the call.
197 on("tool.call", async ($, e, next) => {
198 if (EDIT_TOOLS.has(e.tool)) {
199 try {
200 const steps = await stepsFor($, e);
201 state.pending.push(...steps);
202 } catch { /* recording must never stop the edit */ }
203 }
204 return next(e);
205 });
206
207 // The hint is about the last turn: it goes once the person moves on.
208 on("prompt.submit", ($, e, next) => {
209 if (state.replay.length && !state.hintHidden) {
210 state.hintHidden = true;
211 $.ui.invalidate("ui.render");
212 }
213 return next(e);
214 });
215
216 on("turn.start", ($, e, next) => {
217 if (!e.agentId) state.pending = [];
218 return next(e);
219 });
220
221 // At the end of a main-loop turn, the pending edits become the replay.
222 on("turn.complete", async ($, e, next) => {
223 const r = await next(e);
224 if (e.agentId || !state.pending.length) return r;
225 state.replay = state.pending;
226 state.pending = [];
227 state.index = 0;
228 state.hintHidden = false;
229 state.turns++;
230 $.ui.invalidate("ui.render");
231 return r;
232 });
233
234 // The band above the prompt: the hint and a button that opens the pane.
235 // The band has one instance for every plugin, so the hint is drawn above
236 // what is beneath (another mod's band) rather than in its place.
237 on("ui.render", { component: "AbovePrompt" }, async ($, e, next) => {
238 if (state.isOpen && state.inBand) return replayView($, e, true);
239 if (!state.replay.length || state.isOpen || state.hintHidden) return next(e);
240 const { Box, Text, Button } = $.ui.resolve(e);
241 const beneath = await next(e);
242 return Box({
243 flexDirection: "column",
244 children: [
245 Box({
246 key: "replay-hint", flexDirection: "row", gap: 2, paddingX: 1,
247 children: [
248 Text({ color: "magenta", bold: true, children: hintText() }),
249 Button({ key: "open-replay", label: "Replay", hotkey: "r", onPress: () => openReplay($) }),
250 Button({ key: "dismiss-replay", label: "Dismiss", hotkey: "x", onPress: () => { state.hintHidden = true; $.ui.invalidate("ui.render"); } }),
251 ],
252 }),
253 beneath,
254 ],
255 });
256 });
257
258 // The pane.
259 on("ui.render", { component: "Pane" }, ($, e, next) => {
260 if (e.requestId !== PANE_ID) return next(e);
261 return replayView($, e, false);
262 });
263
264 // The person closed the pane (Escape): keep our flag in step.
265 on("ui.close", ($, e, next) => {
266 if (e.id === PANE_ID || e.requestId === PANE_ID) state.isOpen = false;
267 $.ui.invalidate("ui.render");
268 return next(e);
269 });
270}
271