Live view of what Claude is executing: every tool call with its input, output and status, subagents in their own lanes, and a network-tab style timeline of…

A Claude Code plugin marketplace, and the single home for Claude customizations that stay the same on every device: ten mods, the Claritymaxx skill, the sync-home skill, and the karpathy-guidelines and python-standards coding skills. To add something, ask Claude to put it "on all my devices". The sync-home skill and CLAUDE.md tell it how.
| Plugin | Command | What it does |
|---|---|---|
| usage-forecast | /forecast, /forecast hide, /forecast show | A band above the prompt. 5-hour and Weekly plan limits as coloured bars (green, then yellow from 70%, red from 90%) with the percent used, a reset countdown and the reset time (↻ resets in 1h 12m · 15:40), and ⚠ at this pace, out in 40m when you would run out before the reset. Below it, the context window as weather with a 12-turn sparkline and turns left. Replaces token-weather. |
| blast-radius | /blast-radius, /blast-radius <command> (dry run) | Catches rm -rf, git reset --hard, force pushes, git clean -f, git checkout ., git branch -D, git stash drop/clear, DROP/TRUNCATE, mkfs, dd of=/dev/.... It shows what the command would touch in a pane and forces a permission prompt. A deny from your settings is never loosened. |
| replay-theater | /replay, /replay 2 | Records each turn's Edit and Write calls. In the pane, n/p step through the diffs, o/w change turn, and Esc closes it. |
| changed-files | /changed-files | A live sidebar of every file touched this session, with +/- counts, edit counts and a new tag. It opens by itself on the first edit. |
| session-meter | /meter | The status line shows elapsed time, tool calls and files edited. A toast appears when a turn takes 60 s or more; change it with /plugin configure session-meter@harshit-mods. |
| claritymaxx | /claritymaxx:explain <topic>, or ask "explain..." | Third-party skill from v60samurai/claritymaxx. Builds a mental model first, then explains it as text, a diagram or a small HTML page. |
| fork-explorer | /fork <what if...>, or type in the pane | Runs a side question over the current session and shows 2-3 alternative approaches as cards side by side, with pros, cons and effort. "use this" puts the choice in your prompt box to edit and send. Nothing is added to your conversation. |
| mission-control | /mission | A live pane of what Claude is executing: each tool call with its input, status badge (✓ ✗ ⊘ ●), duration and output; subagents in their own lanes with tool and token counts; a network-tab style waterfall; time spent in the model between tools. v switches between the timeline and the outputs. Observe-only; it never changes a call. |
| diff-minimap | automatic | A thin strip beside each Edit and Write row in the transcript. Green, red and yellow ticks show where in the file the change sits, with the line range and the file length. |
| codebase-atlas | /atlas, /atlas changes, /atlas components <file>, /atlas calls <name>, /atlas decisions, /atlas rescan | One pane with six tabs. Map: folders as boxes in dependency layers (entry points on top, foundations at the bottom), lit yellow when Claude edits and cyan when it reads; select one for what it imports and what uses it. Changes: every uncommitted change mapped to the functions and classes it added, modified or removed, with call-site counts, the layers crossed and the files that import what changed. Components: a file's classes, functions and methods with size bars, what each calls, and which changed. Calls: callers and callees of any function; type a name or select one in the transcript, then walk the graph. Decisions: a timeline of decisions a small model pulls from each turn (turn off with extractDecisions). Explain: side-question explanations of a folder, a function or the session's changes that never enter your conversation. Works with or without git: in a git repo, changes are measured against the last commit; in a plain folder, against the files as Atlas first read them that session (dependencies, virtual environments and build output are skipped). Reads Python and JS/TS. |
| workbench | /wb, /wb changes [file], /wb preview <file>, /wb artifacts, /wb map, /wb usage, /wb calls <name>, /wb forecast, /wb workbench, /wb hud off | One workspace. A one-line band above the prompt with two slides, switched with ◀ ▶: Workbench (session time, tool calls, files changed with +/−, new files, plan limits and context on wide terminals, then the running tool or the last edit and its functions) and Forecast (5-hour and weekly limits with bars, reset times and pace, plus the context forecast; it shows the usage-forecast mod's band when that mod is on). A pane with six tabs on one row: Now, the turn's tool calls with status and timing, failures with their error, and subagents nested under the call that started them; Changes, every file with a change bar and the functions it touched, then a file's changed functions and highlighted diff since Claude first touched it, then each edit (replay with n/p); Preview, a live render of the file being edited (Markdown, CSV table, JSON tree, HTML screenshot, PNG, code) with recent files one press away; Artifacts, files created this session by Claude ✦ or its commands, with preview and copy path; Map, architecture layers with folder sizes and imports, a file's components, and the call graph; Usage, limits with reset times and pace, context, and cost per turn. Works with or without git. Claude Code's own diff panel sits above mod panes: run /diff to hide it if it covers the workbench. |
| crew | /crew, /crew auto off, /crew close | An Agents side pane, like a mission board for subagents. Three cards on top total the session's cost, tokens and time. Each subagent is a little pixel crew member whose hat shows its effort (heavy, careful, medium, light), with its model and effort level, context used with a bar, tokens, its share of the cost and how long it ran; it walks while it works and shows the tool it is running. Sections: Running, Completed (✓ done, ✗ failed, ⊘ stopped; folds) and Planned, the tasks from Claude's task or todo list with what each still waits for ("after 1, 3"). Click an agent for its task, tool count and answer. Opens by itself when the first subagent starts; /crew auto off stops that. |
| explainer-page | /explainer-page:explainer-page, or ask for a visual or interactive explainer page | A skill for textbook-style HTML pages that teach one concept: each idea in words, maths, a figure and code, with colour-coded notation (inputs blue, outputs orange, parameters green, functions violet, probabilities pink) kept identical everywhere; tables and figures (3D bars, node diagrams) drawn from one data source and highlighted together on hover; sliders where a parameter is the point; code cells with their real output; margin notes, callouts and check-yourself questions; light and dark themes and a contents sidebar. Publishes as a claude.ai artifact when that tool is available, otherwise writes an .html file. Triggers only on an explicit request for such a page. |
| savvy-flow | /savvy-flow:savvy-flow <task> | A copy of savvy-flow from johnnyvizz/claude-kit with one change: the top tier, savvy-fable, runs on Opus at max effort instead of the Fable model, so it works without Fable access. The session model plans the task, delegates pieces to five tiered worker agents (savvy-fable, savvy-heavy, savvy-careful, savvy-medium, savvy-light) and reviews what they return. tools/sync-savvy-flow.sh refreshes the copy from upstream and reapplies the change; the Sync savvy-flow GitHub Action runs it daily and commits when upstream changed. |
| savvy-progress | /agents-info | From the same repo, following its main branch the same way. A progress bar above the prompt driven by savvy-flow, and an agents panel with model, effort, step progress, context, estimated cost and time. Animated crabs draw in the desktop app; the terminal shows text rows (crew draws its sprites in both). |
| sync-home | (automatic) or ask "add X to all my devices" | A skill that tells Claude this repository is where plugins, mods, skills and other customizations go so they sync to every device. Claude adds them under plugins/, validates, pushes and tells you what to turn on. |
| karpathy-guidelines | /karpathy-guidelines:clean-code, or automatic on any coding task | Guidelines from Andrej Karpathy's notes on LLM coding mistakes: think before coding, simplicity first, surgical changes, goal-driven execution, with worked examples in EXAMPLES.md. |
| python-standards | /python-standards:python-standards, or automatic on Python work | Python standards: SOLID, DRY, KISS and YAGNI; FastAPI project layout; naming; OWASP-aligned secure coding; linting and testing setup. |
Add this marketplace to your claude.ai account once:
harshitmywork17/claude-mods. If the repository is private, your GitHub account must be connected to Claude.sync-home too, so every session knows to put new synced customizations here.Plugins on your account sync at session start, on every machine where you sign in to Claude Code with that account. Mods need Claude Code v2.1.287 or later (claude --version, then claude update). After you push a change here, press Check for updates on the marketplace in claude.ai, and turn on any new plugin. Then start a new session.
If a command such as /wb is missing on a machine:
claude --version must be 2.1.287 or later.claude plugin list should show workbench@synced. If it doesn't, the sync hasn't picked it up: check for updates in claude.ai, or install on that machine as below.claude plugin test run in an empty folder should say no hooks module to load. Any other message means mods are turned off there.Mods run in Claude Code only: the terminal, the desktop app's Code tab, IDE extensions and cloud sessions set up as below. Claude chat on the web, desktop and mobile shows no mod UI. Claritymaxx is a skill, so it also works in Claude chat and Cowork.
Cloud sessions at claude.ai/code don't load account plugins or the plugins a repository lists in .claude/settings.json. They do load plugin folders named in CLAUDE_CODE_PLUGIN_DIRS. Set it once on the cloud environment:
CLAUDE_CODE_PLUGIN_DIRS=/home/user/claude-mods/plugins ``harshitmywork17/claude-mods alongside the repository you're working on. It is cloned to /home/user/claude-mods, and every plugin in plugins/ loads, including new ones.A cloud session can only clone the repositories selected for it, because this repository is private. In a session without it, the variable points at a missing folder, which Claude Code skips.
claude plugin marketplace add harshitmywork17/claude-mods
claude plugin install workbench@harshit-mods # repeat for each plugin
Or run every plugin from a local clone, picking up changes with git pull: add "env": { "CLAUDE_CODE_PLUGIN_DIRS": "<path to clone>/plugins" } to ~/.claude/settings.json. Don't combine this with account sync on the same machine: when two copies share a name, only the first one loads.
Each mod has tests: claude plugin test plugins/<mod>. Check a mod with claude plugin validate plugins/<mod>. Increase version in a mod's plugin.json when you change it, because installed copies are cached by version.
hooks/register.tsx 261 lines1import { atom, read, update } from 'claude-code'
2import type { EngineInterface, Register } from 'claude-code'
3
4import type { AgentRun, Step, Turn } from '../types'
5import {
6 BADGE,
7 MAX_TURNS,
8 bar,
9 colorOf,
10 modelTime,
11 onNewest,
12 preview,
13 relabel,
14 seconds,
15 statusOf,
16 summarize,
17 withStep,
18 withStepChange,
19} from './trace'
20
21const PANE = 'mission-control'
22const TICK_MS = 1000
23const turns = atom({ plugin: 'mission-control', key: 'turns' } as const, [])
24const back = atom({ plugin: 'mission-control', key: 'back' } as const, 0)
25const view = atom({ plugin: 'mission-control', key: 'view' } as const, 'timeline')
26
27const TURN_STATUS = { running: '● running', done: '✓ done', interrupted: '⊘ interrupted', failed: '✗ failed' } as const
28
29async function laneLabel($: EngineInterface, laneId: string): Promise<string> {
30 if (laneId === 'main') return 'Main'
31 try {
32 const agent = (await $.agent.list()).find(one => one.id === laneId)
33 if (agent !== undefined) return `${agent.name ?? agent.type}: ${agent.description}`
34 } catch {
35 // The list is a nicety; a lane without it is labelled by id.
36 }
37 return `Subagent ${laneId.slice(0, 8)}`
38}
39
40function agentRunOf(input: Record<string, unknown>, result: unknown): AgentRun {
41 const record = (result ?? {}) as Record<string, unknown>
42 const num = (key: string): number | undefined => (typeof record[key] === 'number' ? (record[key] as number) : undefined)
43 return {
44 agentId: typeof record.agentId === 'string' ? record.agentId : undefined,
45 type: typeof input.subagent_type === 'string' ? input.subagent_type : 'general-purpose',
46 description: typeof input.description === 'string' ? input.description : '',
47 toolCount: num('totalToolUseCount'),
48 tokens: num('totalTokens'),
49 }
50}
51
52export const register: Register = on => {
53 let isBusy = false
54
55 on('session.start', async ($, e, next) => {
56 await $.command.register({
57 name: 'mission',
58 description: 'Mission Control: live view of tool calls, outputs, subagents and timing',
59 immediate: true,
60 })
61 $.clock.every(TICK_MS, () => {
62 if (isBusy) $.ui.invalidate('ui.render')
63 })
64
65 return next(e)
66 })
67
68 on('turn.start', async ($, e, next) => {
69 const now = await $.clock.now()
70 const turn: Turn = {
71 id: e.turnId,
72 prompt: e.text.replace(/\s+/g, ' ').slice(0, 100),
73 startedAt: now,
74 status: 'running',
75 steps: [],
76 lanes: [{ id: 'main', label: 'Main' }],
77 }
78 await update($, turns, list => [...list, turn].slice(-MAX_TURNS))
79 await update($, back, () => 0)
80 isBusy = true
81
82 return next(e)
83 })
84
85 on('tool.call', async ($, e, next) => {
86 const input = e as unknown as Record<string, unknown>
87 const lane = e.agentId ?? 'main'
88 const now = await $.clock.now()
89 const step: Step = {
90 id: e.tool_use_id,
91 lane,
92 tool: String(e.tool),
93 summary: summarize(String(e.tool), input),
94 startedAt: now,
95 status: 'running',
96 output: '',
97 }
98 const known = (await read($, turns)).at(-1)?.lanes.some(one => one.id === lane) ?? false
99 const label = known ? '' : await laneLabel($, lane)
100 await update($, turns, list => onNewest(list, now, turn => withStep(turn, step, label)))
101 isBusy = true
102
103 const ran = await next(e)
104
105 const status = statusOf(ran)
106 const change: Partial<Step> = {
107 endedAt: await $.clock.now(),
108 status,
109 output: preview(status === 'denied' ? ran.deny : ran.text),
110 }
111 if (e.tool === 'Agent' && status === 'ok') {
112 const agent = agentRunOf(input, ran.result)
113 change.agent = agent
114 if (agent.agentId !== undefined) {
115 const label = `${agent.type}${agent.description === '' ? '' : `: ${agent.description}`}`
116 await update($, turns, list => relabel(list, agent.agentId ?? '', label))
117 }
118 }
119 await update($, turns, list => withStepChange(list, step.id, change))
120
121 return ran
122 })
123
124 on('turn.complete', async ($, e, next) => {
125 const ran = await next(e)
126 if (e.agentId !== undefined) return ran
127
128 const endedAt = await $.clock.now()
129 const status = e.reason === 'aborted' ? 'interrupted' : e.reason === 'answer' ? 'done' : 'failed'
130 await update($, turns, list =>
131 onNewest(list, endedAt, turn => ({
132 ...turn,
133 endedAt,
134 status,
135 inputTokens: e.usage?.input_tokens,
136 outputTokens: e.usage?.output_tokens,
137 })),
138 )
139 isBusy = false
140
141 return ran
142 })
143
144 on('session.end', async ($, e, next) => {
145 if (e.reason === 'clear') await update($, turns, () => [])
146
147 return next(e)
148 })
149
150 on('command.run', { command: 'mission' }, async $ => {
151 await $.ui.open({ id: PANE, title: 'Mission Control' })
152
153 return {}
154 })
155
156 on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e) => {
157 const { Box, Button, Text } = $.ui.resolve(e)
158 const list = await read($, turns)
159 const offset = Math.min(await read($, back), Math.max(0, list.length - 1))
160 const turn = list[list.length - 1 - offset]
161 const mode = await read($, view)
162 const now = await $.clock.now()
163
164 if (turn === undefined) {
165 return <Text dimColor>Waiting for the next turn. Tool calls, subagents and timings appear here live.</Text>
166 }
167
168 const total = (turn.endedAt ?? now) - turn.startedAt
169 const columns = e.props.bodyColumns
170 const barWidth = Math.max(10, Math.floor(columns * 0.35))
171 const summaryWidth = Math.max(8, columns - barWidth - 24)
172 const tools = turn.steps.length
173 const failed = turn.steps.filter(step => step.status === 'error' || step.status === 'denied').length
174
175 return (
176 <Box flexDirection="column">
177 <Box flexDirection="row" gap={1}>
178 <Text bold color={turn.status === 'running' ? 'cyan' : turn.status === 'done' ? 'green' : 'yellow'}>
179 {TURN_STATUS[turn.status]}
180 </Text>
181 <Text dimColor>
182 turn {list.length - offset}/{list.length} · {seconds(total)}
183 </Text>
184 </Box>
185 <Text wrap="truncate-end">“{turn.prompt}”</Text>
186 <Text dimColor>
187 {tools} tool call{tools === 1 ? '' : 's'}
188 {failed > 0 ? ` · ${failed} failed` : ''} · {turn.lanes.length - 1} subagent
189 {turn.lanes.length === 2 ? '' : 's'} · model {seconds(modelTime(turn, now))}
190 {turn.outputTokens === undefined ? '' : ` · ${turn.inputTokens ?? 0} in / ${turn.outputTokens} out tokens`}
191 </Text>
192 {turn.lanes.map(lane => {
193 const steps = turn.steps.filter(step => step.lane === lane.id)
194 if (steps.length === 0 && lane.id !== 'main') return null
195 return (
196 <Box key={`lane-${lane.id}`} flexDirection="column" marginTop={1}>
197 <Text bold color={lane.id === 'main' ? 'white' : 'magenta'} wrap="truncate-end">
198 {lane.id === 'main' ? '▌Main' : `▌⑂ ${lane.label}`}
199 </Text>
200 {steps.length === 0 && <Text dimColor> no tool calls yet</Text>}
201 {steps.map(step => {
202 const color = colorOf(step, now)
203 const { pad, fill } = bar(step, turn, now, barWidth)
204 return (
205 <Box key={`step-${step.id}`} flexDirection="column">
206 <Box flexDirection="row">
207 <Box width={3} flexShrink={0}>
208 <Text color={color}> {BADGE[step.status]}</Text>
209 </Box>
210 <Box width={12} flexShrink={0}>
211 <Text bold wrap="truncate-end">{step.tool}</Text>
212 </Box>
213 <Box width={summaryWidth} flexShrink={1}>
214 <Text dimColor wrap="truncate-end">{step.summary}</Text>
215 </Box>
216 {mode === 'timeline' && (
217 <Box width={barWidth} flexShrink={0}>
218 <Text>{pad}</Text>
219 <Text color={color}>{fill}</Text>
220 </Box>
221 )}
222 <Box width={8} flexShrink={0} justifyContent="flex-end">
223 <Text color={color}>{seconds((step.endedAt ?? now) - step.startedAt)}</Text>
224 </Box>
225 </Box>
226 {step.agent !== undefined && (
227 <Text color="magenta">
228 {' '}⑂ subagent {step.agent.type}
229 {step.agent.toolCount === undefined ? '' : ` · ${step.agent.toolCount} tools`}
230 {step.agent.tokens === undefined ? '' : ` · ${step.agent.tokens} tokens`}
231 </Text>
232 )}
233 {mode === 'details' && step.output !== '' && (
234 <Text dimColor wrap="truncate-end">
235 {' ↳ '}
236 {step.output.replace(/\n/g, ' ⏎ ')}
237 </Text>
238 )}
239 </Box>
240 )
241 })}
242 </Box>
243 )
244 })}
245 <Box flexDirection="row" gap={1} marginTop={1}>
246 <Button
247 key="view"
248 label={mode === 'timeline' ? 'show outputs' : 'show timeline'}
249 hotkey="v"
250 onPress={() => update($, view, current => (current === 'timeline' ? 'details' : 'timeline'))}
251 />
252 {offset < list.length - 1 && (
253 <Button key="older" label="older turn" hotkey="o" onPress={() => update($, back, n => n + 1)} />
254 )}
255 {offset > 0 && <Button key="newer" label="newer turn" hotkey="w" onPress={() => update($, back, n => n - 1)} />}
256 </Box>
257 </Box>
258 )
259 })
260}
261hooks/trace.ts 131 lines1import type { Lane, Step, StepStatus, Turn } from '../types'
2
3export const MAX_TURNS = 5
4const MAX_STEPS = 200
5const MAX_OUTPUT = 240
6
7function basename(path: string): string {
8 return path.split('/').filter(Boolean).pop() ?? path
9}
10
11function firstString(input: Record<string, unknown>): string {
12 const found = Object.values(input).find(value => typeof value === 'string')
13 return typeof found === 'string' ? found : ''
14}
15
16/** One short line saying what a tool call is about. */
17export function summarize(tool: string, input: Record<string, unknown>): string {
18 const get = (key: string): string => (typeof input[key] === 'string' ? (input[key] as string) : '')
19 switch (tool) {
20 case 'Bash':
21 return get('command')
22 case 'Read':
23 case 'Edit':
24 case 'Write':
25 return basename(get('file_path'))
26 case 'NotebookEdit':
27 return basename(get('notebook_path'))
28 case 'Grep':
29 case 'Glob':
30 return get('pattern')
31 case 'WebFetch':
32 return get('url')
33 case 'WebSearch':
34 return get('query')
35 case 'Agent':
36 return [get('subagent_type'), get('description')].filter(Boolean).join(': ')
37 case 'Skill':
38 return get('skill')
39 default:
40 return firstString(input)
41 }
42}
43
44export function preview(text: string | undefined): string {
45 const lines = (text ?? '').trim().split('\n').slice(0, 3).join('\n')
46 return lines.length > MAX_OUTPUT ? `${lines.slice(0, MAX_OUTPUT)}…` : lines
47}
48
49export function statusOf(ran: { deny?: string; isError?: true }): StepStatus {
50 if (ran.deny !== undefined) return 'denied'
51 return ran.isError === true ? 'error' : 'ok'
52}
53
54/** Applies a change to the newest turn, creating one when a tool runs before any turn started. */
55export function onNewest(turns: readonly Turn[], now: number, change: (turn: Turn) => Turn): Turn[] {
56 const newest = turns[turns.length - 1] ?? {
57 id: 'earlier',
58 prompt: '(before this view opened)',
59 startedAt: now,
60 status: 'running',
61 steps: [],
62 lanes: [{ id: 'main', label: 'Main' }],
63 }
64 return [...turns.slice(0, -1), change(newest)]
65}
66
67export function withStep(turn: Turn, step: Step, laneLabel: string): Turn {
68 const hasLane = turn.lanes.some(lane => lane.id === step.lane)
69 const lanes: Lane[] = hasLane ? turn.lanes : [...turn.lanes, { id: step.lane, label: laneLabel }]
70 return { ...turn, lanes, steps: [...turn.steps, step].slice(-MAX_STEPS) }
71}
72
73export function withStepChange(turns: readonly Turn[], id: string, change: Partial<Step>): Turn[] {
74 return turns.map(turn =>
75 turn.steps.some(step => step.id === id)
76 ? { ...turn, steps: turn.steps.map(step => (step.id === id ? { ...step, ...change } : step)) }
77 : turn,
78 )
79}
80
81export function relabel(turns: readonly Turn[], laneId: string, label: string): Turn[] {
82 return turns.map(turn => ({
83 ...turn,
84 lanes: turn.lanes.some(lane => lane.id === laneId)
85 ? turn.lanes.map(lane => (lane.id === laneId ? { ...lane, label } : lane))
86 : turn.lanes,
87 }))
88}
89
90export function seconds(ms: number): string {
91 if (ms < 1000) return `${Math.max(0, Math.round(ms))}ms`
92 if (ms < 60_000) return `${(ms / 1000).toFixed(1)}s`
93 const minutes = Math.floor(ms / 60_000)
94 return `${minutes}m${String(Math.round((ms % 60_000) / 1000)).padStart(2, '0')}s`
95}
96
97/** Time the main lane spent outside tool calls: the model reading, deciding and writing. */
98export function modelTime(turn: Turn, now: number): number {
99 const end = turn.endedAt ?? now
100 const spans = turn.steps
101 .filter(step => step.lane === 'main')
102 .map(step => [step.startedAt, step.endedAt ?? now] as const)
103 .sort((a, b) => a[0] - b[0])
104 let busy = 0
105 let reach = turn.startedAt
106 for (const [start, stop] of spans) {
107 const from = Math.max(start, reach)
108 if (stop > from) busy += stop - from
109 reach = Math.max(reach, stop)
110 }
111 return Math.max(0, end - turn.startedAt - busy)
112}
113
114/** A waterfall bar: leading spaces then blocks, placed on the turn's time span. */
115export function bar(step: Step, turn: Turn, now: number, width: number): { pad: string; fill: string } {
116 const span = Math.max(1, (turn.endedAt ?? now) - turn.startedAt)
117 const start = Math.min(width - 1, Math.floor(((step.startedAt - turn.startedAt) / span) * width))
118 const length = Math.max(1, Math.round((((step.endedAt ?? now) - step.startedAt) / span) * width))
119 return { pad: ' '.repeat(Math.max(0, start)), fill: '█'.repeat(Math.min(length, width - start)) }
120}
121
122export function colorOf(step: Step, now: number): string {
123 if (step.status === 'running') return 'cyan'
124 if (step.status === 'error') return 'red'
125 if (step.status === 'denied') return 'magenta'
126 const took = (step.endedAt ?? now) - step.startedAt
127 return took >= 30_000 ? 'red' : took >= 10_000 ? 'yellow' : 'green'
128}
129
130export const BADGE: Record<StepStatus, string> = { running: '●', ok: '✓', error: '✗', denied: '⊘' }
131types/index.d.ts 54 lines1export type StepStatus = 'running' | 'ok' | 'error' | 'denied'
2
3export type AgentRun = {
4 agentId?: string
5 type: string
6 description: string
7 toolCount?: number
8 tokens?: number
9}
10
11export type Step = {
12 id: string
13 /** 'main', or the subagent's id. */
14 lane: string
15 tool: string
16 summary: string
17 startedAt: number
18 endedAt?: number
19 status: StepStatus
20 /** First lines of what the tool returned, or why it failed. */
21 output: string
22 agent?: AgentRun
23}
24
25export type Lane = { id: string; label: string }
26
27export type TurnStatus = 'running' | 'done' | 'interrupted' | 'failed'
28
29export type Turn = {
30 id: string
31 prompt: string
32 startedAt: number
33 endedAt?: number
34 status: TurnStatus
35 steps: Step[]
36 lanes: Lane[]
37 inputTokens?: number
38 outputTokens?: number
39}
40
41export type View = 'timeline' | 'details'
42
43declare module 'claude-code' {
44 interface PluginState {
45 'mission-control': {
46 /** Oldest first, newest last. */
47 turns: Turn[]
48 /** How many turns back from the newest the pane shows; 0 is the newest. */
49 back: number
50 view: View
51 }
52 }
53}
54