SLOPSHOPPER

replay-theater

Step through the last turn's edits, one diff at a time.

newpanebandguardcommand
A shopper browsing a rack in a slop shop
Preview · a replayed session in a sandbox
claude · ~/work/app · replay-theater
│ ┃ Replay Theater ✕ › fix the failing auth test and add an audit log call │ ┃ Replay Theater 1 2 3 │ ┃ /work/app/src/auth.ts (step 1 of 3) ⏺ Read(src/auth.ts) │ ┃ - if (!claims) throw new Error('invalid ⎿ Read 6 lines │ ┃ token') ⏺ Update(src/auth.ts) │ ┃ + if (!claims || claims.exp < Date.now() / ⎿ Added 2 lines, removed 1 line │ ┃ 1000) throw new Error('invalid token') ⏺ Bash(bun test) │ ┃ + await audit('refresh', claims.sub) ⎿ 3 pass, 1 fail │ ┃ [ Prev ] [ Next ] [ Close ] │ ● Done. refresh now rejects expired claims and logs an audit event. │ │ ✻ Worked for 42s · done 4:20 PM │ │ › /replay │ ⎿ replay-theater: Replaying │ │ ────────────────────────────────────────────────────────────────────────────────────────────────────────────────────── › ? for shortcuts

Draws

Pane · Replay Theater
Replay Theater 1 2 3 /work/app/src/auth.ts (step 1 of 3) - if (!claims) throw new Error('invalid token') + if (!claims || claims.exp < Date.now() / 1000) throw new Error('invalid token') + await audit('refresh', claims.sub) [ Prev ] [ Next ] [ Close ]
README

Strique Harness distribution builds

Source snapshot of the DeepSeek Harness and eight Strique plugins, with standalone browser-interface installers.

The current snapshot uses Harness 0.2.1-rc.2 and updates Branding, Codex CLI, MCP Manager, Memory, Notify, and Skills Manager for that runtime. Univer 0.3.7 and BetterSidebar 0.28.0 use the pulled upstream source snapshots from the local development workspace. Source revisions record the upstream commits included in this refresh.

Installer owner-state updates use atomic replacement so concurrent launch/status readers cannot observe partially written JSON.

This refresh passed the isolated source setup, all 14 installer lifecycle tests, and a macOS arm64 packaged browser smoke that rendered Strique branding and BetterSidebar without page errors. Platform-specific installer builds run in GitHub Actions.

Build a Windows installer

  1. Open Actions → Build Windows installer → Run workflow.
  2. Set a product version such as 0.1.0. Leave the update URL empty until hosting is configured.
  3. Download the strique-win32-x64 artifact from the successful run and extract its .exe.

The installer bundles Node, the harness, and the configured plugins. End users do not need GitHub accounts or a separate Node installation. These are unsigned development installers.

The Build Strique installers workflow builds all five supported OS/architecture targets. See standalone documentation for installation, signed updates, and limitations.

Refresh the source

This repository contains a source snapshot rather than submodules. On the development machine, run node setup/export-source.mjs NEW_OUTPUT_DIRECTORY and review the resulting snapshot before updating this repository. Changes on the development machine reach users only after a new snapshot is committed, a release is built, and its installer or signed update is distributed.

Credentials, sessions, dependency directories, and original Git histories are excluded. Upstream license files remain in their project folders.

Source 1 files
hooks/replay-theater.mjs 134 lines
1// Replay Theater, from "Getting started with Claude Code mods"
2// (https://claude.dev/blog/getting-started-with-claude-code-mods/, Anthropic, 2026-10-01).
3// The post publishes the five hooks that record edits and register /replay
4// unchanged; the rest of the module (stepsFor, the diff, openReplay, the pane
5// and the hint) is completed to the post's description, marked where it starts.
6
7// Replay Theater: step through the last turn's edits, one diff at a time.
8
9// —— completed to the post's description (not in the published excerpt) ——
10
11const EDIT_TOOLS = new Set(["Edit", "Write"]);
12
13// Edits of the running turn, the sealed replay of the last one, and where the pane is.
14const state = { pending: [], replay: [], index: 0, open: false, placed: false };
15
16export function register(on) {
17  on("tool.call", async ($, e, next) => {
18    if (EDIT_TOOLS.has(e.tool)) state.pending.push(...(await stepsFor($, e)));  // old/new text → diff
19    return next(e);                                                              // the edit runs untouched
20  });
21
22  on("turn.start", ($, e, next) => { if (!e.agentId) state.pending = []; return next(e); });
23
24  on("turn.complete", async ($, e, next) => {
25    const r = await next(e);
26    if (!e.agentId && state.pending.length) state.replay = state.pending;       // one replay per turn
27    return r;
28  });
29
30  on("session.start", async ($, e, next) => {
31    const r = await next(e);
32    await $.command.register({ name: "replay", description: "Step through the last turn's file edits" });
33    return r;
34  });
35  on("command.run", { command: "replay" }, async ($, e) => ({ text: (await openReplay($)) ? "Replaying" : "No edits" }));
36
37  // —— completed to the post's description (not in the published excerpt) ——
38
39  on("ui.render", { component: "Pane" }, ($, e, next) => {
40    if (e.requestId !== "replay" || !state.open) return next(e);
41    return theater($, e);
42  });
43
44  on("ui.render", { component: "AbovePrompt" }, ($, e, next) => {
45    if (state.open && !state.placed) return theater($, e);          // no pane could be placed: the same tree, inline
46    if (state.open || state.replay.length === 0) return next(e);
47    const { Box, Text, Button } = $.ui.resolve(e);
48    const n = state.replay.length;
49    return Box({
50      flexDirection: "row",
51      paddingX: 1,
52      gap: 1,
53      children: [
54        Text({ color: "magenta", bold: true, children: "Replay Theater" }),
55        Text({ dimColor: true, children: `${n} edit${n === 1 ? "" : "s"} this turn — press r or type /replay` }),
56        Button({ label: "Replay", hotkey: "r", onPress: () => openReplay($) }),
57      ],
58    });
59  });
60}
61
62// One replay step per edit: the file, and the text before and after.
63async function stepsFor($, e) {
64  const file = String(e.file_path ?? "");
65  if (e.tool === "Edit") {
66    return [{ file, before: String(e.old_string ?? ""), after: String(e.new_string ?? "") }];
67  }
68  // For a Write, the old contents are read just before the write lands, so the diff is real.
69  const before = await $.fs.read(file).catch(() => "");
70  return [{ file, before, after: String(e.content ?? "") }];
71}
72
73async function openReplay($) {
74  if (state.replay.length === 0) return false;
75  state.index = 0;
76  state.open = true;
77  const opened = await $.ui.open({ id: "replay", title: "Replay Theater", focus: true });
78  state.placed = opened.isPlaced;
79  $.ui.invalidate("ui.render");
80  return true;
81}
82
83function step(delta, $) {
84  state.index = Math.min(Math.max(state.index + delta, 0), state.replay.length - 1);
85  $.ui.invalidate("ui.render");
86}
87
88async function close($) {
89  state.open = false;
90  await $.ui.close({ id: "replay" });
91  $.ui.invalidate("ui.render");
92}
93
94// Lines the edit removed and added, as a unified diff shows them.
95function diffLines(before, after) {
96  const old = before.split("\n");
97  const neu = after.split("\n");
98  const common = new Set(neu);
99  const commonOld = new Set(old);
100  return [
101    ...old.filter((line) => !common.has(line)).map((line) => ({ sign: "-", line })),
102    ...neu.filter((line) => !commonOld.has(line)).map((line) => ({ sign: "+", line })),
103  ];
104}
105
106function theater($, e) {
107  const { Box, Text, Button } = $.ui.resolve(e);
108  const current = state.replay[state.index];
109  const strip = state.replay.map((_, i) => Text({ color: i === state.index ? "magenta" : undefined, bold: i === state.index, children: ` ${i + 1} ` }));
110  const diff = diffLines(current.before, current.after).map(({ sign, line }) =>
111    Text({ color: sign === "+" ? "green" : "red", children: `${sign} ${line}` }),
112  );
113  return Box({
114    flexDirection: "column",
115    border: true,
116    borderColor: "magenta",
117    paddingX: 1,
118    children: [
119      Box({ flexDirection: "row", children: [Text({ bold: true, children: "Replay Theater " }), ...strip] }),
120      Text({ dimColor: true, children: `${current.file}  (step ${state.index + 1} of ${state.replay.length})` }),
121      ...diff,
122      Box({
123        flexDirection: "row",
124        gap: 2,
125        children: [
126          Button({ label: "Prev", hotkey: "p", disabled: state.index === 0, onPress: () => step(-1, $) }),
127          Button({ label: "Next", hotkey: "n", disabled: state.index >= state.replay.length - 1, onPress: () => step(1, $) }),
128          Button({ label: "Close", hotkey: "q", onPress: () => close($) }),
129        ],
130      }),
131    ],
132  });
133}
134