Context and plan-limit meter: context fill, the 5-hour and weekly windows and session cost in the status line, a toast as a window crosses your thresholds, and…

Eleven Claude Code mods (function-hook plugins) built around one workflow: many parallel side sessions, upstream PRs behind CodeRabbit, Codecov and Codex reviews, an Unraid server with about 90 containers, Home Assistant, and a local LLM on an RTX 3070. They are siblings of session-crew and borrow its savvy-progress crabs.
The mod API is early access. These mods were built and tested against Claude Code 2.1.295 (the desktop app's CLI); the declaration file that version ships is the authority.
| Mod | What you get | Commands | |
|---|---|---|---|
| where-am-i | Status line: 🍎 Mac · ha-unraid-management-agent · main · fork of tinkerologie. A note for Claude when, on the Mac, it SSHes to the Unraid host or the container, or runs the tests of a repo that is developed in the container. | /where | |
| roll-call | A pane where each side session's crab holds a sign: one line on where it stands, and a "needs you" lane (questions, approvals, boxes to tick). Lines come from Haiku, the local LLM, or the last message. | `/rollcall [open\ | linked] [text], tool report` |
| fuel-gauge | ⛽ ctx 14% · 5h 26% (34m) · wk 36% in the status line; toasts at 80% and 95% of a plan window and at 85% context; a pane with extra usage and every running side session's context. A band appears only while something runs hot. | /fuel [text] | |
| gpu-crab | While a local-llm tool runs: a crab on a treadmill above the prompt with the model, VRAM, GPU/CPU split (amber when it spills to CPU) and elapsed time; afterwards, a tally of what local models read today instead of the cloud. | /gpu | |
| vitals-strip | Unraid and HA health above the prompt (array and pools, CPU and memory, unhealthy or missing containers, unread alerts, parity, HA repairs). Quiet by default: only what isn't green. | `/vitals [show\ | quiet]` |
| reef | An aquarium pane: each container is a fish coloured by stack, unhealthy ones float belly-up, the GPU is a heater, HA is a lighthouse, side sessions are crabs on the sand. Hover a fish for its name. | /reef [text] | |
| keymaster | Masks API keys, tokens, passwords and private keys in tool output before Claude, the transcript or the screen sees them (‹masked arr-api-key 1a2b3c4d›), with a toast and a count. Withholds output it can't scan. | /keymaster, /keymaster allow <tag> | |
| trailer-guard | Refuses a git commit, gh pr create/edit or git push that would carry Co-Authored-By: Claude or the Claude Code footer into a repo whose remotes include tinkerologie, esphome or home-assistant (configurable). | /trailers | |
| gatekeeper | A pane of your open PRs by lane: needs you (boxes only you tick, green drafts), needs work (red checks, Codecov, CodeRabbit threads, conflicts), waiting. A band when something needs you. | /gates [text], tool gates | |
| codex-corner | A boxing ring above the prompt for Codex adversarial reviews: each run is a round with findings by severity, until the verdict is approve and the bot goes down. Kept per repo and branch. | /codex-card | |
| house-rules | Notes, asks and refusals on tool calls: appdata paths (/mnt/user/appdata vs the nvme8tb pool), CLAUDE.local.md in git, force-push to upstream, HA restarts. Add your own. | /rules, /rules add …, /rules off <id> |
Everything is read-only.
| Mod | Reads |
|---|---|
| roll-call, fuel-gauge, reef | The desktop app's session server (ccd_session_mgmt: list_sessions, list_events, get_usage) |
| vitals-strip | The HA-MCP connector: one ha_eval_template over the Unraid Management Agent integration's entities, and ha_get_overview. Allow both tools in permissions so auto mode doesn't review each read |
| reef | unraid-mcp (system array/metrics, docker list, notification overview, array parity_status) and the HA-MCP connector (ha_get_overview) |
| gpu-crab, reef | Ollama GET /api/ps at the ollamaUrl option (default http://localhost:11434) |
| gatekeeper | gh api graphql, one search query every 5 minutes and shortly after a push |
| where-am-i, trailer-guard, codex-corner | git in the session's checkout |
Server names, URLs and thresholds are options (userConfig) on each mod. The defaults assume nothing about your network: Ollama on localhost, no Home Assistant connector (vitals-strip and reef's lighthouse stay off until you name one), and no repo or SSH rules for where-am-i. Set your values in ~/.claude/settings.json:
"pluginConfigs": {
"gpu-crab": { "options": { "ollamaUrl": "http://192.168.1.50:11434" } },
"vitals-strip": { "options": { "haServer": "<your HA-MCP connector, as /mcp lists it>" } },
"where-am-i": { "options": { "homes": ["my-integration=container"], "containerTargets": ["my-nas"] } }
}
For one terminal session:
claude --plugin-dir ~/dev/crab-workshop/plugins/where-am-i --plugin-dir ~/dev/crab-workshop/plugins/fuel-gauge
For desktop-app sessions, add the folders to CLAUDE_CODE_PLUGIN_DIRS in ~/.claude/settings.json (colon-separated, next to session-crew's), then start a new session:
"env": {
"CLAUDE_CODE_PLUGIN_DIRS": "/path/to/session-crew:/path/to/crab-workshop/plugins/where-am-i:/path/to/crab-workshop/plugins/keymaster"
}
Or install from this folder as a marketplace, so /reload-plugins picks up edits:
claude plugin marketplace add ~/dev/crab-workshop
Then, in a terminal session, /plugin install keymaster@crab-workshop (and so on). Sessions on the UnRAID SSH connection run Claude Code inside the claude-code container, so the mods need the same setup there.
sh scripts/check.sh # every mod: type-check, claude plugin validate, claude plugin test
sh scripts/check.sh gatekeeper # one mod
shared/ holds the crab art (copied from savvy-progress through session-crew; see THIRD_PARTY_NOTICES.md) and the drawing helpers. scripts/sync-shared.sh copies them into each mod's hooks/shared/, because a mod can only import its own files. Edit shared/, never the copies.
AbovePrompt bands and Svg was checked with the test kit only, not by eye in the app.:8043) refused connections from the Mac, so vitals-strip and reef read through unraid-mcp instead./keymaster allow its tag.MIT, see LICENSE. The crab art is third-party; see THIRD_PARTY_NOTICES.md.
hooks/register.tsx 270 lines1import { atom, read, update } from 'claude-code'
2import type { EngineInterface, Register } from 'claude-code'
3
4import type { FleetRow, FuelReading, FuelWindow } from '../types'
5import { bar, compactTokens, dueWarnings, fleetOrder, paceShort, paceText, parseUsage, shortName, statusText, until } from './logic'
6import { crab } from './shared/crab'
7import { FONT, fit, meter, svg, widthFor, xml } from './shared/draw'
8
9const reading = atom({ plugin: 'fuel-gauge', key: 'reading' } as const, { windows: [], at: 0 })
10const fleet = atom({ plugin: 'fuel-gauge', key: 'fleet' } as const, { rows: [], at: 0, isBusy: false })
11const now = atom({ plugin: 'fuel-gauge', key: 'now' } as const, 0)
12
13const PANE = 'fuel-gauge'
14const TITLE = 'Fuel gauge'
15const MGMT = 'ccd_session_mgmt'
16const SAID = 'fuel-gauge.said'
17
18let warnAt = 80
19let alarmAt = 95
20let contextWarnAt = 85
21
22const textOf = (r: { content: readonly unknown[] }): string =>
23 r.content.map(b => (b && typeof b === 'object' && 'text' in b && typeof b.text === 'string' ? b.text : '')).join('')
24
25type Measured = { context?: { percent?: number; tokens?: number; window?: number }; rateLimits?: readonly FuelWindow[]; cost?: { usd: number } }
26
27async function take($: EngineInterface, m: Measured): Promise<void> {
28 const at = await $.clock.now()
29 const r = await update($, reading, prev => ({
30 ...prev,
31 ...(m.context?.percent !== undefined ? { contextPercent: m.context.percent } : {}),
32 ...(m.context?.tokens !== undefined ? { contextTokens: m.context.tokens } : {}),
33 ...(m.context?.window !== undefined ? { contextWindow: m.context.window } : {}),
34 // The engine's windows when it has some; else keep the app's (from get_usage).
35 windows: m.rateLimits && m.rateLimits.length ? m.rateLimits.map(w => ({ kind: w.kind, percentUsed: w.percentUsed, ...(w.resetsAt ? { resetsAt: w.resetsAt } : {}) })) : prev.windows,
36 ...(m.cost ? { costUsd: m.cost.usd } : {}),
37 at,
38 }))
39 $.ui.status(statusText(r, at))
40 await warn($, r)
41}
42
43async function warn($: EngineInterface, r: FuelReading): Promise<void> {
44 const said = new Set(((await $.store.get(SAID)) as string[] | undefined) ?? [])
45 const due = dueWarnings(r.windows, [warnAt, alarmAt], said, r.at)
46 const id = await $.session.id()
47 const ctxKey = `ctx:${id}`
48 if (r.contextPercent !== undefined && r.contextPercent >= contextWarnAt && !said.has(ctxKey))
49 due.push({ key: ctxKey, text: `Context at ${Math.round(r.contextPercent)}%: a good moment to wrap up, hand off or compact` })
50 if (!due.length) return
51 for (const d of due) {
52 said.add(d.key)
53 $.ui.toast(`⛽ ${d.text}`)
54 }
55 // Keep the newest few hundred keys; old windows' keys can go.
56 await $.store.set(SAID, [...said].slice(-300))
57}
58
59/** Plan windows and extra usage from the app (richer than the engine's own), plus every running linked session's context. */
60async function refreshFleet($: EngineInterface): Promise<string> {
61 await update($, fleet, f => ({ ...f, isBusy: true, error: undefined }))
62 try {
63 const self = await $.mcp.call(MGMT, 'get_usage', {})
64 const mine = parseUsage(textOf(self))
65 // Stamp the reading with the time of this read, so pace is judged against fresh usage.
66 const readAt = await $.clock.now()
67 if (mine) await update($, reading, r => ({ ...r, windows: mine.windows.length ? mine.windows : r.windows, ...(mine.extra ? { extra: mine.extra } : {}), at: readAt }))
68 const listed = await $.mcp.call(MGMT, 'list_sessions', { linked: true, limit: 60 })
69 let rows: { sessionId: string; name?: string; title?: string; isRunning?: boolean }[] = []
70 try {
71 const t = textOf(listed)
72 rows = JSON.parse(t.slice(t.indexOf('[')))
73 } catch {
74 rows = []
75 }
76 const running = rows.filter(r => r.isRunning && typeof r.sessionId === 'string')
77 const out: FleetRow[] = await Promise.all(
78 running.slice(0, 20).map(async r => {
79 const name = r.name ?? r.title ?? r.sessionId
80 try {
81 const u = parseUsage(textOf(await $.mcp.call(MGMT, 'get_usage', { session_id: r.sessionId })))
82 const c = u?.context
83 return { id: r.sessionId, name, ...(c?.percent !== undefined ? { percent: c.percent } : {}), ...(c?.tokens !== undefined ? { tokens: c.tokens } : {}), ...(c?.window !== undefined ? { window: c.window } : {}), ...(c?.note ? { note: c.note } : {}) }
84 } catch {
85 return { id: r.sessionId, name, note: 'unavailable' }
86 }
87 }),
88 )
89 const at = await $.clock.now()
90 await update($, fleet, () => ({ rows: fleetOrder(out), at, isBusy: false }))
91 const r = await read($, reading)
92 $.ui.status(statusText(r, at))
93 await warn($, { ...r, at })
94 return fleetText(r, fleetOrder(out), at)
95 } catch (err) {
96 const error = err instanceof Error ? err.message : String(err)
97 await update($, fleet, f => ({ ...f, isBusy: false, error: error.slice(0, 200) }))
98 return `Couldn't read usage from the app: ${error.slice(0, 200)}`
99 }
100}
101
102function fleetText(r: FuelReading, rows: FleetRow[], at: number): string {
103 const lines = [statusText(r, at) ?? 'No readings yet.']
104 for (const w of r.windows) {
105 lines.push(` ${shortName(w.kind).padEnd(10)} ${bar(w.percentUsed)} ${Math.round(w.percentUsed)}%${w.resetsAt ? `, resets in ${until(w.resetsAt, at)}` : ''}`)
106 const pace = paceText(w, at)
107 if (pace) lines.push(` ${''.padEnd(10)} ${pace}`)
108 }
109 if (r.extra) lines.push(` extra ${r.extra.currency === 'USD' ? '$' : ''}${r.extra.spent.toFixed(2)} of ${r.extra.limit.toFixed(0)}${r.extra.isEnabled ? '' : ' (off)'}`)
110 if (rows.length) {
111 lines.push('Running sessions, by context:')
112 for (const f of rows) lines.push(` ${f.name.padEnd(26).slice(0, 26)} ${f.percent !== undefined ? `${bar(f.percent)} ${Math.round(f.percent)}% of ${compactTokens(f.window)}` : f.note ?? ''}`)
113 } else lines.push('No linked session is running.')
114 return lines.join('\n')
115}
116
117async function togglePane($: EngineInterface): Promise<boolean> {
118 if ((await $.ui.panes()).some(p => p.id === PANE)) {
119 await $.ui.close({ id: PANE })
120 return false
121 }
122 await update($, now, () => Date.now())
123 await $.ui.open({ id: PANE, title: TITLE })
124 return true
125}
126
127const isHot = (r: FuelReading): boolean => r.windows.some(w => w.percentUsed >= warnAt) || (r.contextPercent ?? 0) >= contextWarnAt
128
129// ---------------------------------------------------------------------------
130// Drawing
131
132const SWEAT_CSS = `<style>.drop{fill:#5aa9e6;animation:drip 1.1s ease-in infinite}.drop2{animation-delay:-.55s}
133@keyframes drip{0%{transform:translateY(0);opacity:1}100%{transform:translateY(9px);opacity:0}}</style>`
134
135const sweat = (x: number, y: number): string =>
136 `<path class="drop" d="M${x} ${y} q2 3 0 4 q-2 -1 0 -4z"/><path class="drop drop2" d="M${x + 7} ${y - 2} q2 3 0 4 q-2 -1 0 -4z"/>`
137
138function paneSvg(W: number, r: FuelReading, rows: FleetRow[], at: number): { source: string; height: number } {
139 const lines: string[] = []
140 let y = 8
141 const hot = isHot(r)
142 // The crab sits by the gauges; it sweats when a window runs hot.
143 lines.push(crab(4, 6, 'medium', hot ? 'working' : 'idle', 1.3))
144 if (hot) lines.push(sweat(30, 6))
145 const x = 56
146 const mW = Math.max(80, W - x - 150)
147 const row = (label: string, pct: number | undefined, right: string, warn = warnAt, bad = alarmAt) => {
148 lines.push(`<text class="t" x="${x}" y="${y + 10}" font-family="${FONT}" font-size="12" font-weight="600">${xml(label)}</text>`)
149 if (pct !== undefined) lines.push(meter(x + 70, y + 2, mW - 70, 9, pct, warn, bad))
150 lines.push(`<text class="s" x="${W}" y="${y + 10}" text-anchor="end" font-family="${FONT}" font-size="11" font-variant-numeric="tabular-nums">${xml(right)}</text>`)
151 y += 20
152 }
153 if (r.contextPercent !== undefined) row('Context', r.contextPercent, `${Math.round(r.contextPercent)}% of ${compactTokens(r.contextWindow)}`, contextWarnAt, 97)
154 for (const w of r.windows) {
155 row(shortName(w.kind) === '5h' ? '5-hour' : shortName(w.kind) === 'wk' ? 'Weekly' : fit(w.kind, 12, 70), w.percentUsed, `${Math.round(w.percentUsed)}%${w.resetsAt ? ` · ${until(w.resetsAt, at)}` : ''}`)
156 const pace = paceShort(w, at)
157 if (pace) row('', undefined, pace)
158 }
159 if (r.extra && r.extra.limit > 0) row('Extra', (r.extra.spent / r.extra.limit) * 100, `$${r.extra.spent.toFixed(0)} / $${r.extra.limit.toFixed(0)}${r.extra.isEnabled ? '' : ' off'}`)
160 if (r.costUsd !== undefined) row('Session', undefined, `$${r.costUsd.toFixed(2)}`)
161 y = Math.max(y, 48) + 6
162 if (rows.length) {
163 lines.push(`<text class="s" x="0" y="${y + 10}" font-family="${FONT}" font-size="11" font-weight="600">RUNNING SESSIONS · CONTEXT</text>`)
164 y += 18
165 for (const f of rows) {
166 lines.push(`<text class="t" x="0" y="${y + 10}" font-family="${FONT}" font-size="12">${xml(fit(f.name, 12, 150))}</text>`)
167 if (f.percent !== undefined) lines.push(meter(160, y + 2, Math.max(60, W - 160 - 90), 9, f.percent, contextWarnAt, 97))
168 lines.push(`<text class="s" x="${W}" y="${y + 10}" text-anchor="end" font-family="${FONT}" font-size="11">${xml(f.percent !== undefined ? `${Math.round(f.percent)}% of ${compactTokens(f.window)}` : f.note ?? '')}</text>`)
169 y += 18
170 }
171 }
172 const height = y + 4
173 return { source: svg(W, height, lines.join('\n'), SWEAT_CSS), height }
174}
175
176export const register: Register = (on, options) => {
177 warnAt = Number(options.warnAt ?? 80) || 80
178 alarmAt = Number(options.alarmAt ?? 95) || 95
179 contextWarnAt = Number(options.contextWarnAt ?? 85) || 85
180
181 on('session.start', async ($, e, next) => {
182 const started = await next(e)
183 await $.command.register({ name: 'fuel', description: 'Context and plan-limit gauges, with every running side session\'s context', argumentHint: '[text]' })
184 try {
185 const u = await $.session.usage()
186 await take($, { context: u.context, rateLimits: u.rateLimits, ...(u.cost ? { cost: u.cost } : {}) })
187 } catch {
188 // First reading comes with the first response instead.
189 }
190 // The app's plan windows (with extra usage) once the session server is up.
191 $.clock.after(5000, () => void refreshFleet($))
192 $.clock.every(60_000, () => {
193 void (async () => {
194 const at = Date.now()
195 await update($, now, () => at)
196 const r = await read($, reading)
197 $.ui.status(statusText(r, at))
198 })()
199 })
200 return started
201 })
202
203 on('session.measure', async ($, e, next) => {
204 const r = await next(e)
205 await take($, { context: e.context, rateLimits: e.rateLimits, ...(e.cost ? { cost: e.cost } : {}) })
206 return r
207 }).catch(($, e, next) => next(e))
208
209 on('command.run', { command: 'fuel' }, async ($, e) => {
210 if (/\btext\b/.test(e.args)) return { text: await refreshFleet($) }
211 const isOpen = await togglePane($)
212 if (isOpen) $.clock.after(0, () => void refreshFleet($))
213 return { text: isOpen ? 'Fuel gauge opened.' : 'Fuel gauge closed.' }
214 })
215
216 on('ui.render', { component: 'Pane', requestId: PANE }, async ($, e) => {
217 const ui = $.ui.resolve(e)
218 const { Box, Text, Button } = ui
219 const r = await read($, reading)
220 const f = await read($, fleet)
221 const at = Math.max(await read($, now), r.at, f.at)
222 const controls = (
223 <Box key="controls" flexDirection="row" gap={2}>
224 <Button key="refresh" label={f.isBusy ? 'Reading…' : 'Refresh'} plain onPress={() => void refreshFleet($)} />
225 {f.error ? <Text color="red">{f.error.slice(0, 80)}</Text> : null}
226 </Box>
227 )
228 if (e.surface === 'desktop' && 'Svg' in ui) {
229 const { Svg } = ui
230 const W = widthFor(e.props.bodyColumns)
231 const d = paneSvg(W, r, f.rows, at)
232 return (
233 <Box flexDirection="column">
234 <Svg key="gauges" source={d.source} alt={fleetText(r, f.rows, at)} width={W} height={d.height} />
235 {controls}
236 </Box>
237 )
238 }
239 return (
240 <Box flexDirection="column">
241 {fleetText(r, f.rows, at)
242 .split('\n')
243 .map((line, i) => (
244 <Text key={`l${i}`} wrap="truncate-end">
245 {line}
246 </Text>
247 ))}
248 {controls}
249 </Box>
250 )
251 })
252
253 // Above the prompt only while something runs hot.
254 on('ui.render', { component: 'AbovePrompt' }, async ($, e, next) => {
255 const r = await read($, reading)
256 if (e.props.hasSurvey || !isHot(r)) return next(e)
257 const { Box, Text } = $.ui.resolve(e)
258 const at = await read($, now)
259 const hot = [
260 ...r.windows.filter(w => w.percentUsed >= warnAt).map(w => `${shortName(w.kind) === '5h' ? '5-hour' : shortName(w.kind) === 'wk' ? 'weekly' : w.kind} ${Math.round(w.percentUsed)}%${w.resetsAt ? ` (resets ${until(w.resetsAt, at || r.at)})` : ''}`),
261 ...((r.contextPercent ?? 0) >= contextWarnAt ? [`context ${Math.round(r.contextPercent ?? 0)}%`] : []),
262 ]
263 return (
264 <Box>
265 <Text color="yellow">⛽ Running hot: {hot.join(' · ')}</Text>
266 </Box>
267 )
268 })
269}
270hooks/logic.ts 149 lines1// Pure logic for fuel-gauge.
2
3import type { FleetRow, FuelReading, FuelWindow } from '../types'
4
5export const WINDOW_NAME: Record<string, string> = { five_hour: '5h', seven_day: 'wk', spend_limit: 'spend' }
6
7export const shortName = (kind: string): string =>
8 WINDOW_NAME[kind] ?? (/5-hour/i.test(kind) ? '5h' : /weekly · all/i.test(kind) ? 'wk' : /weekly · (\w+)/i.test(kind) ? `wk ${kind.match(/weekly · (\w+)/i)?.[1]?.toLowerCase()}` : kind)
9
10/** "34m", "5d 14h", "2h 5m" until an ISO time. */
11export function until(iso: string | undefined, now: number): string {
12 if (!iso) return ''
13 const ms = Date.parse(iso) - now
14 if (!Number.isFinite(ms) || ms <= 0) return 'now'
15 const m = Math.round(ms / 60_000)
16 if (m < 60) return `${m}m`
17 const h = Math.floor(m / 60)
18 if (h < 24) return m % 60 ? `${h}h ${m % 60}m` : `${h}h`
19 const d = Math.floor(h / 24)
20 return h % 24 ? `${d}d ${h % 24}h` : `${d}d`
21}
22
23const DAY_MS = 86_400_000
24const WEEK_MS = 7 * DAY_MS
25/** Pace warning threshold, as a multiple of an even burn. */
26export const PACE_WARN = 1.2
27
28export type Pace = { pace: number; runsOutAt?: number; perDay: number; daysLeft: number }
29
30/**
31 * How fast a weekly window is burning against an even spend. The window starts
32 * 7 days before it resets. Undefined for other windows, or in the first hour
33 * (too noisy), or when the reset has passed.
34 */
35export function paceOf(w: FuelWindow, now: number): Pace | undefined {
36 if (!shortName(w.kind).startsWith('wk') || !w.resetsAt) return undefined
37 const end = Date.parse(w.resetsAt)
38 const elapsed = now - (end - WEEK_MS)
39 if (!Number.isFinite(end) || elapsed < WEEK_MS / 168 || end <= now) return undefined
40 const pace = w.percentUsed / ((elapsed / WEEK_MS) * 100)
41 const left = Math.max(0, 100 - w.percentUsed)
42 const daysLeft = (end - now) / DAY_MS
43 const runsOutAt = pace > 1 && w.percentUsed > 0 ? now + (left * elapsed) / w.percentUsed : undefined
44 return { pace, ...(runsOutAt !== undefined ? { runsOutAt } : {}), perDay: left / daysLeft, daysLeft }
45}
46
47const DAYS = ['Sun', 'Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat']
48/** "Wed 05:00", local time. */
49export function dayTime(ms: number): string {
50 const d = new Date(ms)
51 return `${DAYS[d.getDay()]} ${String(d.getHours()).padStart(2, '0')}:${String(d.getMinutes()).padStart(2, '0')}`
52}
53
54/** "1.4× pace · runs out Wed 05:00 at this pace · 9%/day left", or undefined for non-weekly windows. */
55export function paceText(w: FuelWindow, now: number): string | undefined {
56 const p = paceOf(w, now)
57 if (!p) return undefined
58 const parts = [`${p.pace.toFixed(1)}× pace`]
59 if (w.percentUsed >= 100) parts.push('limit reached')
60 else {
61 if (p.runsOutAt !== undefined) parts.push(`runs out ${dayTime(p.runsOutAt)} at this pace`)
62 parts.push(`${Math.round(p.perDay * 10) / 10}%/day budget`)
63 }
64 return parts.join(' · ')
65}
66
67/** The short form for narrow panes: "1.8× · out Wed 05:00", or "0.6× · 20%/day". */
68export function paceShort(w: FuelWindow, now: number): string | undefined {
69 const p = paceOf(w, now)
70 if (!p) return undefined
71 if (w.percentUsed >= 100) return `${p.pace.toFixed(1)}× · limit reached`
72 return `${p.pace.toFixed(1)}× · ${p.runsOutAt !== undefined ? `out ${dayTime(p.runsOutAt)}` : `${Math.round(p.perDay * 10) / 10}%/day`}`
73}
74
75/** The status line: `ctx 14% · 5h 26% (34m) · wk 36% (1.8× · out Mon 12:00)`. */
76export function statusText(r: FuelReading, now: number): string | undefined {
77 const parts: string[] = []
78 if (r.contextPercent !== undefined) parts.push(`ctx ${Math.round(r.contextPercent)}%`)
79 for (const w of r.windows) {
80 const name = shortName(w.kind)
81 const left = name === '5h' ? until(w.resetsAt, now) : ''
82 const p = paceOf(w, now)
83 const pace = p ? `${p.pace.toFixed(1)}×${p.runsOutAt !== undefined ? ` · ${w.percentUsed >= 100 ? 'out' : `out ${dayTime(p.runsOutAt)}`}` : ''}` : ''
84 const note = left || pace
85 parts.push(`${name} ${Math.round(w.percentUsed)}%${note ? ` (${note})` : ''}`)
86 }
87 if (r.costUsd !== undefined && r.costUsd >= 0.01) parts.push(`$${r.costUsd.toFixed(2)}`)
88 return parts.length ? `⛽ ${parts.join(' · ')}` : undefined
89}
90
91/**
92 * Which threshold toasts are due: one per window and threshold, keyed by the
93 * window's reset time so the next window warns afresh.
94 */
95export function dueWarnings(windows: FuelWindow[], thresholds: number[], said: ReadonlySet<string>, now?: number): { key: string; text: string }[] {
96 const out: { key: string; text: string }[] = []
97 for (const w of windows) {
98 // Pace: once per window when a weekly window burns faster than PACE_WARN times an even spend.
99 const p = now === undefined ? undefined : paceOf(w, now)
100 const paceKey = `${w.kind}@${w.resetsAt ?? ''}:pace`
101 if (p && p.pace >= PACE_WARN && w.percentUsed < 100 && !said.has(paceKey))
102 out.push({ key: paceKey, text: `${shortName(w.kind) === 'wk' ? 'Weekly' : w.kind} pace ${p.pace.toFixed(1)}×${p.runsOutAt !== undefined ? `: runs out ${dayTime(p.runsOutAt)} at this pace` : ''}, budget ${Math.round(p.perDay * 10) / 10}%/day` })
103 const crossed = thresholds.filter(t => w.percentUsed >= t).sort((a, b) => b - a)[0]
104 if (crossed === undefined) continue
105 const key = `${w.kind}@${w.resetsAt ?? ''}:${crossed}`
106 if (said.has(key)) continue
107 out.push({ key, text: `${shortName(w.kind) === '5h' ? '5-hour' : shortName(w.kind) === 'wk' ? 'Weekly' : w.kind} limit at ${Math.round(w.percentUsed)}%` })
108 }
109 return out
110}
111
112/** The app's get_usage answer, parsed loosely (its shape is the app's, not the mod API's). */
113export function parseUsage(text: string): { windows: FuelWindow[]; extra?: FuelReading['extra']; context?: { percent?: number; tokens?: number; window?: number; note?: string } } | null {
114 let v: unknown
115 try {
116 v = JSON.parse(text.slice(text.indexOf('{')))
117 } catch {
118 return null
119 }
120 if (!v || typeof v !== 'object') return null
121 const o = v as {
122 plan?: { windows?: { label?: string; percentUsed?: number; resetsAt?: string }[]; extraUsage?: { enabled?: boolean; spent?: string | number; monthlyLimit?: string | number; currency?: string } }
123 context?: { status?: string; tokensUsed?: number; contextWindow?: number; percentUsed?: number; note?: string }
124 }
125 const windows = (o.plan?.windows ?? [])
126 .filter(w => typeof w.label === 'string' && typeof w.percentUsed === 'number')
127 .map(w => ({ kind: String(w.label), percentUsed: Number(w.percentUsed), ...(w.resetsAt ? { resetsAt: w.resetsAt } : {}) }))
128 const x = o.plan?.extraUsage
129 const extra = x && x.spent !== undefined ? { spent: Number(x.spent), limit: Number(x.monthlyLimit ?? 0), currency: x.currency ?? 'USD', isEnabled: x.enabled === true } : undefined
130 const c = o.context
131 const context = c
132 ? c.status === 'ok'
133 ? { percent: c.percentUsed, tokens: c.tokensUsed, window: c.contextWindow }
134 : { note: c.status ?? 'unavailable' }
135 : undefined
136 return { windows, ...(extra ? { extra } : {}), ...(context ? { context } : {}) }
137}
138
139export const fleetOrder = (rows: FleetRow[]): FleetRow[] => [...rows].sort((a, b) => (b.percent ?? -1) - (a.percent ?? -1))
140
141/** A text bar for the terminal: ████░░░░ 42%. */
142export function bar(pct: number, width = 12): string {
143 const n = Math.max(0, Math.min(width, Math.round((pct / 100) * width)))
144 return '█'.repeat(n) + '░'.repeat(width - n)
145}
146
147export const compactTokens = (n: number | undefined): string =>
148 n === undefined ? '' : n >= 1_000_000 ? `${(n / 1_000_000).toFixed(n % 1_000_000 ? 1 : 0)}M` : n >= 1000 ? `${Math.round(n / 1000)}k` : String(n)
149hooks/shared/crab.ts 230 lines1// The crew's crabs: pixel art, costumes and motion copied from savvy-progress
2// (https://github.com/JohnnyVizz/claude-kit/tree/main/plugins/savvy-progress,
3// MIT License, Copyright (c) 2026 johnnyvizz; see THIRD_PARTY_NOTICES.md),
4// which credits the pixel crab to DockCrab (Clawdy).
5//
6// Changed here: a pose per session status (closed eyes and tucked legs to rest,
7// happy eyes, both claws up and a hop to celebrate), and costumes named for
8// what they wear instead of savvy-flow's tiers.
9
10/** A crab's pose, by what its owner is doing. */
11export type CrewStatus = 'working' | 'idle' | 'done' | 'proposed' | 'dismissed'
12
13// Pixel Clawd from DockCrab (Clawdy): a 24×18 crab on a 30×28 grid, one costume per tier.
14// The body keeps the brand clay; the tier's color lives in the costume's accent.
15const CLAY = '#D97757'
16const INK = '#1F1E1D'
17
18export const COSTUME_COLOR: Record<string, string> = {
19 fable: '#7F77DD',
20 heavy: '#D85A30',
21 careful: '#BA7517',
22 medium: '#378ADD',
23 light: '#1D9E75',
24 explore: '#55514C',
25 other: '#888780',
26}
27
28/** What a `faces` rule or `/crew face` may name, to the costume it draws. */
29export const COSTUME_NAMES: Record<string, string> = {
30 astronaut: 'fable',
31 detective: 'heavy',
32 engineer: 'careful',
33 chef: 'medium',
34 racer: 'light',
35 pirate: 'explore',
36 plain: 'other',
37 // savvy-flow's own tier names work too.
38 fable: 'fable',
39 heavy: 'heavy',
40 careful: 'careful',
41 medium: 'medium',
42 light: 'light',
43 explore: 'explore',
44 other: 'other',
45}
46
47export const WEARS: Record<string, string> = {
48 fable: 'astronaut',
49 heavy: 'detective',
50 careful: 'engineer',
51 medium: 'chef',
52 light: 'racer',
53 explore: 'pirate',
54 other: 'plain',
55}
56
57/** Sessions with no rule take these in turn, in the order they joined. */
58export const ROTATION = ['fable', 'heavy', 'careful', 'medium', 'light', 'explore'] as const
59
60export const costumeKey = (name: string): string | undefined => COSTUME_NAMES[name.trim().toLowerCase()]
61
62// `cls` puts a pixel in a named group: `bd` (the default) is the body and its
63// costume, `la`/`lb` the leg pairs, anything else a prop with its own motion.
64type Fill = (x: number, y: number, w: number, h: number, c: string, cls?: string) => void
65
66type Pose = { eyes: 'open' | 'closed' | 'happy'; isCheering: boolean }
67
68const stamp = (f: Fill, x: number, y: number, rows: string[], map: Record<string, string>, cls?: string): void =>
69 rows.forEach((row, dy) => [...row].forEach((ch, dx) => map[ch] && f(x + dx, y + dy, 1, 1, map[ch] ?? '', cls)))
70
71const eyes = (f: Fill, pose: Pose): void => {
72 if (pose.eyes === 'closed') {
73 f(9, 13, 2, 1, INK)
74 f(19, 13, 2, 1, INK)
75 } else if (pose.eyes === 'happy') {
76 f(9, 13, 1, 1, INK); f(10, 12, 1, 1, INK)
77 f(19, 12, 1, 1, INK); f(20, 13, 1, 1, INK)
78 } else {
79 f(9, 12, 2, 2, INK)
80 f(19, 12, 2, 2, INK)
81 }
82}
83
84// `armCls` lets a raised claw travel with the prop it holds. A cheering crab
85// raises the back claw too, in `ar`, which waves.
86const crabBody = (f: Fill, pose: Pose, armFront = 0, armCls?: string): void => {
87 f(7, 10, 16, 12, CLAY)
88 if (pose.isCheering) f(3, 10, 4, 4, CLAY, 'ar')
89 else f(3, 14, 4, 4, CLAY)
90 f(23, 14 + (pose.isCheering && !armCls ? -4 : armFront), 4, 4, CLAY, armCls ?? (pose.isCheering ? 'ar' : undefined))
91 eyes(f, pose)
92 f(7, 22, 2, 4, CLAY, 'la')
93 f(17, 22, 2, 4, CLAY, 'la')
94 f(11, 22, 2, 4, CLAY, 'lb')
95 f(21, 22, 2, 4, CLAY, 'lb')
96}
97
98// Pure CSS, run by the compositor: no redraws. Periods divide one second, so the
99// once-a-second redraw of a running row restarts them in phase. Every crab walks;
100// each costume adds its prop's own motion on top.
101export const CRAB_CSS = `<style>
102.run .la{animation:st .5s steps(1) infinite}.run .lb{animation:st .5s steps(1) infinite -.25s}
103.run .bd{animation:bob .5s steps(1) infinite -.125s}
104.run g{transform-box:fill-box}
105@keyframes st{50%{transform:translateY(-1px)}}@keyframes bob{50%{transform:translateY(1px)}}
106.c-fable.run{animation:float 1s ease-in-out infinite}
107.c-fable.run .la,.c-fable.run .lb,.c-fable.run .bd{animation:none}
108.c-fable.run .ant{animation:blink 1s steps(1) infinite}
109.c-fable.run .star{animation:blink .5s steps(1) infinite -.25s}
110@keyframes float{50%{transform:translateY(-2px)}}@keyframes blink{50%{opacity:.15}}
111.c-heavy.run .it{animation:scan 1s steps(1) infinite}
112.c-heavy.run .gl{animation:blink 1s steps(1) infinite -.5s}
113@keyframes scan{25%{transform:translate(-1px,1px)}50%{transform:translate(-2px,2px)}75%{transform:translate(-1px,1px)}}
114.c-careful.run .it{transform-origin:100% 100%;animation:twist .5s ease-in-out infinite}
115@keyframes twist{50%{transform:rotate(-35deg)}}
116.c-medium.run .pan{transform-origin:0 50%;animation:tilt 1s ease-in-out infinite}
117.c-medium.run .egg{animation:flip 1s ease-in-out infinite}
118@keyframes tilt{20%,40%{transform:rotate(-12deg)}}@keyframes flip{30%{transform:translateY(-5px) scaleY(-1)}60%{transform:translateY(0)}}
119.c-light.run .la{animation-duration:.25s}.c-light.run .lb{animation-duration:.25s;animation-delay:-.125s}
120.c-light.run .flag{transform-origin:0 50%;animation:wave .25s steps(1) infinite}
121@keyframes wave{50%{transform:skewY(-12deg) scaleX(.85)}}
122.c-explore.run .it{transform-origin:50% 100%;animation:fence .5s ease-in-out infinite}
123@keyframes fence{50%{transform:rotate(25deg)}}
124.rest g{transform-box:fill-box}
125.rest .bd{transform:translateY(2px)}.rest .la,.rest .lb{transform-origin:50% 100%;transform:scaleY(.5)}
126.rest{transform-box:fill-box;transform-origin:50% 100%;animation:breathe 4s ease-in-out infinite}
127@keyframes breathe{50%{transform:scaleY(.96)}}
128.cheer{animation:hop .6s ease-in-out infinite}.cheer g{transform-box:fill-box}
129.cheer .ar{animation:clap .3s steps(1) infinite}
130@keyframes hop{50%{transform:translateY(-3px)}}@keyframes clap{50%{transform:translateY(-1px)}}
131.z{opacity:0;animation:zz 3s linear infinite}.z2{animation-delay:1s}.z3{animation-delay:2s}
132@keyframes zz{0%{opacity:0;transform:translate(0,0)}25%{opacity:.9}100%{opacity:0;transform:translate(-5px,-12px)}}
133.cf{transform-box:fill-box;transform-origin:center;animation:fall 1.8s linear infinite}
134.cf1{animation-delay:-.4s}.cf2{animation-delay:-.9s}.cf3{animation-delay:-1.3s}
135@keyframes fall{0%{transform:translateY(-4px) rotate(0);opacity:1}100%{transform:translateY(28px) rotate(300deg);opacity:0}}
136.q{animation:blink 1.6s steps(1) infinite}
137@media (prefers-reduced-motion: reduce){.run,.run g,.rest,.cheer,.cheer g,.z,.cf,.q{animation:none!important}.z{opacity:.7}}
138</style>`
139
140const COSTUMES: Record<string, (f: Fill, t: string, pose: Pose) => void> = {
141 // Fable: astronaut in a glass dome; floats instead of walking, the antenna and the star blink.
142 fable: (f, t, pose) => {
143 crabBody(f, pose)
144 f(6, 7, 18, 1, '#E6E8EE'); f(5, 8, 1, 14, '#E6E8EE'); f(24, 8, 1, 14, '#E6E8EE'); f(6, 22, 18, 1, '#C9CCD2')
145 f(6, 8, 18, 14, 'rgba(169,214,245,.32)'); f(8, 9, 2, 1, '#fff'); f(8, 10, 1, 2, '#fff')
146 f(14, 4, 2, 3, '#C9CCD2'); f(14, 2, 2, 2, t, 'ant'); f(13, 18, 4, 2, t)
147 f(27, 3, 1, 3, '#F5C542', 'star'); f(26, 4, 3, 1, '#F5C542', 'star')
148 },
149 // Heavy: detective with a deerstalker; the magnifier sweeps and glints.
150 heavy: (f, t, pose) => {
151 crabBody(f, pose, -4, 'it')
152 stamp(f, 6, 3, ['......bbbbbb......', '....bbcbbcbbbb....', '...bbbbbbbbbbbb...', '..bcbbcbbcbbcbbb..', '.bbbbbbbbbbbbbbbb.', 'dddddddddddddddddd'], { b: '#7A4A26', c: '#A0703F', d: '#5A3519' })
153 f(6, 9, 18, 1, t)
154 stamp(f, 23, 1, ['.kkk.', 'k...k', 'k...k', 'k...k', '.kkk.'], { k: '#3A3A3C' }, 'it')
155 f(24, 2, 3, 3, 'rgba(169,214,245,.7)', 'it'); f(25, 6, 1, 4, '#7A4A26', 'it'); f(24, 2, 1, 1, '#fff', 'gl')
156 },
157 // Careful: engineer in a hard hat; the wrench turns a bolt.
158 careful: (f, t, pose) => {
159 crabBody(f, pose)
160 stamp(f, 6, 4, ['.....yyyyyyyy.....', '...yyyyyhhyyyyy...', '..yyyyyyhhyyyyyy..', '..yyyyyyhhyyyyyy..', '.yyyyyyyhhyyyyyyy.', 'dddddddddddddddddd'], { y: '#F5C542', h: '#FBE08A', d: '#C99A1E' })
161 f(13, 5, 4, 2, t)
162 stamp(f, 0, 10, ['.s.s', 'sss.', '.s..', '.s..'], { s: '#8E929A' }, 'it')
163 },
164 // Medium: chef, the toque traced from DockCrab's Sprites.chefHat; tosses the omelette.
165 medium: (f, t, pose) => {
166 crabBody(f, pose, -4, 'pan')
167 stamp(f, 6, 0, ['........lll.......', '.......lllll......', '.wwwwgwwwwwwgwwwww', 'wwwwwwwwwwwwwwwwww', 'wwwwwwwwwwwwwwwwww', 'wwwwwgwwwwwggwwwww', '.wwwwgwwwwwggwwwww', '.dddbbbbbbbbbbbbb.', '.dddbbbbbbbbbbbbb.', '.dddbbbbbbbbbbbbb.'], { w: '#F4F3EE', l: '#F7F6F2', g: '#D2D1C8', b: t, d: '#B45F43' })
168 f(22, 8, 7, 2, '#4A4A48', 'pan'); f(26, 10, 1, 1, '#4A4A48', 'pan'); f(24, 7, 3, 1, '#F5B731', 'egg')
169 },
170 // Light: racer in a helmet; runs at double pace, the checkered flag flutters.
171 light: (f, t, pose) => {
172 crabBody(f, pose, -4)
173 stamp(f, 6, 5, ['....rrrrrrrrrr....', '..rrrrrrwwrrrrrr..', '.rrrrrrrwwrrrrrrr.', '.rrrrrrrwwrrrrrrr.', '.rrrrrrrwwrrrrrrr.', '.kkkkkkkkkkkkkkkkr'], { r: t, w: '#F8F6F1', k: INK })
174 f(25, 1, 1, 9, '#8E929A')
175 stamp(f, 26, 1, ['wkwk', 'kwkw', 'wkwk'], { w: '#F8F6F1', k: INK }, 'flag')
176 },
177 // Explore: pirate scouting the code; the cutlass fences.
178 explore: (f, _t, pose) => {
179 crabBody(f, pose)
180 stamp(f, 5, 3, ['.kk..............kk.', '.kkk....kkkk....kkk.', '..kkkkkkkwwkkkkkkk..', '..kkkkkkkkkkkkkkkk..', '.gggggggggggggggggg.'], { k: '#55514C', w: '#F8F6F1', g: '#F5C542' })
181 f(7, 11, 11, 1, INK); f(18, 11, 4, 3, INK)
182 f(27, 6, 1, 9, '#C9CCD2', 'it'); f(26, 15, 3, 1, '#7A4A26', 'it')
183 },
184 other: (f, _t, pose) => crabBody(f, pose),
185}
186
187const MOTION: Record<CrewStatus, string> = {
188 working: ' run',
189 idle: ' rest',
190 done: ' cheer',
191 proposed: '',
192 dismissed: '',
193}
194
195// What floats around the crab, in its own 30×28 grid: top left, the one corner no costume's prop takes.
196const EXTRAS: Partial<Record<CrewStatus, string>> = {
197 idle:
198 `<text class="z" x="0" y="8" font-family="sans-serif" font-size="6" font-weight="700" fill="#9a9a96">z</text>` +
199 `<text class="z z2" x="0" y="8" font-family="sans-serif" font-size="7" font-weight="700" fill="#9a9a96">z</text>` +
200 `<text class="z z3" x="0" y="8" font-family="sans-serif" font-size="9" font-weight="700" fill="#9a9a96">Z</text>`,
201 done: ['#D85A30', '#378ADD', '#F5C542', '#7F77DD'].map((c, i) => `<rect class="cf cf${i}" x="${2 + i * 8}" y="0" width="2" height="3" fill="${c}"/>`).join(''),
202 proposed: `<text class="q" x="0" y="9" font-family="sans-serif" font-size="9" font-weight="700" fill="#BA7517">?</text>`,
203}
204
205export const CRAB_SCALE = 1.1
206
207/**
208 * One crab at (x, y) in `costume`, posed for `status`. Body and props nest
209 * inside `bd` so a prop rides the bob and adds its own motion; legs stay
210 * outside it and step on their own.
211 */
212export function crab(x: number, y: number, costume: string, status: CrewStatus, scale = CRAB_SCALE): string {
213 const pose: Pose = {
214 eyes: status === 'idle' ? 'closed' : status === 'done' ? 'happy' : 'open',
215 isCheering: status === 'done',
216 }
217 const groups = new Map<string, string[]>([['bd', []]])
218 const f: Fill = (cx, cy, w, h, c, cls = 'bd') => {
219 if (!groups.has(cls)) groups.set(cls, [])
220 groups.get(cls)?.push(`<rect x="${cx}" y="${cy}" width="${w}" height="${h}" fill="${c}"/>`)
221 }
222 const draw = COSTUMES[costume] ?? COSTUMES.other
223 draw?.(f, COSTUME_COLOR[costume] ?? '#888780', pose)
224 const group = (cls: string) => `<g class="${cls}">${(groups.get(cls) ?? []).join('')}</g>`
225 const props = [...groups.keys()].filter(k => k !== 'bd' && k !== 'la' && k !== 'lb')
226 const body = `<g class="bd">${(groups.get('bd') ?? []).join('')}${props.map(group).join('')}</g>`
227 const dim = status === 'proposed' ? ' opacity="0.45"' : status === 'dismissed' ? ' opacity="0.3"' : ''
228 return `<g transform="translate(${x},${y}) scale(${scale})" shape-rendering="crispEdges"><g${dim}><g class="c-${costume}${MOTION[status]}">${body}${group('la')}${group('lb')}</g></g>${EXTRAS[status] ?? ''}</g>`
229}
230hooks/shared/draw.ts 50 lines1// Shared drawing helpers for the crab-workshop mods (copied into each mod's
2// hooks/shared/ by scripts/sync-shared.sh; edit the copy in /shared).
3
4import { CRAB_CSS } from './crab'
5
6export const FONT = "-apple-system,BlinkMacSystemFont,'SF Pro Text','Segoe UI',sans-serif"
7export const MONO = "ui-monospace,'SF Mono',Menlo,monospace"
8
9export const xml = (s: string): string =>
10 s.replace(/[&<>"]/g, c => ({ '&': '&', '<': '<', '>': '>', '"': '"' })[c] ?? c)
11
12/** Cuts `s` to what fits `maxW` pixels at `size`, with an ellipsis. */
13export const fit = (s: string, size: number, maxW: number): string => {
14 const max = Math.max(4, Math.floor(maxW / (size * 0.56)))
15 return s.length > max ? s.slice(0, max - 1) + '…' : s
16}
17
18// Text and line colours for both themes; `.ok`, `.warn`, `.bad` are state colours.
19export const THEME_CSS = `<style>
20.t{fill:#1f1f1f}.s{fill:#6b6b68}.ln{stroke:#e4e4e1}.ok{fill:#2f8a57}.warn{fill:#b07012}.bad{fill:#c2412d}
21.trk{fill:#ececea}.bar{fill:#378ADD}
22@media (prefers-color-scheme: dark){.t{fill:#ececec}.s{fill:#a8a8a4}.ln{stroke:#333331}.ok{fill:#6fcf97}.warn{fill:#f0c46a}.bad{fill:#f28b75}.trk{fill:#2b2b29}.bar{fill:#6aaef0}}
23@media (prefers-reduced-motion: reduce){*{animation:none!important;transition:none!important}}
24</style>`
25
26/** An SVG document with the theme and crab styles, `extraCss` (a <style> block) after them. */
27export const svg = (W: number, H: number, body: string, extraCss = ''): string =>
28 `<svg xmlns="http://www.w3.org/2000/svg" width="${W}" height="${H}" viewBox="0 0 ${W} ${H}">${THEME_CSS}${CRAB_CSS}${extraCss}${body}</svg>`
29
30/** Width in CSS pixels for a pane or band `bodyColumns` wide. */
31export const widthFor = (bodyColumns: number | undefined, min = 240, max = 900): number =>
32 Math.max(min, Math.min(max, (bodyColumns || 40) * 8 - 8))
33
34/** A horizontal meter: track plus a bar `pct` full, coloured by thresholds. */
35export const meter = (x: number, y: number, w: number, h: number, pct: number, warnAt = 80, badAt = 95): string => {
36 const p = Math.max(0, Math.min(100, pct))
37 const cls = p >= badAt ? 'bad' : p >= warnAt ? 'warn' : 'bar'
38 return `<rect class="trk" x="${x}" y="${y}" width="${w}" height="${h}" rx="${h / 2}"/><rect class="${cls}" x="${x}" y="${y}" width="${Math.max(h, (w * p) / 100)}" height="${h}" rx="${h / 2}"/>`
39}
40
41/** "3m", "2h 5m", "4d" from milliseconds. */
42export const ago = (ms: number): string => {
43 const m = Math.round(ms / 60_000)
44 if (m < 1) return 'now'
45 if (m < 60) return `${m}m`
46 const h = Math.floor(m / 60)
47 if (h < 48) return m % 60 && h < 10 ? `${h}h ${m % 60}m` : `${h}h`
48 return `${Math.floor(h / 24)}d`
49}
50types/index.d.ts 37 lines1export type FuelWindow = {
2 /** five_hour, seven_day, or a label from the app (`Weekly · Fable`). */
3 kind: string
4 percentUsed: number
5 resetsAt?: string
6}
7
8export type FuelReading = {
9 contextPercent?: number
10 contextTokens?: number
11 contextWindow?: number
12 windows: FuelWindow[]
13 costUsd?: number
14 /** Extra (pay-as-you-go) usage from the app's usage card. */
15 extra?: { spent: number; limit: number; currency: string; isEnabled: boolean }
16 at: number
17}
18
19export type FleetRow = {
20 id: string
21 name: string
22 percent?: number
23 tokens?: number
24 window?: number
25 note?: string
26}
27
28declare module 'claude-code' {
29 interface PluginState {
30 'fuel-gauge': {
31 reading: FuelReading
32 fleet: { rows: FleetRow[]; at: number; isBusy: boolean; error?: string }
33 now: number
34 }
35 }
36}
37